I plan on pvping at higher levels and I want to have fun, I dont want to be steamrolled.
I am currently casually leveling a templar. I am having fun but I keep reading opinions on the class about how weak they are compared to other choices.
What exactly makes a templar weak? (in pvp and pve). My fun will be greatly overshadowed by the idea that I will always be outmatched. Rerolling is a definite option for me.
I plan on pvping at higher levels and I want to have fun, I dont want to be steamrolled.
Lord Xanhorn wrote: »You can find lots of posts regarding every class being the absolute best and absolute worst. Its the nature of this game. Bad players think everything else is OP and their class is terrible and good players think everything is great. Truth is, all 4 classes have good and bad points to them. That's what makes them unique.
Templar is a fine class and done correctly and in the hands of a great player, is an absolute beast in PVP and PVE. But so are the other 3 classes as well.
IMO, the templar is the most fun class to play but I've always been partial to Paladin divine types which the templar is based off of.
Are you reading older posts?
Stam Templar dps is now arguably best in the game. They also best healers and make really good tanks (due to the self heals).
Templar is FOTM right now. Most PvPer's are just saying NB is OP because they can't block the fear. Sorcs are strong in PvP only if you know what you're doing and if you don't you'll wipe the floor. DK has always been the FOTM.
The real issue with Templar, for my understanding as I don't actually play one, is that a lot of the skill animations are broken atm.
Except Templar healing got nerfed so hard that they are barely any better at it than other classes now, it's mostly the healing convenience of Breath of Life, rather than actual healing power. If healing is all you do then roll a Templar, but if you want to change your roles sometimes to fight staleness, other classes are far more suited. Templars can't be used as offensive casters in PvP, and they don't have a single effective offensive skill to support DPS stamina builds, unless you want to give out free CC immunity with Biting Jabs.
^^^This, very correct, and that's all for now.joshisanonymous wrote: »I'm pretty sure every class switches position in strength every month or two. That's basically the standard in any MMO. Choosing your class based on whether people are currently saying it's overpowered or not is nonsense. Choose your class based on your playstyle, nothing else.
timidobserver wrote: »Templar tend to get nerfed harshly for whatever reason. For example, Radiant Aura was turned into complete garbage. Our only AoE CC was removed. Healing was nerfed significantly. Our execute was nerfed I think 2 or 3 times before it even left beta and a few times after.
Also, many of our abilities are poorly designed(like the ZOS intern was in charge of designing Templar.) For example, Solar Flare(both morphs), Eclipse(both morphs), Piercing Javelin(both morphs, but more so Aurora), Healing RItual(both morphs), are all garbage.
All of that said. With the Champion System watering the game down and making it easier(IMO this was the ultimate/hidden purpose of the Champion System), if you care to put the effort into forcing it to work, Templar can do anything in the game effectively, but you will probably have an easier time doing anything other than healing with another class.
p_tsakirisb16_ESO wrote: »timidobserver wrote: »Templar tend to get nerfed harshly for whatever reason. For example, Radiant Aura was turned into complete garbage. Our only AoE CC was removed. Healing was nerfed significantly. Our execute was nerfed I think 2 or 3 times before it even left beta and a few times after.
Also, many of our abilities are poorly designed(like the ZOS intern was in charge of designing Templar.) For example, Solar Flare(both morphs), Eclipse(both morphs), Piercing Javelin(both morphs, but more so Aurora), Healing RItual(both morphs), are all garbage.
All of that said. With the Champion System watering the game down and making it easier(IMO this was the ultimate/hidden purpose of the Champion System), if you care to put the effort into forcing it to work, Templar can do anything in the game effectively, but you will probably have an easier time doing anything other than healing with another class.
Don't forget the Blazing Shield nerfs, PS/BJ hard CC nerf, and the list is going on and on.
Now everyone cries about Radiant Oppression, however is working exactly the same way Wrecking blow does, and everyone looks the other way when mentioning Sorcerer Fragments spam for 9000+ damage each.
Yes, templar the weakest and so what. Why you choose class depending on it's strength, not play style? If everyone will start choose tougher and easiest to play class, this game would be calling "Era of Sorcs Online".
Except Templar healing got nerfed so hard that they are barely any better at it than other classes now, it's mostly the healing convenience of Breath of Life, rather than actual healing power. If healing is all you do then roll a Templar, but if you want to change your roles sometimes to fight staleness, other classes are far more suited. Templars can't be used as offensive casters in PvP, and they don't have a single effective offensive skill to support DPS stamina builds, unless you want to give out free CC immunity with Biting Jabs.
bertenburnyb16_ESO wrote: »end lvl content if u like healing, Templar is the class for you (or tanking they're also good at)
if u want to be a competitive engame dps.... not so much