I'm interested to hear what folks say about Nerien'eth's set. I want it purely for aesthetics, but if it also servers a practical purpose I would be happy.
Joy_Division wrote: »[*] Spawn of Mephala is good at increasing single target DPS for those who weave "medium" attacks. I don't see this used as much in 1.6 as I did in 1.5 and I'm not sure why.
[*] Maw of the Inferno is by far the most interesting idea and unfortunately by far the worst of these sets. If this thing was *always* active I am still not convinced it would add as much DPS as Valkyn because the daedroth lumbers toward random targets, has a slow attack routine, and does not do much damage. Now consider it has only a 5% chance to proc on a basic attack (so says the wiki though I thought it was 10%) and only stays for 15 seconds and it is painfully obvious that having any other set bonus will give the user more utility. I understand it's not a DPS set, but I'd say it is a not anything set because the daedroth summons too infrequently and only generates complaints from raid leaders rather than legitimately contributing something useful.
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As a healer, I really want the nightflame set. Is it worth it or should I just go for more crafted gear?
As a healer, I really want the nightflame set. Is it worth it or should I just go for more crafted gear?
krees28b14_ESO wrote: »Interesting read so far. How many times did you have to run Skoria till the helmet dropped or pledge turn-ins for the shoulders? Also do these sets go off you stamina, magicka, weapon or spell power or are they a set amount no matter what build you have?
Septimus_Magna wrote: »Joy_Division wrote: »[*] Spawn of Mephala is good at increasing single target DPS for those who weave "medium" attacks. I don't see this used as much in 1.6 as I did in 1.5 and I'm not sure why.
[*] Maw of the Inferno is by far the most interesting idea and unfortunately by far the worst of these sets. If this thing was *always* active I am still not convinced it would add as much DPS as Valkyn because the daedroth lumbers toward random targets, has a slow attack routine, and does not do much damage. Now consider it has only a 5% chance to proc on a basic attack (so says the wiki though I thought it was 10%) and only stays for 15 seconds and it is painfully obvious that having any other set bonus will give the user more utility. I understand it's not a DPS set, but I'd say it is a not anything set because the daedroth summons too infrequently and only generates complaints from raid leaders rather than legitimately contributing something useful.
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Spawn of Mephala used to proc on medium attacks because they were registered as heavy attacks, now the set only procs on fully charged heavy attacks which makes it pretty useless. The popular combination used to be Mephala + Infallible Mage.
Maw of Inferno can be useful on sorc pet builds because Daedric Prey and Empowered Ward increase the Daedroths damage, other than that I think its pretty terrible.
All sets should scale off the highest stats now, so its not bound to spell/weapon damage and magicka/stamina.
Dagoth_Rac wrote: »krees28b14_ESO wrote: »Interesting read so far. How many times did you have to run Skoria till the helmet dropped or pledge turn-ins for the shoulders? Also do these sets go off you stamina, magicka, weapon or spell power or are they a set amount no matter what build you have?
The base damage is tied directly to the gear, not your stats. So gold VR14 pieces will do more damage than purple VR14 pieces which do more damage than VR5 purple pieces, etc., regardless of whether you have 1000 spell damage or 50,000 max stamina or whatever. They will crit off your highest crit rating, though, so your character stats do help in that regard.
The drops are random, but rumor is 10% helmet drop rate and 33% shoulder drop rate. The lower helm rate is because you can target a specific helm and grind the boss all night long. With shoulders, you can only get one gold key per day per character and you cannot target a specific shoulder piece. So that is 33% chance of any helm. With 8 possible helms, that works out to a 4.125% chance of a Valkyn shoulder with each gold key. (Assuming those drop rates are right - they are just guesses from people who have run a lot more pledges than I have.)