I support the increase in siege weapon damage (though I think it needs to be toned down a bit).
But this needs to be corrected now, not when "the console release dies down." People will it easier to deal with and accept these changes if the mechanics were consistent and gave us an opportunity to use the very skills people say we need to use to counter the higher siege damage.
Edited by Joy_Division on 27 March 2015 21:55