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More classes thus more roles to choose from. Please with a cherry on top!

ZaCormyr
ZaCormyr
Going to post this regardless if it has been brought up. I'm going to keep this simple and clear. If I could change the classes (and I most certainly would because I think there should be more options) in the game, I would do this; four classes and each class has 3 roles (skill trees) to choose from. Or just make each role it's own class. Whichever makes more sense in regards to accomplishing this.

Healer
- Templar (typical tanky Paladin)
- Mender (heals/buffs)
- Monk (unarmed/sort of ritualist and bard mix)

Warrior
- Dragon Knight (what it is now)
- Barbarian (light armor wearing, raging charger)
- Nightblade (what it is now)

Sorcerer
- Elementalist (earth, air, fire, water[ice])
- Necromancer (raising dead, stealing life, poisoning)
- Summoner (has friends...)

Ranger
- Scout (another to cloak with, tracker)
- Trapper (debuffing with traps, beast master)
- Marksman (sniper with target marking)

So just more roles to choose from thus more skill trees to choose from. I know we will be able to make our own spells at some point and that will be great. But that doesn't fill the hole which needs to be filled IMO.

Yes I know there are bugs, balancing and content to be worked on.. not saying to stop that stuff. But this game should not be so restricted in the roles to choose from. It really feels like it's going against what the game is, IMHO. This change would make so many people happy I believe.

Anyway. I won't be getting into any debate, just so that is also clear. Share support but if you don't like the idea then please explain why. For the devs, not me.
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