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https://forums.elderscrollsonline.com/en/discussion/668861

Really struggling with PvP can someone help please

Atirez
Atirez
✭✭
Hi all, I am V2 Templer and found I was getting basically 1 shot a lot. So I changed from Destro staff to Sword and Board and tried to increase spell resist and armour. I am 5/1/1 light, medium, heavy with medium and heavy used on legs and chest.

Here is a screen shot of my numbers:
SNgoCnqZ

But I still die really quick. I got hit today for 24k by radiant destruction and Meteor hits me between 12 and 16. I run for 5 mins get stunned cant break and then die - rinse repeat. I want to enjoy this more but I have no idea what I am doing wrong.
  • Fatalyis
    Fatalyis
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    Welcome to Cyrodiil :wink:

    Dodge rolling and blocking really help to evade and mitigate damage....but they also drain stamina quick....which you don't seem to have much of (don't worry, neither do I).

    My suggestion to you would be to find a group and follow them around, fight alongside others, and learn. When you're new to the PvP here and you get caught off guard by 2-3 enemies, it can be really frustrating, not to mention certain abilities that hit hard.

  • yiunko
    yiunko
    ✭✭
    Hey! I would consider changing armor to medium or heavy. Light armor gives very little defense and is mainly to reduce costs and increase magicka management, making it viable only for ranged sorcerers after 1.6. Right now being a melee fighter with light armor is risky.
  • Dekkameron
    Dekkameron
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    Hmm, tricky.. currently against a lot of VR14's armour will not really serve any purpose what with the bug.

    I'd try and keep up blazing shield and spam immovable and anything with an AOE heal or AOE damage
    - Veteran Combat Librarian -
  • Atirez
    Atirez
    ✭✭
    Thanks for welcome :)

    Doesn't spell damage scale of Magica? I thought I needed a lot to be able to do some damage. I don't really have any non-spell abilities.

    I do fare better in larger groups but would like to be able to hold my own a little more but still feel gimped when I get attacked and cant move to the back of the group. Also the armour is Seducer/Magnus for magika spell damage etc. But really dont seem to hit very hard.

    All in all I have tried a few things, watched some vids and thought I understood what the numbers mean but I cant seem to do anything. Is a templer caster wearing light armour going to be that difficult to play?

    Getting hit for 23k by a spell seems a little off though based on what I think is an OK spell resist number, or is my spell resist too low?
  • Dekkameron
    Dekkameron
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    Anything that uses magicka scales off of your magicka crit/spell power etc yes.

    I run Magnus+twilight myself.

    The main reason you're getting hit for that amount is because of bugged Nirnhold weapons that ignore all resists.

    Also i haven't played a Templar in 1.6 yet, but i know i equipped 5 pieces of heavy armour for what i my style of combat is in pve
    Edited by Dekkameron on 14 March 2015 13:41
    - Veteran Combat Librarian -
  • Darlgon
    Darlgon
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    Basic problem.. you are VR2, in VR2 LIGHT armor. You get battle leveled up, but you dont have the passives to survive in light. My VR14 plays 5 light/2 med healer, and melts if he gets into the front lines. However, if he is wearing his 5 HEAVY and 2 Med, he can survive forever.

    Battle leveling affects your armor, but, I bet you are not as good as a full VR14. Sorry dude... you are two levels too high for where you should have started Cyrodiil, to get the AP for your Alliance War passives, in the Blackboot, under-VR campaign. Now.. just hope you have some friends in a AVA guild who can suck you into thier club so you can soak some Alliance war levels.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Snit
    Snit
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    A whole lot of Cyrodiil is learning to move before you get burst. You have enough health, and you're playing a class with excellent survivability. If you're standing at ground zero for a couple of meteors, however, or you're being targetted by three people at once, none of that matters much.

