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How to build a Stam Sorc

cozmon3c_ESO
cozmon3c_ESO
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No seriously how do you build one?

so i have been trying out ravanger and way of air sets
bow and two hand.
i feel like i hit like a wet noodle
i cant seem to get stam regen up high enough for any kind of sustain
i have stam cost reduction on jewerly
i cant seem to get my weapon damage to a decent level either
i feel like a puching bag in the field that can only kill noobs who dont know what anything is.

so help with some gear choices and stuff.

abilities
bow- poison injection - bolt escape - lethal arrow- defensive rune(to stop one shots from NB) - boundless storm
two hand- crit rush - rally - wrecking blow - executioner - vigor
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  • Ezareth
    Ezareth
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    Reroll Nightblade.

    Equip Mannimarco Costume.

    Profit.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
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    Ezareth PvP on Youtube
  • Ezareth
    Ezareth
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    No seriously how do you build one?

    so i have been trying out ravanger and way of air sets
    bow and two hand.
    i feel like i hit like a wet noodle
    i cant seem to get stam regen up high enough for any kind of sustain
    i have stam cost reduction on jewerly
    i cant seem to get my weapon damage to a decent level either
    i feel like a puching bag in the field that can only kill noobs who dont know what anything is.

    so help with some gear choices and stuff.

    abilities
    bow- poison injection - bolt escape - lethal arrow- defensive rune(to stop one shots from NB) - boundless storm
    two hand- crit rush - rally - wrecking blow - executioner - vigor
    On a serious note I've actually thought about this.

    You're better off putting boundless storm in place of executioner. I don't really find that ability to be worth the slot on my NB.

    I'm assuming you're wearing 7/7 Medium armor. You don't really have an option to go 5/1/1 as you need every scrap of regen/cost reduction you can get.

    I'd swap out resto staff for bow TBH. Healing ward is going to be far more useful than your bow abilities and it will actually increase the healing effect of your vigor and if if I'm not mistaken. If not healing ward, then I'd go S&B for the defensive posture and possibly even puncture.



    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
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    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • cozmon3c_ESO
    cozmon3c_ESO
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    interesting idea with the healing ward, ill see how it goes.
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
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  • Iyas
    Iyas
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    Ma reinforced shoulders ulti set
    Ma reinforced/infused ulti set
    Ha reinforced/nirnhoned hundings rage
    La waist nirnhoned hundings
    Ma boots shadow Walker
    Ma hand nirnhoned hundings
    Ma legs nirnhoned hundings

    Jewelry shadow Walker with 2x stam reduce 1x mana reduce

    Bow hundings
    2h sharpened nirnhoned


    Bow: magnum shot, poison injection, vigor, evade buff and speed lightnig armor for evade dodge bow kite speed

    2h: crit charge, 2h finisher, streak, rally and crit surge


    Rotation something like poison injection, crit charge, magnum/streak, crit charge until finisher range

    Dodge like hell and kite with bow dodge roll
    Edited by Iyas on 5 May 2015 17:02
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  • Iyas
    Iyas
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    Oh and of course stamina/mana regfood. Warrior mundus

    Power overload for hard hitting dmg and 3 quickbar.

    And random ulti, i dont know
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    Kitesquad Vol. 1

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  • Erock25
    Erock25
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    I think the main reason you go bow is for the speed boost after dodge roll. Healing Ward is expensive in a stam spec.

    2h - Crit Charge, Wrecking Blow, Executioner, Rally, Streak, Flawless D
    Bow - Magnum Shot, Boundless, Poison Injection, Lethal Arrow, Vigor, Power Overload /
    Overload bar - Anti Calv Caltrops, Streak, Defensive Rune, Shuffle, Degeneration


    I'd love to make a 2h stam sorc based on Critical Surge heals but Boundless/Caltrops eats up procs and anyone who isn't a moron knows they will completely shut down all your healing by blocking.
    Edited by Erock25 on 5 May 2015 17:38
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  • Iyas
    Iyas
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    Oh crit surge! This for my random slot on the 2h bar.
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  • Erock25
    Erock25
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    Iyas wrote: »
    Oh crit surge! This for my random slot on the 2h bar.

    Rally and Crit Surge eh?
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  • Iyas
    Iyas
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    Erock25 wrote: »
    Iyas wrote: »
    Oh crit surge! This for my random slot on the 2h bar.

    Rally and Crit Surge eh?

