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Stamina Sorcerer DPS PVE

Jochamo
Jochamo
I am a a low level magicka based DPS Sorc. The other DPS player in our four man group wants to go ranged, so I would like to go melee to provide balance.

Is there a viable stamina based melee DPS Sorcerer build? I've done some searching, but no luck.
  • Erock25
    Erock25
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    If I was using an overall PVE group DPS build I'd run something like THIS 2h/bow. I know you said melee and bow is not melee but it gives you the best options for a 2h compliment for both AOE and single target. Single target you keep Caltrops up and Poison Injection and Wrecking Blow spam canceled with medium attacks. AOE you keep Caltrops, Scorched Earth, and Acid Spray up and if you are good with weapon swaps you might as well medium attack cancel some Wrecking Blows or Executioners in there to add the AOE heavy (medium) attacks that 2h gives. The ultimates are kind of a preference choice. You may be better served slotting Power Overload in your 2h bar as it is extremely high DPS with a 2h base weapon dmg.

    Of course this build is far from optimized. Optimized builds are swapped depending on the encounter. If you want to get serious use a skill loadout swap add-on. Wyykyd's does this and I believe the other one I know of is called Swaps. Dual Wield / Bow is best bet for strict AOE encounters and 2H / Bow is best bet for single target. If you wanted to stay 2h/bow no matter what encounter, just swapping Brawler for Wrecking Blow would be a good option in strict AOE encounters. The build I linked is a good base but being fluid in what builds you use depending on the fight is how you maximize your potential.

    I do however think it is undeniable that 2h wrecking blow spam is the top single target DPS for a stam sorc. It is not confirmed by myself yet whether or not adding a Poison Injection every 10 seconds is even worth the time it takes to weapon swap.

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  • Jochamo
    Jochamo
    Thank you very much, Erock. This is exactly what I was thinking about.

    Do you have any thoughts on Bound Armaments vs. Lightening Form or its morphs?

  • Erock25
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    Jochamo wrote: »
    Thank you very much, Erock. This is exactly what I was thinking about.

    Do you have any thoughts on Bound Armaments vs. Lightening Form or its morphs?

    Thundering Presence will do pitiful dmg in a stamina spec. I'd never swap it for Bound Armaments as the 8% stamina and 11% heavy attack bonus dmg is basically your biggest advantage of being a Sorc. The armor buff of Bound Armaments is near useless and I'd slot it even if it were removed from the ability entirely. Medium attacks = not full charged heavy attacks and they do get the bonus 11% dmg.

    If it is an AOE encounter or even a single target encounter and you know you're going to be taking heavy hitting and unavoidable damage then yes, Thundering Presence would be great to have. It all depends on what you are willing to give up. Thundering is nice in AOE because sometimes it is a bit more hectic to avoid incoming damage and because you can proc disintegrate with it.

    Thundering Presence, Liquid Lightning (even in stamina spec it does very nice dmg in AOE or you can get single target to stay in one spot), Streak, Ice Comet, Absorption FIeld, Brawler, Focused Aim, Restraining Prison, and Bone Surge are all skills that I could see myself regularly using if the situation called for it.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Jar_Ek
    Jar_Ek
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    Unlike Erock25 I tend to run with Thundering Presence and Liquid Lightning in aoe situations. Coupled with brawler and rally it is very effective. But then I run a hybrid with enough magicka run use these. In single target fights I use wrecking blow normally. But my builds change on a daily basis depending on what I am fighting and what skills I am trying to level.

    Also because I hate having to medium attack weave I don't tend to use bound armament very much... although the stamina increase isb great its just not needed unless you are truely running a min/Max build. And I prefer the flexibility of not having a toggle.

    So it does kind of depend on your play style. My advice is to be happy as a hybrid until 50 and Max out your skills and morphs. Then decide.
  • CP5
    CP5
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    Disintegrate scales off of max health so if you can keep lightning damage on targets you could get lucky with some high damage hits, and as a stamina/melee sorc I would guess you would put a good amount into your health.
  • Mumnoch
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    Jochamo wrote: »
    I am a a low level magicka based DPS Sorc. The other DPS player in our four man group wants to go ranged, so I would like to go melee to provide balance.

