Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I think we can all agree that more importantly, Sorc needs spammable stamina DPS morph and also a spammable magicka single target DPS spell.
I would like a shield on my temp that doesnt scale of health
I would like my heals unnerfed
I would like this global cooldown to dissapear
I would like this spear bug to dissapear.
I would like...
Dk is considered (second) best class mate. Not saying this is not open for discussion but templar/nb need their *** fixed first. Not even buffed. Just fixed would be a great start.
Alexander Powerkill wrote: »I think we can all agree that more importantly, Sorc needs spammable stamina DPS morph and also a spammable magicka single target DPS spell.
Have you heard of crystal frags? Even without proc its only 1.5 sec cast and harder hitting than anything DK gets.I would like a shield on my temp that doesnt scale of health
I would like my heals unnerfed
I would like this global cooldown to dissapear
I would like this spear bug to dissapear.
I would like...
Dk is considered (second) best class mate. Not saying this is not open for discussion but templar/nb need their *** fixed first. Not even buffed. Just fixed would be a great start.
Anyone that ranks DK over nb is an idiot. Nb has the most burst DPs in game right now and can run like a cheetah. Also nb has surprise attack for spammable stam ability and concealed weapon for magicka (which is undodgeable BTW)
As for templar you have biting jabs for spammable stam DPS move and you get a passive (burning light) which can proc for up to an additional 3k DMG off each indiv hit of biting jabs. No fix there needed.
Alexander Powerkill wrote: »I think we can all agree that more importantly, Sorc needs spammable stamina DPS morph and also a spammable magicka single target DPS spell.
Have you heard of crystal frags? Even without proc its only 1.5 sec cast and harder hitting than anything DK gets.I would like a shield on my temp that doesnt scale of health
I would like my heals unnerfed
I would like this global cooldown to dissapear
I would like this spear bug to dissapear.
I would like...
Dk is considered (second) best class mate. Not saying this is not open for discussion but templar/nb need their *** fixed first. Not even buffed. Just fixed would be a great start.
Anyone that ranks DK over nb is an idiot. Nb has the most burst DPs in game right now and can run like a cheetah. Also nb has surprise attack for spammable stam ability and concealed weapon for magicka (which is undodgeable BTW)
As for templar you have biting jabs for spammable stam DPS move and you get a passive (burning light) which can proc for up to an additional 3k DMG off each indiv hit of biting jabs. No fix there needed.
Cryst frag requires less then 1.5 sec cast
Biting jabs is by far the easiest skill to dodge. Burning light has a 1/4 chance to proc. So at best once per cast of biting jabs. If you are lucky enough to make all four strikes hit. You're just standing there casting it while getting your face melted.
NBs with glass cannon builds are kickass in Small scale pvp. AvA they get blown to bits in ms... Dk's are by far best tanks with relatively good dps on the side. Sorc is the best kiter. NBs are best burst dps. Temps... Do you even play a temp? Or are you just reading skill descriptions?
Alexander Powerkill wrote: »
Alexander Powerkill wrote: »Alexander Powerkill wrote: »I think we can all agree that more importantly, Sorc needs spammable stamina DPS morph and also a spammable magicka single target DPS spell.
Have you heard of crystal frags? Even without proc its only 1.5 sec cast and harder hitting than anything DK gets.I would like a shield on my temp that doesnt scale of health
I would like my heals unnerfed
I would like this global cooldown to dissapear
I would like this spear bug to dissapear.
I would like...
Dk is considered (second) best class mate. Not saying this is not open for discussion but templar/nb need their *** fixed first. Not even buffed. Just fixed would be a great start.
Anyone that ranks DK over nb is an idiot. Nb has the most burst DPs in game right now and can run like a cheetah. Also nb has surprise attack for spammable stam ability and concealed weapon for magicka (which is undodgeable BTW)
As for templar you have biting jabs for spammable stam DPS move and you get a passive (burning light) which can proc for up to an additional 3k DMG off each indiv hit of biting jabs. No fix there needed.
Cryst frag requires less then 1.5 sec cast
Biting jabs is by far the easiest skill to dodge. Burning light has a 1/4 chance to proc. So at best once per cast of biting jabs. If you are lucky enough to make all four strikes hit. You're just standing there casting it while getting your face melted.
NBs with glass cannon builds are kickass in Small scale pvp. AvA they get blown to bits in ms... Dk's are by far best tanks with relatively good dps on the side. Sorc is the best kiter. NBs are best burst dps. Temps... Do you even play a temp? Or are you just reading skill descriptions?