    Keep playing, analyze what you could have done to not be in the way of whatever killed you and you'll get better. Range, line of sight, "don't bunch up" and "don't be the guy the crit charge/ wrecking blow crew tab-targets" are all lessons best learned the hard way ;)
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Bouvin
    Bouvin
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    Light Armor = Dying fast. Even at VR14 with good equipment....

    Only way around it really is to shield stack.
  • Skafsgaard
    Skafsgaard
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    Make sure you use the light armour active ability - it will help a lot and use defensive stance on your S&S and reflect meteors.

    Run a tri food buff, you dont need the best, just a nice 2k boost in every stat, esp stam. You can consider going 5 LA / 2 HA and use HA on the big pieces. As a templar you cannot escape, so once you're commited, its your job to win the fight.

    But best advice as a magicka templar is to be invovled only in keep battles - this is where you belong and fight best, not the open ground.

    Oh - and if you see a 2Hander just run, you can do nothing to stop him.
    The Elder Scrolls Online: Tamriel Unlimited supports hundreds of players on screen at once in an open world fight for control of Cyrodiil. Get ready for the most intense online PvP experience ever created, with The Elder Scrolls Online: Tamriel Unlimited.

    Yes, I am ready...


    Source:
    http://www.elderscrollsonline.com/en-us/game-guide/the-alliance-war
  • Galalin
    Galalin
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    Time to kill in PvP has gone to :wink: of an eye

    Your either in full heavy tanking and doing mediocre to no damage or med/light and high dps with no survivability.... unless you shield stack.

    This will change with champ progression so over the next 10 yrs.

    DK SCRUB OUT
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    Atirez wrote: »
    Thanks for welcome :)

    Doesn't spell damage scale of Magica? I thought I needed a lot to be able to do some damage. I don't really have any non-spell abilities.

    I do fare better in larger groups but would like to be able to hold my own a little more but still feel gimped when I get attacked and cant move to the back of the group. Also the armour is Seducer/Magnus for magika spell damage etc. But really dont seem to hit very hard.

    All in all I have tried a few things, watched some vids and thought I understood what the numbers mean but I cant seem to do anything. Is a templer caster wearing light armour going to be that difficult to play?

    Getting hit for 23k by a spell seems a little off though based on what I think is an OK spell resist number, or is my spell resist too low?[/quote

    as a caster you should have harness magica, it protects well against other casters. i laugh when templars cast radient destruction when im at full health because 1 harness will eat it so i have 3 free seconds to murder them while they throw resources down the toilet and leave themselves open.
    also you just need to keep playing and leveling, your always going to feel weak as hell against v14 fully geared with endgame items. i have double your spellpower and 1/3 more magica its no surprise I would melt you; most of that gap is from high level/gear so keep trying to improve but level up :)

    and yes max magica improves anything that cost magica(invisibly :neutral: ).
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    Skafsgaard wrote: »
    Make sure you use the light armour active ability - it will help a lot and use defensive stance on your S&S and reflect meteors.

    Run a tri food buff, you dont need the best, just a nice 2k boost in every stat, esp stam. You can consider going 5 LA / 2 HA and use HA on the big pieces. As a templar you cannot escape, so once you're commited, its your job to win the fight.

    But best advice as a magicka templar is to be invovled only in keep battles - this is where you belong and fight best, not the open ground.

    Oh - and if you see a 2Hander just run, you can do nothing to stop him.

    dont need to stay in keeps thats crazy. maybe your build is sutied to that but templars are very strong and diverse. and good heals are needed anywhere/everywhere too.....
  • Sky Chancellor
    Sky Chancellor
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    yiunko wrote: »
    Hey! I would consider changing armor to medium or heavy. Light armor gives very little defense and is mainly to reduce costs and increase magicka management, making it viable only for ranged sorcerers after 1.6. Right now being a melee fighter with light armor is risky.

    X 1 million, this is the truth. Light armor is dps, unless you can keep a damage shield up, a good damage shield or multiple damage shield's you will basically have no defense. Not to mention you have no stamina blocking, roll dodge, and using defensive stamina abilities like elude/shuffle or especially defensive stance.

