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Escaping the guards

Zlater
Zlater
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The moment when we are engaged in combat we cannot use doors, or so I've found.
Everytime I get caught with a bounty inside lets say the mages guild, I'm screwed. There is no way out, you just have to give everything up and die.

-Could you please make it so that invisibility pots are able to break combat as long as you are out of their line of sight?

Obviously if you choose to flee your bounty raises, however if there is no way to calm the guard.
-Might you be able to cause sheathing your weapon to be a sign of surrender restoring the previous dialogue with a increased bounty?

If you have found a way to escape while inside a building please let me know, it would be highly appreciated.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    The official stance of ZOS is clearly stated in ESO episodes if you listen to how they talk about stealing it's with a tone of disgust as if we all want to be a goodly twoshoes that's the whole reason you can't kill guard and that why it wasn't in the game on release.

    The guard being unkillable destroys immersion and logic it serves no purpose you can still steal and even kill NPCs (one shot them) as much as you want with no bounty even when Player bounty hunters come in the picture it will just turn in to "Thieving zergs" and "Murder Rings" (just killing low level thieves for *** and giggles as bountyhunters) that will just gang up on bounty hunter and as a way for people to duel in the same alliance eg. Hey go steal and get caught so we can see who is the better fighters on our mains.

    The whole system sucks it's only saving grace is the stealth cost reductions that's it the gold made as a thief sucks not saying you should be over flowing with gold but you get more clearing a Vet cave and selling off the random set drops and that's just sad.

    They made it near pure risk with little reward they really don't care about you or anyone getting trapped in a building while quest and get really for the JUST DON'T STEAL comments, cause don't even think about playing the game with any race and style if you're not going to be a saint or soldier.
    Chaos Shadow-Scale: Shadow Archer
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    For the King of Argonia
    May Sithis hold back his Void
  • Zlater
    Zlater
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    You make a wonderful point, and I see where you and ZOS are coming from. But if I kill someones chicken by mistake how the hell am I going to live it down? I can't visit my friends in the fighters guild because I'm just going to get shredded by a guard.

    This isn't about the Justice System as a whole, it's about the mechanics of escape when you make a whoopsie :P
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    I in no why agree with ZOS on this in a game with so much freedom you need consequences but the guards are absolutely ridiculously overpowered to say the lease as always they have great ideas and then do put in action and you get this "new" system to the game that's more trouble then it's worth after you to lv 16 and have full stealth cost reductions
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • AriBoh
    AriBoh
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    What I hate on my Nightblade when I'm out nicking stuff is the inconsistency with both Dark Cloak and invisibility pots. Sometimes I'll be able to get away from guards in tiny buildings just cause I'm out of their sight long enough that combat drops where as other times I can be running for ages and whatever you do, cloak invis pot or line of sight then the other two you get curb stomped like you're the main event of wrestlemaina.
    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

    ZOS_AmeliaR admin
    Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!

    tinythinker
    "I used to be a healer once, but then I took a Wrobel to the knee"
  • Zlater
    Zlater
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    What I hate on my Nightblade when I'm out nicking stuff is the inconsistency with both Dark Cloak and invisibility pots. Sometimes I'll be able to get away from guards in tiny buildings just cause I'm out of their sight long enough that combat drops where as other times I can be running for ages and whatever you do, cloak invis pot or line of sight then the other two you get curb stomped like you're the main event of wrestlemaina.

    Thats right, so do you think is would be better if we could have it so when they cant see you (you know, behind a wall for example), you just drop a pot or use dark cloak then bam the combat has ended?
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  • Nutronic
    Nutronic
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    The official stance of ZOS is clearly stated in ESO episodes if you listen to how they talk about stealing it's with a tone of disgust as if we all want to be a goodly twoshoes that's the whole reason you can't kill guard and that why it wasn't in the game on release.

    The guard being unkillable destroys immersion and logic it serves no purpose you can still steal and even kill NPCs (one shot them) as much as you want with no bounty even when Player bounty hunters come in the picture it will just turn in to "Thieving zergs" and "Murder Rings" (just killing low level thieves for *** and giggles as bountyhunters) that will just gang up on bounty hunter and as a way for people to duel in the same alliance eg. Hey go steal and get caught so we can see who is the better fighters on our mains.

