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Templar Help

shane.roberts25b14_ESO
I want to roll a templar, but as far as Im aware, there are no stamina morphs of templar abilities. I've looked for hours online trying to find the most up-to-date (and free) class guides, and they are all saying templar is 100% magicka based. Is this acurate? Am I relegated to rolling a destro/resto breton? Since the most effective pvp builds seem to be min/max magicka or stamina, I don't see how templar melee could be effective... Honestly, Im kind of burned out on magicka builds. I already have a magicka sorc, magicka dk, and magicka nb. The only class I have not played is templar, and I was hoping to be able to do some kind of full heavy-s&b paladin type build...
"I used to be an adventurer like you, then I took a nerf-arrow to the knee!"
  • Flynch
    Flynch
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    Biting jabs is one of the staple skills for stam templars as the damage scales off max stamina. You'll be hard pressed to find a stam templar build without Biting Jabs tbh.

  • shane.roberts25b14_ESO
    Flynch wrote: »
    Biting jabs is one of the staple skills for stam templars as the damage scales off max stamina. You'll be hard pressed to find a stam templar build without Biting Jabs tbh.

    But does it use magicka or stamina? If all templar skills use magicka, it would mean a stam templar has to do hybrid, which basically means having to choose between max dmg or sustained attack. It's like templar and sorc are the unloved step-children of TESO... Nightblade and DK both have stamina morphs, meaning they can choose to min/max either magicka or stamina, giving them max dmg AND sustainability...
    "I used to be an adventurer like you, then I took a nerf-arrow to the knee!"
  • Flynch
    Flynch
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    Flynch wrote: »
    Biting jabs is one of the staple skills for stam templars as the damage scales off max stamina. You'll be hard pressed to find a stam templar build without Biting Jabs tbh.

    But does it use magicka or stamina? If all templar skills use magicka, it would mean a stam templar has to do hybrid, which basically means having to choose between max dmg or sustained attack. It's like templar and sorc are the unloved step-children of TESO... Nightblade and DK both have stamina morphs, meaning they can choose to min/max either magicka or stamina, giving them max dmg AND sustainability...

    Jabs uses magicka.

    Considering you have 2 resources available (aside from health) it makes more sense to use Stam for your damage and mitigation, and use the magicka as your 'spare' resource.

    Honestly, for DPS on a temp you'll want to mix up weapon skills as a priority and have jabs in there as a good opener/spammer. This means all stam (more stam, more damage, less need for magicka spam)

    As a tanky templar you'll most likely not be concerned with DPS, but more-so with mitigation and CC/aggro. Of course there is room for manoeuvre, but going heavy and SnB will leave you lacking.

    You can go biting jabs with 6 med/2 heavy all stam with 2-hander, or biting jabs for solo but go all health for the heavy passives and SnB mitigation.

    To summarise - if you are bored with magicka and want DPS, you're pretty much on the path to either full stam weapon skills + a bit of class flavour, or for tanking, all health with a fairer ratio.

  • Glurin
    Glurin
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    Flynch wrote: »
    Biting jabs is one of the staple skills for stam templars as the damage scales off max stamina. You'll be hard pressed to find a stam templar build without Biting Jabs tbh.

    But does it use magicka or stamina? If all templar skills use magicka, it would mean a stam templar has to do hybrid, which basically means having to choose between max dmg or sustained attack.

    Which is the way all classes should be IMO. None of this everything all at once in one package nonsense. If you're going for max damage, it should come at a cost. The closer you get, the higher the cost.

    Also it annoys the hell out of the min/maxers, which is always a plus in my book. :tongue:

    Anyway, go ahead and use biting jabs anyway. Use it until you're out of magicka, then use something else. You've got four other slots on your bar plus an ultimate plus a whole other bar plus light and heavy attacks on at least two weapons. If nothing else, it does help prevent the old fashioned one button spam rotation.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • tplink3r1
    tplink3r1
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    Flynch wrote: »
    Flynch wrote: »
    Biting jabs is one of the staple skills for stam templars as the damage scales off max stamina. You'll be hard pressed to find a stam templar build without Biting Jabs tbh.

    But does it use magicka or stamina? If all templar skills use magicka, it would mean a stam templar has to do hybrid, which basically means having to choose between max dmg or sustained attack. It's like templar and sorc are the unloved step-children of TESO... Nightblade and DK both have stamina morphs, meaning they can choose to min/max either magicka or stamina, giving them max dmg AND sustainability...