    Sure, for the healz. Its a random slot. You could use anything. Maybe evil hinter/camouflage hunter
    Edited by Iyas on 5 May 2015 17:10
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Draxys
    Draxys
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    Ask Tbois, he's been running stam sorc since like 1.4 and the only difference is now he stays up longer bc of vigor.
    2013

    rip decibel
  • Tankqull
    Tankqull
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    i´m using (if i´m going stamina wich is horrible none the less :D)
    1.head and shoulders med guardian - as the reg as a stamina user is horrible on a sorc the refill sphere is in desperate need as i think
    2. 3x air - stamina reg for teh win
    3. 3x dreugh king - for the dmg
    4. 2x shadow walker stam version for the stamina base value + weapon dmg
    5. 2h hammer/bow masterweapon

    1&5 can be substituted by 1piece blood spawn + a set of your preference or 3 pieces nights silence (wich i prefer)

    skill wise i´m completly unhappy havent found any composition so far that satisfies me.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Varicite
    Varicite
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    I'm surprised none of these suggestions incorporate Bound Armaments, which is probably the only Sorc skill worth putting on your bars outside of an Ultimate.
  • cozmon3c_ESO
    cozmon3c_ESO
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    Varicite wrote: »
    I'm surprised none of these suggestions incorporate Bound Armaments, which is probably the only Sorc skill worth putting on your bars outside of an Ultimate.

    stupid toggles

    Guild UMBRA Chapter Lead
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  • Erock25
    Erock25
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    Varicite wrote: »
    I'm surprised none of these suggestions incorporate Bound Armaments, which is probably the only Sorc skill worth putting on your bars outside of an Ultimate.

    I want to but it isn't worth losing two skill slots.
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  • cozmon3c_ESO
    cozmon3c_ESO
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    Varicite wrote: »
    I'm surprised none of these suggestions incorporate Bound Armaments, which is probably the only Sorc skill worth putting on your bars outside of an Ultimate.

    stupid toggles

    overload is a good idea, i didnt think of that for getting more skills to use
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
    https://www.youtube.com/user/TheCozmon3c/videos
  • Varicite
    Varicite
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    Varicite wrote: »
    I'm surprised none of these suggestions incorporate Bound Armaments, which is probably the only Sorc skill worth putting on your bars outside of an Ultimate.

    stupid toggles

    overload is a good idea, i didnt think of that for getting more skills to use

    I was actually just going to suggest that, actually. The toggle will take up 3 slots, but you'll still have 2 more ability slots than if you didn't use Overload.

    3rd skill bar is one of the best strengths of a Sorc, imo.

    Just remember that there is an annoying delay when you toggle Overload on / off.

    Edited by Varicite on 5 May 2015 17:40
  • TheFamousMockingbird
    Recently swapped from stamina sorc to pure magicka. Ran into many of OP's same problems. Sorc just isn't synergizing well with stamina builds in 1.6. The only thing I see missing from the line up is having bound armaments on the bar. It does help with weapon dmg.
  • cozmon3c_ESO
    cozmon3c_ESO
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    whats a good stam mundus stone, i know there is no regen one (which i need).
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
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  • Erock25
    Erock25
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    whats a good stam mundus stone, i know there is no regen one (which i need).

    Warrior all day every day.
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  • Erock25
    Erock25
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    Topics like this make me read my Sorc Suggestions thread in my sig with much longing. Major Endurance on Critical Surge and 40% reduced magicka cost. Empowered Ward (not hardened) still costing magicka but scaling on health. Crystal Blast being basically Stamina version of Frags but hits for slightly less, melee ranged, but buffs your weapon dmg.

    My build would be
    2h - Crit Charge, Crystal Blast, Executioner, Streak, Wrecking Blow
    Bow - Poison Injection, Boundless, Empowered Ward, Crit Surge, Vigor
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  • cozmon3c_ESO
    cozmon3c_ESO
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    Erock25 wrote: »
    Topics like this make me read my Sorc Suggestions thread in my sig with much longing. Major Endurance on Critical Surge and 40% reduced magicka cost. Empowered Ward (not hardened) still costing magicka but scaling on health. Crystal Blast being basically Stamina version of Frags but hits for slightly less, melee ranged, but buffs your weapon dmg.

