Okay so... I get it that most of the WW skill line is shut off unless you activate the ultimate, but one thing actually bothers me.
Without investing a single skill point into either tree you get the following:
Vampire: 21% ability cost reduction (vamp skill line only), 40% fire damage penalty. For anything else you have to invest points (undeath, supernatural recovery, etc)
Werewolf: 15% in combat stamina regen, even when not transformed. Without investing a single skill point into the line you get this massive flat bonus.
Why? There seems to be an imbalance here. The in combat stamina regen should be a passive granted by inputting two skill points just like Supernatural recovery is for vampires. The poison resist penalty should also apply even when not in WW form.
Otherwise it seems a bit lopsided.
Discuss.
@rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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