    Jabs uses magicka.
    It uses Stamina.
    VR16 Templar
    VR3 Sorcerer
  • Khivas_Carrick
    Khivas_Carrick
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    tplink3r1 wrote: »
    Flynch wrote: »
    Flynch wrote: »
    Biting jabs is one of the staple skills for stam templars as the damage scales off max stamina. You'll be hard pressed to find a stam templar build without Biting Jabs tbh.

    But does it use magicka or stamina? If all templar skills use magicka, it would mean a stam templar has to do hybrid, which basically means having to choose between max dmg or sustained attack. It's like templar and sorc are the unloved step-children of TESO... Nightblade and DK both have stamina morphs, meaning they can choose to min/max either magicka or stamina, giving them max dmg AND sustainability...

    Jabs uses magicka.
    It uses Stamina.

    The amount of misinformation in this thread is shocking.

    Templars have 3 stamina morphs, how you fail to notice when they're ate plenty of patch notes, guides, and the internet general is beyond me, but even the sharpest tools fail at times.

    That said, the three morphs for stamina are Biting Jabs, Binding Javelin, and Power Of The Light.

    To answer your tanking question, it's better to roll with Magicka for tanking as spells are more potent dit survival and aggro generation, so it's better to aim for Magicka use while going for health.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Khivas_Carrick
    Khivas_Carrick
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    The Magicka move you're thinking of is Puncturing Strikes and Sweeps.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Glurin
    Glurin
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    tplink3r1 wrote: »
    Flynch wrote: »
    Flynch wrote: »
    Biting jabs is one of the staple skills for stam templars as the damage scales off max stamina. You'll be hard pressed to find a stam templar build without Biting Jabs tbh.

    But does it use magicka or stamina? If all templar skills use magicka, it would mean a stam templar has to do hybrid, which basically means having to choose between max dmg or sustained attack. It's like templar and sorc are the unloved step-children of TESO... Nightblade and DK both have stamina morphs, meaning they can choose to min/max either magicka or stamina, giving them max dmg AND sustainability...

    Jabs uses magicka.
    It uses Stamina.

    The amount of misinformation in this thread is shocking.

    Templars have 3 stamina morphs, how you fail to notice when they're ate plenty of patch notes, guides, and the internet general is beyond me, but even the sharpest tools fail at times.

    Most everything but the patch notes say magicka, FYI. Though to be fair, most of them also say its only added effect is increased crit on low health targets, which I guess would be the old version.

    And as for the patch notes: "Biting Jabs (morph): This ability can now scale off stamina and weapon power, and now also provides the Major Savagery buff."

    Nothing there about costing stamina, unlike Blinding Javelin which says: "Binding Javelin (morph): This ability now scales off stamina and weapon power, and now also costs stamina."

    Of course, there could also be something in later patch notes that I missed. I don't have a templar to look at currently, so I have to rely on the information presented.
    Edited by Glurin on 2 May 2015 22:16
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Zsymon
    Zsymon
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    Both Biting Jabs and Binding Javelin cost and scale from, stamina. And Power of the Light explosion scales from stamina. The Burning Light passive will also scale from your weapon damage.

    I use Biting Jabs instead of Wrecking Blow, because it goes through dodge and it does the same damage (if Burning Light procs once, it almost always will), but you can use it to quickly burn down the stamina of a blocker, where as with Wrecking Blow you can't touch someone like that. You can also use Biting Jabs to give you a great damage ability to use with sword and shield, as no other class can do much damage with sword and shield.

    If you snare your target first, there's little he can do to escape Biting Jabs spam, except interrupt you and kill you ofcourse, heh, so you best spam while you're CC-immune. On the other hand, it gives free CC immunity to your enemy, be they npc or player, so you best not rely on delivering any form of CC.
    Edited by Zsymon on 2 May 2015 22:39
  • Khivas_Carrick
    Khivas_Carrick
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    I've actually debated using 1H/S for DPS, just to see if it was possible, no lie. I think I'll *** around now.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Flynch
    Flynch
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    It was my understanding that Biting Jabs costs magicka but the damage scales off of max stamina. I'm not in-game right now so if it costs stamina then that's even better.
  • Zsymon
    Zsymon
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    I've actually debated using 1H/S for DPS, just to see if it was possible, no lie. I think I'll *** around now.

