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TES: The Dark Project

CaptainObvious
CaptainObvious
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Now that Justice System Rev.1 has hit one thing I don't see is that area that is a major score. There are castles and locked houses and whatnot, but they are simply there with random ledgerdemain loot pulls. Would be nice if there were areas that were designed around the big score. Guards/people would know that strangers are kill on sight. Would/could be a good way to have a phase in process for Justice PvP. Enforcer characters could be hired to act as guards to add some variability/challenge.
Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • CaptainObvious
    CaptainObvious
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    Basically 4 on 4 "Group Heists." Higher chance for good loot. Objectives on both sides.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
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