    Don't get me wrong, light armor can be effective. But, it's not nearly as versatile as it was before 1.6. It's your standard armor set that ups your magicka damage and efficiently sacrificing defense tremendously.

    As others have said I would recommend going medium or heavy. Your health is good to use with a Blazing shield/or the more efficient morph, and then go from there. You will greatly increase your survivability by keeping that shield up. When its not up, your medium or heavy armor will possibly give you a chance with other defensive abilities (as stated above).

    I would suggest also to just keep playing. I know the game is not balanced. You have the right to be upset (as do we all, especially with nirn glitch). Just keep playing and learning. Asking questions. Ask more and more about defensive abilities and how they work and what are the best ones. This a good community and there are people out there that will help you. Just make sure you keep playing and learning. This is exactly what I tell my wife, who has had her struggles in pvp.

    Cheers and Good luck!
    Edited by Sky Chancellor on 15 March 2015 07:18
  • kewl
    kewl
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    @Atirez, becoming proficient in PvP takes a while. I suggest the following to help you get acclimated:

    * Safety in numbers, run with a zerg.
    * Follow the leader, stick to Crown and do what is asked.
    * Keep to the keep. Don't go running into the fray during a defensive action.
    * Stay on siege.
    * Get used to dying and riding, we all do it, even the best players.

    Seeking advice on the forums is a great start. I also suggest:

    * Watch the pros, vids and your teammates.
    * Get in a good guild and ask for advice.

    Hit me up in game @Occanum if you need a PvP guild.
    Edited by kewl on 15 March 2015 08:03
  • Lord_Bidr
    Lord_Bidr
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    yiunko wrote: »
    Hey! I would consider changing armor to medium or heavy. Light armor gives very little defense and is mainly to reduce costs and increase magicka management, making it viable only for ranged sorcerers after 1.6. Right now being a melee fighter with light armor is risky.

    I agree with this. If you are new to PVP, and still learning the mechanics, my suggestion is to craft/buy 5 piece heavy (or go 7 pieces if you want) and enchant it with magicka/stamina (whichever you need). This will give you enough spell and armor resistance to survive without doing much. Trust me, it will help. Just yesterday my group of 9 were beating on this 1 lvl 30-something dude in full heavy and we had to beat on him a good 20 seconds before he went down. He didn't do much attacks, and the ones he did hit like wet noodle, but boy was he irritating.

    This doesn't mean, however, that you will become the next Sheliza the Unkillable ver.3 (except probably to Sypher)...you will still get wiped by a zerg/group of coordinated players.

    Once you are higher lvl, and skilled enough in pvp to the point where you're confident on your own, that's when you switch to light armor (if that's still your thing).

    Also, don't go full offense in your skills. Have some abilities that mitigate damage, and at least 1 that heals you.
    Edited by Lord_Bidr on 15 March 2015 09:11
    ~ The brightest lights often cast the darkest shadows. ~
  • Atirez
    Atirez
    ✭✭
    Thanks all for the great advice.

    Interesting about going mostly heavy, would mean a spell resist, regen and penetration all go down. Suppose it's not really helping me much anyway.

    Looking at it appears as if sun shield is the only shield I can cast, what other defensive abilities do I have access to, what other survivability options do I have as a Templer? Cant see any others. I have also noticed that I really cant get away, I watch in envy as sorcerers crackle in blue light and shoot off :)

    If I go heavy am I going to be able to get rid of the sword and board? I have not really spent points in that line or levelled it as I was destro/restro staff previously. Would like to go back to destro staff as damage from heavy attacks was reasonable and it gave Magika back.

    I am eating two boost food at the moment. Those numbers were after consuming some nix-hound chilli.

  • Teargrants
    Teargrants
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    ✭✭✭✭
    Templar eh? Lemme lay out the basic rules of Cyrodiil as pertains to Templars.