    My build would be
    2h - Crit Charge, Crystal Blast, Executioner, Streak, Wrecking Blow
    Bow - Poison Injection, Boundless, Empowered Ward, Crit Surge, Vigor

    if only lol, someday hopefully
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
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  • Glory
    Glory
    Class Representative
    Running the exact same sets (gear, champion, stat distribution) on my Nightblade compared to my Sorcerer, my nightblade's stats are significantly better. Among the differences:
    • Nightblade has around 2500 unbuffed stamina regen (with drink). Sorcerer has around 2000.
    • Nightblade weapon damage and critical are higher.
    • Nightblade has instant cast stamina damage.
    I wanted to point these out to show that you are not the only one experiencing problems with sustain and damage on stamina sorcerer.

    That being said, I dabbled in stam sorc for a while, here's my setup (if I had vigor...):
    2H: Crit charge, wrecking blow (sadly), curse, bolt escape, rally. Flawless.
    Bow: Poison injection, shuffle, boundless storm, vigor, extra slot (ward, immovable, etc.). Overload.
    Armor: 5 piece Air (regen, damage bonus from rolling), 4 piece shadow walker (regen, damage), 1 piece Blood Spawn (regen), master's weapons if you got em.
    Regen food.

    The way I played was based around having better mobility than others. Bow roll speed plus boundless storm is good for kiting, you should be able to bolt at least once every 4 seconds (I tried not to overuse because of increased costs). The armor sets are trying to find a balance between regen and damage, while the skills are for survivability (BoL to mitigate magicka damage, shuffle to mitigate stamina).

    The biggest problems I had were sustain and instant damage. Obviously regen is hard to come by for sorcs, and having to rely on wrecking blow is rough (WTB stamina sorcerer morphs sooner). It's funny that I used curse for instant cast (delayed) damage to time my burst even though I was a stamina build.
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  • cozmon3c_ESO
    cozmon3c_ESO
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    i think mobility is the only strength to stam sorc so i have to maximize that until i figure out how to evade damage and build to do some damage
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
    https://www.youtube.com/user/TheCozmon3c/videos
  • TBois
    TBois
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    I felt way too squishy with a bow. So I started running 2h and SnB, which felt a lot better. I now run 2h and DW cause batswarm plus steel tornado is pretty nasty and you still get survivability with the ulti. You can run Potentates and Bloodspawn. Batswarm costs 108.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • exiledtyrant
    exiledtyrant
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    The thing about stamina sorcerer is you aren't playing a class at that point. You are making a generic husk of weapons skills with maybe 1 or 2 class skills that are buffs that can be replaced by generic armor and weapon skills instead. The only unique thing a stamina sorcerer has is bound armaments, and that requires 2 slots to break even with other physical damage buffs other classes get as passives for no slot investment. At high CP levels years from now I'm sure bound armaments will be fantastic, but right now it is not scaling nearly as well as I thought it would. Who wants to play weapon person #2427173271 when you can do so on another class with better passives and actual class skills?


    I actually have a build that uses heavy attacks but it is almost fully magicka based. The trick is using the undaunted infiltrator set. It's is a bit limited in it's melee actions but can still let you get physical while using all your class skills. It is based off my old build in tamerial foundry, but has gone over a lot of fixes. I use a completely different stat split and a lot more cp now.

    I'll get around to redoing it later but this is what it is based off of:

    http://tamrielfoundry.com/topic/2-0-4steel-storm-sorc-hybridfun-build/

    **
    I cleaned it up now so it's mostly up to date. I left out how it's played and different skills that can be subbed in. I'll touch it up later It's what I'll be sticking to until the next content patch hits and real stamina options are available.
    Edited by exiledtyrant on 5 May 2015 21:29
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

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  • Teargrants
    Teargrants
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    You're doin it wrong bruh.

    Obviously you're trying to build your guy with the wrong LEGO pieces.
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  • Stikato
    Stikato
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    i think mobility is the only strength to stam sorc so i have to maximize that until i figure out how to evade damage and build to do some damage

    Pretty much this. Streak/BOL + crit charge (or shield charge I suppose) can get you around the battlefield in a hurry. Shuffle is the best thing I have found to evade damage.

    Stam Sorc is basically a Weapon skill + Shuffle + Alliance War Skill + Streak/BoL build. You will probably find that your Achilles heel is stam regen, although Air set, Shadow Walker to an extent, and others do mitigate that. But its tough to build for burst damage (especially w/o WB) while keeping sustain up. Ravager and Engine Guardian are other good sets.
    Edited by Stikato on 6 May 2015 01:55
    Mordimus - Stam Sorc
  • Vis
    Vis
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    I spent a week as a stamina sorc. I stacked weapon power using Hawk, Shadow, and Morang sets. Yes, my stamina dps was much higher than my magicka dps, but it was a fraction of the numbers I could pull on my stamina DK or TP. I also ran into massive regen problems and found myself dying out of stamina, out of magicka, and of course, out of health. Stamina sorcs does alright in groups and 1v1s. Just not something you're likely going to run around solo in.