First off I have played temp and I know Templar is powerful. What u didn't mention is that Templar has a 25% chance on every hit from biting jabs. So you could hit once or u could proc on all 4 hits.
Second this has nothing to do with DK not getting a stamina spam ability. Yes we are good tanks but we have no dps if specced to tank. I'm saying that for ppl who go stamina DPs build (classic 2h and bow) we need something beside a 1.5 sec charged ability to do sage with. Everyone is bitching about WB spam. This would help reduce it and bring DK back up to par with other classes for dps.
Alexander Powerkill wrote: »
As for templar you have biting jabs for spammable stam DPS move and you get a passive (burning light) which can proc for up to an additional 3k DMG off each indiv hit of biting jabs. No fix there needed.
There is this hilariously cheap thing called unstable flame. With a solid weapon damage and stamina build it can do some pretty high DoT damage. But you know, big instant numbers are all the rage these days.
So much obsession with "dps"
I'm surprised more people don't get into DW with flying blade. The damage i feel is mostly underwhelming though compared to pre 1.6 (especially against wrecking blow), with the potential to still hit very high at low HP. And it's ranged, most people don't even realize you're hitting them with it.
I guess in many ways DW still needs more work, to entice stamina builds not to always run 2H. You used to be able to spark 2H users, and avoid wrecking blow (albeit it was way more rare to see). How useful that would still be..now that people are spamming it.
Considering DK doesn't have that many realistic options for attacks, I'd support stamina whip.
cazlonb16_ESO wrote: »I'm surprised more people don't get into DW with flying blade. The damage i feel is mostly underwhelming though compared to pre 1.6 (especially against wrecking blow), with the potential to still hit very high at low HP. And it's ranged, most people don't even realize you're hitting them with it.
I guess in many ways DW still needs more work, to entice stamina builds not to always run 2H. You used to be able to spark 2H users, and avoid wrecking blow (albeit it was way more rare to see). How useful that would still be..now that people are spamming it.
Considering DK doesn't have that many realistic options for attacks, I'd support stamina whip.
The real reason 2h is almost mandatory for stamina builds atm is Rally, not Wrecking Blow. Permanent 20% weapon damage buff and permanent hot with potentially large burst heal all rolled into one. To players with no access to Vigor ( i.e. the vast majority of the population ) this is even more useful than to the AvA vets.
Dual wield or any other weapon line doesn't have anything remotely as essential to an entire family of builds and until that changes will remain niche. DW damage as such is fine as it is imo.
Stamina morph for Molten Whip pretty please?xsorusb14_ESO wrote: »I want a stamina version of whip so I'm not pigeoned holed into wrecking blow, same with a stamina gap closer. Would love to use dual wield or whip vs wrecking blow as two hander
ChannelTribes wrote: »My low slash tool tip is 5k on a heavy armor DK. Lol nuf said.
halfbadger wrote: »ChannelTribes wrote: »My low slash tool tip is 5k on a heavy armor DK. Lol nuf said.
You're not supposed to tell people that...
DoctorSwampy wrote: »Stamina morph for Molten Whip pretty please?xsorusb14_ESO wrote: »I want a stamina version of whip so I'm not pigeoned holed into wrecking blow, same with a stamina gap closer. Would love to use dual wield or whip vs wrecking blow as two hander
Or maybe reform a skill instead like how Repentance is, it changes the ability entirely, giving you good stamina dps class skill. Take away the stamina version of Burning Breath to replace it with the new skill, make it a morph of something like Molten Weapons. Replace Igneous Weapons with some type of attack that is just a quick hit like Whip/Concealed Weapon and does a solid amount of damage, seeing as anyone using that skill uses the execute version of the skill. Just an idea though, could easily be changed.
Biting jabs is by far the easiest skill to dodge. Burning light has a 1/4 chance to proc. So at best once per cast of biting jabs. If you are lucky enough to make all four strikes hit. You're just standing there casting it while getting your face melted.
OrphanHelgen wrote: »Stamina DK are actually weaker then you think. Earthen heart passives are nice, but not even close to overpowered. The only thing I like, is the aoe reduce armor morph fire breath, or whatever the name is. But I tried that on a boss in vet grotto today, and my dps stayed exactly the same as before I "reduced" the armor. If a boss have 50.000 armor and you reduce it by 5k, thats really nothing. When that is said, how much armor do bosses actually have?