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Healing Ritual [Totem] (Healing Ritual change suggestion for next major update)
Graphics
We've all seen the shaman NPCs cast this, it is a totem the size of an NPC and looks kind of like a small tree. The spell's design mimics the Mystic's healing orb in Tera Online but goes further in being an AoE.
Mechanics
- Templar places at most two totems so that s/he can go on doing other things.
- Each totem gives 2 seconds of Minor Protection to allies passing through the radius, yielding 10% damage reduction.
- Each totem has 1/3 the health of the caster, the same spell resistance as the caster, and is destructible. The totem can be buffed but not healed, just like mist form, and receives it's own Minor Protection.
- The totem heals for half strength of the current Healing Ritual once per second.
- If the totem is destroyed before dissipating, the Templar is set off balance and suffers minor breach, the spell resistance debuff.
Morph Changes
Increase the radius to 17m-20m on Ritual of Rebirth instead of decreased cast time.
Errata & Change History
- Stun replaced with Minor Breach, the minor spell resistance debuff.
- Major Protection deemed to strong, cut back to just Minor Protection. The idea behind the protection is that no matter how much the current Healing Ritual heals for, anything can die to a boss' basic attacks in two seconds.
- Charge up removed, too complicated for ESO devs. Due to the protection change and reasoning for it, added heal per second instead and increased the allowed totems per caster to 2.
- Totem cannot be healed or it would eat smart heals, protection bubbles, and some of the 6-ally AoE heal cap.
Edited by glak on 14 May 2015 13:05
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