    The whole system sucks it's only saving grace is the stealth cost reductions that's it the gold made as a thief sucks not saying you should be over flowing with gold but you get more clearing a Vet cave and selling off the random set drops and that's just sad.

    They made it near pure risk with little reward they really don't care about you or anyone getting trapped in a building while quest and get really for the JUST DON'T STEAL comments, cause don't even think about playing the game with any race and style if you're not going to be a saint or soldier.

    Most of the ESO live shows have them talking about thieving very excitedly. In fact many of the developers brag about stealing, escaping guards, or getting caught. I think you might have just been reading into it...

    Unkillable guards prevents large groups of players from sweeping through a town and killing all the challenging aspects of the justice system and going on murder or theft sprees as if this were Skyrim/Oblivion. The only way to get around this would be to have a very short respawn timer on the guards, but realistically that won't stop "immersion breaking" town murders from happening.

    Clearing a Vet cave and making more than 10k isn't something you can do in like 1.5 hrs. Basically you'd have to cake walk through taking no armor damage, find at least 3 purple items in high demand, AND you'd have to be in a guild with a really good trader to sell them. Ya know, instead of just sneaking around for like 45mins, stealing 50 items (if you only go for lock boxes this takes about 1.5 hours and you usually don't have any white items). Can you make more money off a vet dungeon? Sure, but as a consistent no risk, single player endeavor? No.

    The main point of thieving and good stealth mechanics is the thrill of the chase and the danger of getting caught. If you can just strong arm your way through the guards it isn't really a challenge any more, just another DPS/Tank check. If thieving hasn't worked out for you, then maybe it's just not for you; that doesn't mean its bad and we should all hate it.
  • Ourorboros
    Ourorboros
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    So if you know you can't kill the guard, and you can't open the doors, why fight the guard? You will take armor damage as well as being fined and have loot confiscated. Just pay the guard, and give up the loot. If you play the game, you need to develop strategies for what's in the game, i.e. L2P. Complaining because you haven't done this or want the game to change is sour grapes.
    Aside from above option, pay up, how about don't get caught, or if you get a bounty and you don't want to loose all your stolen goods, log off until your bounty wears off (a 15 minute break at most if someone catches you stealing). Play an alt or get a snack, pee break, whatever. When you log back, head to nearest refuge to unload. If you are outside, then hope you are a sorc with bolt escape, or near a deep body of water. Those are the easiest ways to get away from a guard.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • Cody
    Cody
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    The official stance of ZOS is clearly stated in ESO episodes if you listen to how they talk about stealing it's with a tone of disgust as if we all want to be a goodly twoshoes that's the whole reason you can't kill guard and that why it wasn't in the game on release.

    The guard being unkillable destroys immersion and logic it serves no purpose you can still steal and even kill NPCs (one shot them) as much as you want with no bounty even when Player bounty hunters come in the picture it will just turn in to "Thieving zergs" and "Murder Rings" (just killing low level thieves for *** and giggles as bountyhunters) that will just gang up on bounty hunter and as a way for people to duel in the same alliance eg. Hey go steal and get caught so we can see who is the better fighters on our mains.

    The whole system sucks it's only saving grace is the stealth cost reductions that's it the gold made as a thief sucks not saying you should be over flowing with gold but you get more clearing a Vet cave and selling off the random set drops and that's just sad.

    They made it near pure risk with little reward they really don't care about you or anyone getting trapped in a building while quest and get really for the JUST DON'T STEAL comments, cause don't even think about playing the game with any race and style if you're not going to be a saint or soldier.

    i make an average of 10K a day from thieving.(some times 12--16K if its a great day) and it only takes about 1.5-2 hours. In fact, if i were to do it every single day for the next month, i would have close to 220K. I rarely get caught, and if I do, I use a combination of roll dodging and quick cloak to get away. I have not been killed by a guard in a VERY long time. Now to you 220K may not be much, but to me that's a LOT of gold.

    you get 10K from selling drops in a vet level delve?

