Well after i 1st time kill serpent in SO and get my 1st medium armor piece of ophidian set and find its crap compare to crafted hunding rage set i little start thinking about overhaul of all trial set bc is *** when items droped from end game trials are way worst then anythig what you cen get from PvE dungs or PvP.
light sets
Wise Mage Set
(2 items) Adds Spell Critical
(3 items) Adds Spell Critical
(4 items) Adds Spell Damage
(5 items) Enemies you damage with fully charged Heavy Attacks have 10.0% reduced Armor and Spell Resist
after rework
(2 items) Adds Spell Damage
(3 items) Adds Spell Critical
(4 items) Adds Spell Damage
(5 items) 10% chance on cast spell get (X) spell dmg and X point dmg shield
Infallible Mage
(2 items) Adds spell critical strike
(3 items) Heavy attacks reduce enemy armor and spell resistance
(4 items) Adds spell damage
(5 items) Adds spell critical strike, and adds bonus damage to heavy attacks
after rework
(2 items) Adds spell damage
(3 items) 10% chance on cast spell get 360 spell damage and X point dmg shield
(4 items) Adds spell damage
(5 items) Adds spell critical strike,Increase Max Magicka by 5.0% while you have a destruction or restoration staff equiped
Medium sets
Quick Serpent Set
(2 items) Adds Weapon Critical
(3 items) Adds Max Stamina
(4 items) Adds Max Stamina
(5 items) Reduces ability Stamina costs by 8%. When you kill an enemy, gain 75% increased Movement Speed for 3 seconds.
after rework
(2 items) Adds Weapon Damage
(3 items) Adds Max Stamina
(4 items) Adds Weapon Critical
(5 items) Reduces ability Stamina costs by 8%, increase dmg of weapon skills by 8%
Vicious Serpent
(2 items) Adds weapon critical strike
(3 items) Reduces stamina cost of abilities, and when you kill an enemy you will gain movement speed
(4 items) Adds weapon critical strike
(5 items) Adds weapon damage, and allows you to gain stamina when killing an enemy
after rework
(2 items) adds weapon dmg
(3 items) Reduces ability Stamina costs by 8%, increase dmg of weapon skills by 8%
(4 items) Adds weapon critical strike
(5 items) Adds weapon damage, Light or heavy attacks against a bleeding enemy have a 20% chance to cause [x] physical Damage if have eqviped DW, 2H or Bow
Heavy sets
Immortal Warrior Set
(2 items) Adds 4% Healing Taken
(3 items) Adds Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you die, you instead turn into a statue for 5 seconds. While a statue, you are immune to all negative effects, but can still be healed. This effect has a cooldown of 1 hour.
after rework
(2 items) Adds 4% Healing Taken
(3 items) Adds Max Health
(4 items) Adds Armor
(5 items) If wearers Health is below 40%, gain a [x] Damage Shield and major evasion buff for 10 seconds. This effect can occur no more than once per 30 seconds.
Eternal Warrior
(2 items) Increases healing received
(3 items) Turns you into statue upon death with a 20 minute cooldown
(4 items) Increases healing received
(5 items) Gain Ultimate after turning into a statue, and increases maximum health
reworked
(2 items) Increases healing received
(3 items) If wearers Health is below 40%, gain a [x] Damage Shield and major evasion buff for 10 secondsThis effect can occur no more than once per 30 seconds.
(4 items) Adds Armor
(5 items) increase health and healt regeneration by 15% if shield eqviped, If wearers Health is below 40% gain 20% class ultimate reduce cost.
i dont say its balanced or Op but well each diskusion started about it and each opinions about it are good bc trila droped sets rly sux ....
Adraria Argentum Draco - imperial Stamplar
Bevdyen Tus Ntxhuav - Orc Stamplar
Celestun Ira Dei- Imperial Tankplar
Halldis Rautt Höfuð- Nord Tankplar
Misawa Yoshike - Breton Healplar
Lae'ozhael - Dunmer Magplar