    Is there a viable stamina based melee DPS Sorcerer build? I've done some searching, but no luck.


    Is there a stamina based melee DPS Sorcerer build? Yes.

    Is it viable in dungeons? Yes.

    Is it viable in dungeon's when compared against other classes? No.

    You are low lvl, if you are wanting to go melee with a 4 man crew and you guys are interested in competing endgame you need to reroll now to either DK/Templar/NB. Every class in this game holds a noticeable advantage over the Sorc class in any role (DPS, Healing, Tanking).
  • seanvwolf
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    Mumnoch wrote: »
    Jochamo wrote: »
    I am a a low level magicka based DPS Sorc. The other DPS player in our four man group wants to go ranged, so I would like to go melee to provide balance.

    Is there a viable stamina based melee DPS Sorcerer build? I've done some searching, but no luck.


    Is there a stamina based melee DPS Sorcerer build? Yes.

    Is it viable in dungeons? Yes.

    Is it viable in dungeon's when compared against other classes? No.

    You are low lvl, if you are wanting to go melee with a 4 man crew and you guys are interested in competing endgame you need to reroll now to either DK/Templar/NB. Every class in this game holds a noticeable advantage over the Sorc class in any role (DPS, Healing, Tanking).

    Hope OP and other readers don't take the above advice too close to heart. Play what you want how you want as long as it's fun. I've gone through countless hours of end game content (vet CoA, vet DSA, trials, vet pvp) with my stamina sorcerer and have grouped with other stamina sorcerers (tanks and dps). It's a particular and demanding playstyle, but if you have fun playing it, that's all that counts.
  • Varicite
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    seanvwolf wrote: »
    Mumnoch wrote: »
    Jochamo wrote: »
    I am a a low level magicka based DPS Sorc. The other DPS player in our four man group wants to go ranged, so I would like to go melee to provide balance.

    Is there a viable stamina based melee DPS Sorcerer build? I've done some searching, but no luck.


    Is there a stamina based melee DPS Sorcerer build? Yes.

    Is it viable in dungeons? Yes.

    Is it viable in dungeon's when compared against other classes? No.

    You are low lvl, if you are wanting to go melee with a 4 man crew and you guys are interested in competing endgame you need to reroll now to either DK/Templar/NB. Every class in this game holds a noticeable advantage over the Sorc class in any role (DPS, Healing, Tanking).

    Hope OP and other readers don't take the above advice too close to heart. Play what you want how you want as long as it's fun. I've gone through countless hours of end game content (vet CoA, vet DSA, trials, vet pvp) with my stamina sorcerer and have grouped with other stamina sorcerers (tanks and dps). It's a particular and demanding playstyle, but if you have fun playing it, that's all that counts.

    What numbers are you pulling with your build in TRIALS, are they HM, and how many sorc skills are on your bars?

    Edited by Varicite on 3 May 2015 20:31
  • seanvwolf
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    Varicite wrote: »
    seanvwolf wrote: »
    Mumnoch wrote: »
    Jochamo wrote: »
    I am a a low level magicka based DPS Sorc. The other DPS player in our four man group wants to go ranged, so I would like to go melee to provide balance.

    Is there a viable stamina based melee DPS Sorcerer build? I've done some searching, but no luck.


    Is there a stamina based melee DPS Sorcerer build? Yes.

    Is it viable in dungeons? Yes.

    Is it viable in dungeon's when compared against other classes? No.

    You are low lvl, if you are wanting to go melee with a 4 man crew and you guys are interested in competing endgame you need to reroll now to either DK/Templar/NB. Every class in this game holds a noticeable advantage over the Sorc class in any role (DPS, Healing, Tanking).