    In conclusion: it does "alright" in everything, but lacks the synergy to excel at anything.
    v14 Sorc Vae Exillis
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    v14 Temp Fiat Lux

  • TBois
    TBois
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    As most have said Stam sorc doesn't rely on many class skills. Boundless storm is the best Stam sorc skill then streak/Bol to create space. Dark deal can be used to reset yourself for more fighting. Restraining prison is good skill too but is definitely a poor Stam sorc's talons.

    I'll post my solo build of you are interested in something a bit more tanky.

    This build is a reincarnation of my ravaging healer build. . . tear, resto staff scaling off wpn dmg you are missed . . . Since the ravaging set gives a huge weapon power bonus (+600 wpn pwr) and I wanted to be a bosmer (+21% stam regen) bow sorc when I started the game, the build focuses on wpn pwr and stam regen.

    Attributes: 0 Magicka, 10 Health, 52 Stamina

    Mundus: The Tower
    Infliction: Vampire (Werewolf makes more sense, +15% stam regen VS. +10% stam and mag regen, but I wanted to keep bats for my solo build)

    Gear:
    Head: Bloodspawn Helm: Heavy, sturdy (ew, I know), Stamina
    Shoulders: Bloodspawn Arm Corps: Medium, Divines, Stamina
    Hands: Bracers of the Air: Medium, Divines, Stamina
    Legs: Ravaging Greaves: Heavy, Impenetrable, Stamina
    Chest: Ravaging Cuirass: Heavy, Impenetrable Stamina
    Waist: Belt of the Air: Medium, Divines, Stamina
    Feet: Boots of the Air: Medium, Infused, Stamina

    Neck: Ravaging Choker: Stamina Cost Reduction
    Ring 1: Ravaging Band: Stamina Cost Reduction
    Ring 2: Ravaging Band: Stamina Cost Reduction

    2h: Master Greatsword (I run ravaging cause i don't have master sword yet)
    SnB: Dominion Potentaes set x2 : MOAR REGEN

    Skills:
    Bar 1: Streak, Rally, Executioner, Wrecking Blow, Critical charge ULTI: flawless dawnbreaker
    Bar 2: Boundless Storm, Vigor, absorb magic, dark deal, Shuffle ULTI: devouring swarm/clouding swarm
    Skills to think about: (bound armaments, restraining prison, Immovable brute, evil hunter, Daedric minefield, velocities curse, proxi det)

    Keep in mind I can streak 3 times consecutively. So if you are coming from the Ball of Lightning sorc meta, there will be a bit of a learning curve. Escaping is more about roll dodging, elude, and boundless storm, never streaking in rapid succession unless truly necessary.

    I've tried really hard to make my build synergies with my class and race. I'm starting to feel more comfortable with it after changing to clouding swarm to take advantage of the 10% bonus damage while in stealth for Bosmer.

    I might be more effective as a dk, nb or temp but I still wouldn't be as mobile. Streak, boundless storm, elude, crit charge; it just plays so fast and fun, and, like ressing in ppl's faces, hitting rally+vigor+Shuffle+Batswarm+DArk deal equals full health and Stam and an angry enemy.
    Edited by TBois on 6 May 2015 04:02
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Joy_Division
    Joy_Division
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    Square peg, round hole.

    If you are going to try, these are my experiences as a stamina user.
    • You have to choose between stamina regen and weapon power. In groups I'd go weapon power, for solo roaming I'd go regen.
    • Rally is strong heal and does the job well enough. Plus you have vigor.
    • Bow as off weapon is really useful for dodge roll speed bonus. Magnum shot + crit rush is obvious synergy.
    • I think you want executioner. As annoying as it is being on the receiving end of Wrecking blow, once you start using the ability yourself, let's just say you will value the other 9 skills on your bar.
    • Ravager Set is only worth it if you can get that to proc all the time and that means slotting caltrops. It's fun, but Ravager has no stam regen and caltrops are expensive. I liked the Skirmisher set myself.
    • You have a big advantage over dodge rollers and bolt escape spammers - you can use both and thus strategically deplete your resources for escape. I would use engine guardian to supplement this.
    • Stamina melee has sharp learning curve. You will suck until you figure out what it can and can't do.
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