Fear is 1 of overpowered tools NB got atm. Fear along with their burst + good escapes make pvp boring for all else.
NB are even worse then Sorcs, atleast a Sorc you can see comming toward you and be rdy. A NB gank you from invis in 1-2 seconds.
This really has nothing to do with fear and everything to do with being able to avoid all damage in between fears.
Add cooldown to role dodge.
Change hardened ward to scale with health.
Game fixed.
This really has nothing to do with fear and everything to do with being able to avoid all damage in between fears.
Add cooldown to role dodge.
Change hardened ward to scale with health.
Game fixed.
Wrong.
These suggestions are terrible.This really has nothing to do with fear and everything to do with being able to avoid all damage in between fears.
Wrong again.
There is a problem with fear not breaking. Even with full stam, players get glitched and are unable to break the fear.
Yet tons of idiots (you know who you are) are always parroting other idiots and asking for something to get nerfed because they are too ignorant and lazy to do their own research, find out the problem, and report it accordingly.
Fear needs a tweak, not a nerf.
Strange, the same forum champs post in almost every single thread.
twistedmonk wrote: »Didn't WoW fear, give the guy massive health regeneration...so if you get feared, you get healed at the same time.
cozmon3c_ESO wrote: »if fear and petrify dont get fixed so there is some way to skillfully counter them, i am probably just going to up and leave until they do. its easy for a nightblade to say, well blah blah blah, because you can just turn invisible to reposition and use fear from stealth.
if you dont see how fear and petrify are killing the game on top of huge bursts following them, they you just must be blind. notice how the population in pvp is taking a sharp drop in populace accross all factions. This is a big factor! go head and keep defending these abilities and kill pvp. i dont mind because i wont be here either and i have been playing for over a year and a half, dedicated.
cozmon3c_ESO wrote: »if fear and petrify dont get fixed so there is some way to skillfully counter them, i am probably just going to up and leave until they do. its easy for a nightblade to say, well blah blah blah, because you can just turn invisible to reposition and use fear from stealth.
if you dont see how fear and petrify are killing the game on top of huge bursts following them, they you just must be blind. notice how the population in pvp is taking a sharp drop in populace accross all factions. This is a big factor! go head and keep defending these abilities and kill pvp. i dont mind because i wont be here either and i have been playing for over a year and a half, dedicated.
Another OMG a Nightblade killed me so nerf them thread.
Well, I've been dying a lot to sorc lately to please nerf Hardened Ward, Bolt Escape, and Crystal Fragments.
Also... a few templars have gotten me with radiant destructions in group fights. So please nerf that. Oh ya, and biting jabs too. but don't nerf their heals.. I like getting my heals.
DKs have already been nerfed pretty hard. But hey, since they were king for so long don't leave them out, lets remove Flame lash and Igneous shield too.. so that way they can be gimp.
Then lets remove fear.
Attorneyatlawl wrote: »Hm? We nightblades have multiple heals. Fixing outright broken and bugged skills isn't a Nerf. It's a bug fix.
My nightblade has.....
Sap essence
Funnel health
Leeching Strikes
Reaper's mark
Soul refresh
Refreshing Path (underpowered and certainly needs buffing)
In exchange for lacking a self bubble in the class skill lines we get extra damage boosts like major and minor berserk readily available for 33% damage amplification, as well as unique utility like shadow image and dark cloak , plus a free major armor buff up nearly full time in pvp with normal fighting. But wait, there's more! We also get an unblockable AOE stun that moves them and then snares while debuffing the damage they deal, the only one that does multiple foes for a class line skill. And as icing on the cake, we get a free 8% max magicka boost and 30% stamina regeneration.
If you think hotfixing the bugs with our fear is going to make it useless, you have bigger build and playstyle problems from relying on known broken and not working as designed skills like Mass Hysteria.
cozmon3c_ESO wrote: »if fear and petrify dont get fixed so there is some way to skillfully counter them, i am probably just going to up and leave until they do. its easy for a nightblade to say, well blah blah blah, because you can just turn invisible to reposition and use fear from stealth.
if you dont see how fear and petrify are killing the game on top of huge bursts following them, they you just must be blind. notice how the population in pvp is taking a sharp drop in populace accross all factions. This is a big factor! go head and keep defending these abilities and kill pvp. i dont mind because i wont be here either and i have been playing for over a year and a half, dedicated.
Game hasn't even been out for a year and a half.
cozmon3c_ESO wrote: »if fear and petrify dont get fixed so there is some way to skillfully counter them, i am probably just going to up and leave until they do. its easy for a nightblade to say, well blah blah blah, because you can just turn invisible to reposition and use fear from stealth.
if you dont see how fear and petrify are killing the game on top of huge bursts following them, they you just must be blind. notice how the population in pvp is taking a sharp drop in populace accross all factions. This is a big factor! go head and keep defending these abilities and kill pvp. i dont mind because i wont be here either and i have been playing for over a year and a half, dedicated.
How is PvP population dropping? I haven't seen this at all.
Every class in the game relies on slowly depleting your resources then landing some CC to burst you down in a duel.
This game wasn't built around Dueling. It's a group game. As far as I can tell every class has a CC ability they can follow up with burst. Whats the damn issue?