    Hope OP and other readers don't take the above advice too close to heart. Play what you want how you want as long as it's fun. I've gone through countless hours of end game content (vet CoA, vet DSA, trials, vet pvp) with my stamina sorcerer and have grouped with other stamina sorcerers (tanks and dps). It's a particular and demanding playstyle, but if you have fun playing it, that's all that counts.

    What numbers are you pulling with your build in TRIALS, are they HM, and how many sorc skills are on your bars?

    Between 8-10k single target non-burst. AoE is variable. Bow and dw (or 2h). Gear is focused on stacked weapon power (fully proc buffed at 4k). 3 sorc skills between 2 bars (surge, flood and armaments). Build is mostly DoT's with Skoria set. Don't know what you mean by HM.
  • Varicite
    Varicite
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    Sorry, HM = Hard Mode

    Edited by Varicite on 3 May 2015 21:00
  • seanvwolf
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    Varicite wrote: »
    Sorry, HM = Hard Mode

    Nope.
  • Varicite
    Varicite
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    seanvwolf wrote: »
    Varicite wrote: »
    Sorry, HM = Hard Mode

    Nope.

    I'm curious if you realize what other classes are able to achieve currently for dps?

    "16k easy on crocodile, 11k on warrior, 15k on mage." - http://tamrielfoundry.com/topic/dk-1-6-sick-of-staves/
    15k on Bloodspawn - http://tamrielfoundry.com/topic/incoming-1-6-dk-2h-pve-dps-build-the-***-slapper/
    ~12-13k DPS - http://tamrielfoundry.com/topic/stam-dw-pve/
    12k+ DPS - http://tamrielfoundry.com/topic/jabsmania-templar-stamina-dd-build-for-update-1-6/
    13-19k DPS - http://tamrielfoundry.com/topic/nb-dual-wieldbow-pve-dps-build-1-6-6/

    All of those numbers are single-target, of course. You don't want to see what they can pull for AoE. :P

    The list goes on and on. I'm glad that you are enjoying your class and doing well (your numbers are definitely not bad), but to come into the thread and tell people that stamina Sorcs are fine while pulling lower numbers than the other classes is..

    ...well, it's misleading.
    Edited by Varicite on 3 May 2015 21:01
  • seanvwolf
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    Varicite wrote: »
    seanvwolf wrote: »
    Varicite wrote: »
    Sorry, HM = Hard Mode

    Nope.

    I'm curious if you realize what other classes are able to achieve currently for dps?

    "16k easy on crocodile, 11k on warrior, 15k on mage." - http://tamrielfoundry.com/topic/dk-1-6-sick-of-staves/
    15k on Bloodspawn - http://tamrielfoundry.com/topic/incoming-1-6-dk-2h-pve-dps-build-the-***-slapper/
    ~12-13k DPS - http://tamrielfoundry.com/topic/stam-dw-pve/
    12k+ DPS - http://tamrielfoundry.com/topic/jabsmania-templar-stamina-dd-build-for-update-1-6/
    13-19k DPS - http://tamrielfoundry.com/topic/nb-dual-wieldbow-pve-dps-build-1-6-6/

    The list goes on and on. I'm glad that you are enjoying your class and doing well (your numbers are definitely not bad), but to come into the thread and tell people that stamina Sorcs are fine while pulling lower numbers than the other classes is..

    ...well, it's misleading.

    Don't think I said it was "fine" so I don't know if it was misleading. I definitely think that there could be improvements for stam sorc. There are lots of threads on the subject. And I also think that I'm not using the best stam sorc build available or playing it to the best it could be.

    I said if players have fun with it, that's all that counts. Telling them to roll another character is a bit harsh and not necessary to see, and complete, the end-game content.

    Thanks for linking these. I'll take a look. I don't do much twitch-swap rotations if I can help it, so I'm sure i can squeeze a significant amount of dps if I adopted it. Who knows?
  • Varicite
    Varicite
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    seanvwolf wrote: »
    I said if players have fun with it, that's all that counts. Telling them to roll another character is a bit harsh and not necessary to see, and complete, the end-game content.