    I did not know that, last couple dozen times i did vet delves i got only gems and stuff for decon...

    :/
    Edited by Cody on 3 April 2015 15:59
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    220k is a whole lot but look at the day by day that 10k delves that drop The Way of " " sets male that in less then one hour in a cave I got three Way of Fire, to Way of Air and four or five not sure Way of Marshall Knowledge on top of trash drops.
    I was their grinding out my lightenment and made over 70k if you are in a max Vet zone the drops are worth it with all the stamina build trying the air set it sold same day some with Marshall Knowledge, Way of Fire took a few days but that's a lot of gold it was better on the PST truthfully with stealing I only did it for the one passive
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Zlater
    Zlater
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    Ourorboros wrote: »
    So if you know you can't kill the guard, and you can't open the doors, why fight the guard? You will take armor damage as well as being fined and have loot confiscated. Just pay the guard, and give up the loot. If you play the game, you need to develop strategies for what's in the game, i.e. L2P. Complaining because you haven't done this or want the game to change is sour grapes.
    Aside from above option, pay up, how about don't get caught, or if you get a bounty and you don't want to loose all your stolen goods, log off until your bounty wears off (a 15 minute break at most if someone catches you stealing). Play an alt or get a snack, pee break, whatever. When you log back, head to nearest refuge to unload. If you are outside, then hope you are a sorc with bolt escape, or near a deep body of water. Those are the easiest ways to get away from a guard.

    I think we are straying from the point of the thread quite a bit. Yes the guards are unkillable, and thats not a bad thing at all, and frankly this isn't a thread about thieving or making a profit.

    I just want to point out a potential flaw in the mechanics of the escaping in a building. I have yet to figure it out or see anyone escape the guards inside of a building. Please show me how you do it, because I cant flee a guard when I'm in a building.

    Maybe I really suck at escaping in a building and you are the best, which is why I'm finding it impossible to get away in a closed building. If you somehow can though, please show me how. If not, I would like to hear your feedback and ideas on a way to escape in a building.
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  • eliisra
    eliisra
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    Definitely annoying when you get caught inside a building stealing and the NPC attacks you. So you have to kill it, because the doors are locked in combat, the space is to small to loose aggro.

    Many players are thiefs, but they might not want to commit murderer for roleplay- or personal reasons. I feel sort of bad to when forced to kill a weak civilian fist-fighting me. Would be better if they dropped aggro after a minute or so. Because right now murdering someone isn't optional, you have to kill some old defenceless woman or you be stuck in a building for days.

    But not sure what immortal guards have to do with it, they're never inside buildings and therefore easy to escape.
  • Borders
    Borders
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    I read the replies and it seems to me there is a good deal of using one issue to talk about another. So lets go with the logical answer. The door you just walked through whether it be into the Mages' Guild, Fighters' Guild, or a tavern was not locked. Why should it automatically lock when your in combat? The guards may be unkillable but you can run from them if you try. Why not just make it so that being in combat does not stop you from using the door to exit?
  • Ourorboros
    Ourorboros
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    eliisra wrote: »
    But not sure what immortal guards have to do with it, they're never inside buildings and therefore easy to escape.

    I think you need to broaden your experience. There are guards in all banks, guilds, inns, etc. There may not be guards in homes, but there sure are plenty of guards in 'public' buildings. And there is little you can do to escape them once they catch you.

    OP, I have never successfully escaped while inside. But if you want suggestions, try to stun/knockback the guard, then use a method to move to another area immediately. If you can get out of sight quickly enough, you may be able to escape. For NB, using cloak is huge. Sorcs may try Bolt Escape, though not sure how well it works inside. This is also a good place to use Invisibility potions. If you do get away, you still have to figure a way out of the building. So sneak past the guard, or go out a 2nd story balcony, or if your bounty is not too high, log off for a few minutes.
    Edited by Ourorboros on 5 April 2015 15:41
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
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