Duuk
Attorneyatlawl wrote: »cozmon3c_ESO wrote: »if fear and petrify dont get fixed so there is some way to skillfully counter them, i am probably just going to up and leave until they do. its easy for a nightblade to say, well blah blah blah, because you can just turn invisible to reposition and use fear from stealth.
if you dont see how fear and petrify are killing the game on top of huge bursts following them, they you just must be blind. notice how the population in pvp is taking a sharp drop in populace accross all factions. This is a big factor! go head and keep defending these abilities and kill pvp. i dont mind because i wont be here either and i have been playing for over a year and a half, dedicated.
Game hasn't even been out for a year and a half.
It's been available for some of us full time since October 2013.cozmon3c_ESO wrote: »if fear and petrify dont get fixed so there is some way to skillfully counter them, i am probably just going to up and leave until they do. its easy for a nightblade to say, well blah blah blah, because you can just turn invisible to reposition and use fear from stealth.
if you dont see how fear and petrify are killing the game on top of huge bursts following them, they you just must be blind. notice how the population in pvp is taking a sharp drop in populace accross all factions. This is a big factor! go head and keep defending these abilities and kill pvp. i dont mind because i wont be here either and i have been playing for over a year and a half, dedicated.
How is PvP population dropping? I haven't seen this at all.
Every class in the game relies on slowly depleting your resources then landing some CC to burst you down in a duel.
This game wasn't built around Dueling. It's a group game. As far as I can tell every class has a CC ability they can follow up with burst. Whats the damn issue?
Duuk
Sure, but the other 3 classes break on damage, are not aoe that hit multiple targets with a moving stun that has no advance counter and stays on until it expires or you die, do not trigger a major armor buff, not nearly always ignore cc break and immunity, nor do they snare you and reduce your damage while being unblockable.
cozmon3c_ESO wrote: »if you played beta you have been playing for a year and a half in pvp.
Attorneyatlawl wrote: »cozmon3c_ESO wrote: »if you played beta you have been playing for a year and a half in pvp.
Full time closed beta began at the start of October in 2013 while before that there were shorter tests lasting a week or so each. My first test was in July that year and my user registration date reflects that . For me it's been nearly two years, but for most it h's been around a year and a half as the poster asserted.
@Cody, the cc break has nothing to do with the post you responded to. I am talking about the crowd control automatically br
breaking upon taking damage, not a player manually freeing themselves with the active base skill. The nightblade fear is unique in this category in that it will stay on even after attacking a victim and is even area of effect to boot, while the other three main class cc's break when you attack your target.
It is super funny how NB and Sors (not in this topic) say L2P. You didn't think like this before 1.6 when DKa were super OP and some DKs said in the nerf DKs topics L2P to all Sorcs and NB.
You didn't get what I wrote, did you?It is super funny how NB and Sors (not in this topic) say L2P. You didn't think like this before 1.6 when DKa were super OP and some DKs said in the nerf DKs topics L2P to all Sorcs and NB.
Well, you could still hold block WHILE feared prior to 1.6, so they didn't have much reason to complain.
/shrug
You didn't get what I wrote, did you?It is super funny how NB and Sors (not in this topic) say L2P. You didn't think like this before 1.6 when DKa were super OP and some DKs said in the nerf DKs topics L2P to all Sorcs and NB.
Well, you could still hold block WHILE feared prior to 1.6, so they didn't have much reason to complain.
/shrug
Actually what I said is related to the topic. The skill is really OP because it is instant cast, AoE which doesn't break on damage. It adds damage debuff and snare. Do you think that the skill is really OK? On top of that we can add all the bugs that the skill brings. But all the players who defends it say L2P.You didn't get what I wrote, did you?It is super funny how NB and Sors (not in this topic) say L2P. You didn't think like this before 1.6 when DKa were super OP and some DKs said in the nerf DKs topics L2P to all Sorcs and NB.
Well, you could still hold block WHILE feared prior to 1.6, so they didn't have much reason to complain.
/shrug
I did, it was basically "OP classes say L2P". You were also generalizing that the people saying L2P about fear are the exact same people who were complaining about DKs.
But since this is a topic about Fear specifically, I talked about the actual topic instead of spouting some nonsense that doesn't really have anything to do w/ anything.
/shrug
Actually what I said is related to the topic. The skill is really OP because it is instant cast, AoE which doesn't break on damage. It adds damage debuff and snare. Do you think that the skill is really OK? On top of that we can add all the bugs that the skill brings. But all the players who defends it say L2P.You didn't get what I wrote, did you?It is super funny how NB and Sors (not in this topic) say L2P. You didn't think like this before 1.6 when DKa were super OP and some DKs said in the nerf DKs topics L2P to all Sorcs and NB.
Well, you could still hold block WHILE feared prior to 1.6, so they didn't have much reason to complain.
/shrug
I did, it was basically "OP classes say L2P". You were also generalizing that the people saying L2P about fear are the exact same people who were complaining about DKs.
But since this is a topic about Fear specifically, I talked about the actual topic instead of spouting some nonsense that doesn't really have anything to do w/ anything.
/shrug