    Well now, that's pretty much something we can all agree on, I think. :smile:


  • Glurin
    Glurin
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    Varicite wrote: »
    seanvwolf wrote: »
    Mumnoch wrote: »
    Jochamo wrote: »
    I am a a low level magicka based DPS Sorc. The other DPS player in our four man group wants to go ranged, so I would like to go melee to provide balance.

    Is there a viable stamina based melee DPS Sorcerer build? I've done some searching, but no luck.


    Is there a stamina based melee DPS Sorcerer build? Yes.

    Is it viable in dungeons? Yes.

    Is it viable in dungeon's when compared against other classes? No.

    You are low lvl, if you are wanting to go melee with a 4 man crew and you guys are interested in competing endgame you need to reroll now to either DK/Templar/NB. Every class in this game holds a noticeable advantage over the Sorc class in any role (DPS, Healing, Tanking).

    Hope OP and other readers don't take the above advice too close to heart. Play what you want how you want as long as it's fun. I've gone through countless hours of end game content (vet CoA, vet DSA, trials, vet pvp) with my stamina sorcerer and have grouped with other stamina sorcerers (tanks and dps). It's a particular and demanding playstyle, but if you have fun playing it, that's all that counts.

    What numbers are you pulling with your build in TRIALS, are they HM, and how many sorc skills are on your bars?

    53, 37, 2, 74, and 5318008.

    Yes they are Homicidal Mangos.

    You got your bars on my sorc skills! :astonished:

    Some people just like to have fun, and that's all that really matters. Whether that means exploring or role playing or completing dungeons or competing for the fastest time, if you're not having fun then why are you here?
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Varicite
    Varicite
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    Glurin wrote: »
    Varicite wrote: »
    seanvwolf wrote: »
    Mumnoch wrote: »
    Jochamo wrote: »
    I am a a low level magicka based DPS Sorc. The other DPS player in our four man group wants to go ranged, so I would like to go melee to provide balance.

    Is there a viable stamina based melee DPS Sorcerer build? I've done some searching, but no luck.


    Is there a stamina based melee DPS Sorcerer build? Yes.

    Is it viable in dungeons? Yes.

    Is it viable in dungeon's when compared against other classes? No.

    You are low lvl, if you are wanting to go melee with a 4 man crew and you guys are interested in competing endgame you need to reroll now to either DK/Templar/NB. Every class in this game holds a noticeable advantage over the Sorc class in any role (DPS, Healing, Tanking).

    Hope OP and other readers don't take the above advice too close to heart. Play what you want how you want as long as it's fun. I've gone through countless hours of end game content (vet CoA, vet DSA, trials, vet pvp) with my stamina sorcerer and have grouped with other stamina sorcerers (tanks and dps). It's a particular and demanding playstyle, but if you have fun playing it, that's all that counts.

    What numbers are you pulling with your build in TRIALS, are they HM, and how many sorc skills are on your bars?

    53, 37, 2, 74, and 5318008.

    Yes they are Homicidal Mangos.

    You got your bars on my sorc skills! :astonished:

    Some people just like to have fun, and that's all that really matters. Whether that means exploring or role playing or completing dungeons or competing for the fastest time, if you're not having fun then why are you here?

    None of this is relevant to people who "just like to have fun", just like all balance issues and number tuning.

    But in a game where the endgame is focused on leaderboards, fastest times, etc, then these issues are pretty important regardless.

    The fact that there is a leaderboard AT ALL implies that the field is relatively even amongst classes and builds, but that is not actually the case. That's an issue that needs to be fixed.

    Leaving cookies and milk out for Santa was also pretty fun until I learned there isn't a Santa Claus. Then it became a lot less fun and kind of pointless.

    For many stamina Sorcs, they have a blast until they have invested SO MUCH time and effort into a character only to realize... man.. every other class can do this a lot better, no matter how much effort is put in. And that's needlessly discouraging.
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