    My S&B setup is something like this:
    - Deep Slash
    - Biting Jabs
    - Shielded Assault
    - Defensive Stance
    - Purifying Ritual

    I used to use Blazing Shield instead of Purifying Ritual, but it sucks now since health got so low.
    Edited by Zsymon on 2 May 2015 22:43
  • Khivas_Carrick
    Khivas_Carrick
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    Flynch wrote: »
    It was my understanding that Biting Jabs costs magicka but the damage scales off of max stamina. I'm not in-game right now so if it costs stamina then that's even better.

    You grossly misunderstand then my good man.

    Everything in the game is normalized now, so if it's a spell and it says Magicka anywhere near or on it, it scales with staff and spell stats. If it's Stamina, it'll scale with weapon and melee stats. Pretty simple now.
    Edited by Khivas_Carrick on 2 May 2015 23:52
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Flynch
    Flynch
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    Flynch wrote: »
    It was my understanding that Biting Jabs costs magicka but the damage scales off of max stamina. I'm not in-game right now so if it costs stamina then that's even better.

    You grossly misunderstand then my good man.

    Everything in the game is normalized now, so if it's a spell and it says Magicka anywhere near or on it, it scales with staff and spell stats. If it's Stamina, it'll scale with weapon and melee stats. Pretty simple now.

    Excellent - then perhaps it's time to dust off my templar and give him a new lick of paint!
  • C0pp3rhead
    C0pp3rhead
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    A templar can do fine with stamina dps. You will have to rely on the stamina morphs of Biting Jabs (Aedric Spear) and Backlash (Dawn's Wrath). Slotting the healing skill line's 4th ability will help you with stamina regen. The 2h line provides excellent dps, especially if using Momentum for the weapon power bonus. You could even have momentum on one bar, cast it, then switch to a bow or dual wield bar. True, templars are not optimized for stamina dps, but they can achieve very acceptable numbers.
    "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

    Fear my moustache powers.

    Tastes-New-Blood - V14 Argonian Templar
    Giblets N Bits - V2 Imperial Nightblade
    Skruyue N'Alyutu - V1 Altmer Sorcerer
    Jolbie Firecrotch - L31 Nord Dragonknight

    Vehemence - - Valhalla's Guard
  • Khivas_Carrick
    Khivas_Carrick
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    Check out the Aedric Warden build in the battle master's corner of the forums. It's the build I made and it's pretty versatile, my version not bothering at all with repentance or restoring aura. Also templars are actually rather optimal for stamina DPS, or rather melee DPS. Every skill we have compliments it in an absolutely beautiful way. It's bow and Magicka DPS we're not so good at.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • C0pp3rhead
    C0pp3rhead
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    Look on Tamriel Foundry for some excellent builds - you're sure to find one that suits you!
    "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

    Fear my moustache powers.

    Tastes-New-Blood - V14 Argonian Templar
    Giblets N Bits - V2 Imperial Nightblade
    Skruyue N'Alyutu - V1 Altmer Sorcerer
    Jolbie Firecrotch - L31 Nord Dragonknight

    Vehemence - - Valhalla's Guard
  • Khivas_Carrick
    Khivas_Carrick
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    Many places to find many good things. Of course, don't be afraid to see for yourself what can be done
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Glurin
    Glurin
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    C0pp3rhead wrote: »
    Look on Tamriel Foundry for some excellent builds - you're sure to find one that suits you!

    Personally I hate advise like that. I'd much rather people experiment and figure out their own build by learning what works best for them instead of picking a meal number from the fast food menu.

    However, it is still a good idea to study these other builds to learn why they work. Knowing why someone gets big numbers using particular builds is far more valuable than knowing how much damage they do with them.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • BRogueNZ
    BRogueNZ
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    There are limited and logical choices so you'd likely end up creating basically the same as published build in the end anyway but as above you'll learn more about the class and abilities by trial and error and research.

    Gear choice is likely to be a more determining factor in the effectiveness of any build regardless of whether you 'created' or copied one.
  • technohic
    technohic
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    This is from when it was on the test server but nothing has really changed that much for Templar. Even fixes have wound up not being entirely fixed.

    http://fc07.deviantart.net/fs71/f/2015/049/7/2/templar_skill_spread_by_notsoaccurateno1-d8ilfp9.png

    There you go. Screenshot of every Templar skill. Tells you what resource and how much.

    In case you want to look at other classes and weapons

    http://forums.elderscrollsonline.com/en/discussion/151658/all-1-6-3-skills-abilities-except-vampire

    Also not much has changed on most of those as well.
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