    1. Don't swim in Cyrodiil.
    2. Slot the Jesus Beam, Love the Jesus Beam, Live the Jesus Beam.
    3. ????
    4. Profit.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Seri
    Seri
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    Atirez wrote: »
    Interesting about going mostly heavy, would mean a spell resist, regen and penetration all go down. Suppose it's not really helping me much anyway.

    Looking at it appears as if sun shield is the only shield I can cast, what other defensive abilities do I have access to, what other survivability options do I have as a Templer? Cant see any others. I have also noticed that I really cant get away, I watch in envy as sorcerers crackle in blue light and shoot off :)
    Particularly since 1.6 there's a bit more of a gap between surviving (high armor) and killing stuff (high regen/penetration). I used to run 5L/2H but that's a bit too squishy for my play-style now.

    Sun Shield is the primary magicka shield. If you're running resto, there's the ward there (but not guaranteed to land on you). While not damage shields you can also boost armor with either Immovable (if you have Stam to spare) or Rune Focus if you don't. Alas, they no longer stack though so just pick one or the other.

    And correct - we're lacking an escape mechanism.
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • jbcrocks
    jbcrocks
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    Try 5 heavy, 1 light, 1 medium or 5 heavy, 2 light. Also, level up your char :)
    jbcrocks [EP] - Dunmer DK - Vamp since launch - AvA 37
    Chaboyyyhd [EP]- Altmer Sorcerer - AvA 9
    Jb Shadowcloak [EP] - Imperial Nightblade AvA 9
    Commander Soviets [AD] - Bosmer Nightnlade AvA 5

  • Lord_Bidr
    Lord_Bidr
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    Atirez wrote: »
    Thanks all for the great advice.

    Interesting about going mostly heavy, would mean a spell resist, regen and penetration all go down. Suppose it's not really helping me much anyway.

    Looking at it appears as if sun shield is the only shield I can cast, what other defensive abilities do I have access to, what other survivability options do I have as a Templer? Cant see any others. I have also noticed that I really cant get away, I watch in envy as sorcerers crackle in blue light and shoot off :)

    If I go heavy am I going to be able to get rid of the sword and board? I have not really spent points in that line or levelled it as I was destro/restro staff previously. Would like to go back to destro staff as damage from heavy attacks was reasonable and it gave Magika back.

    I am eating two boost food at the moment. Those numbers were after consuming some nix-hound chilli.

    Don't be so quick to discount the heavy armor. Visit http://elderscrollsonline.wiki.fextralife.com/Sets and check out the Craftable Sets. There are some sets that give you good regen (magicka and/or stamina). Just craft these in heavy armor and, voila, you are tanky with good regen and weapon/spell power. Sure, they aren't as good as full light armor sets, but you already tried that out and it didn't fit your playstyle. And yes, you can ditch the Sword and Shield if that isn't your thing.

    Explore these sets and don't be afraid to test them out. Instead of simply following others' builds, try to mold one that fits your playstyle.
    ~ The brightest lights often cast the darkest shadows. ~
  • sKorcheD
    sKorcheD
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    1. Try 5 light 2 heavy.
    2. Make damn sure your shield is reinforced trait.
    3. Make sure you have immovable on a slot
    (huge armor and spell resist plus for 5 secs you can't be CC 'd which saves your stam!)
    4. Jesus beam and purify either morph.
    5. Blazing shield
    6. Profit.
    7. Go vampire for even more profit.

    Edit: Or just go stam templar and rolfstomp.
    Edited by sKorcheD on 16 March 2015 17:19
    Larrdok - Pact
    Filthy Barbarian
  • bg22
    bg22
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    At VR2 you're going to have a hard time fighting anyone VR4 and above, and be demolished by anyone VR10-14. Light armor isn't going to help.

    Rules for you to live by if you really want to become great at PVP.

    1. Fight persons your lvl.
    2. If you're going to play a melee character, switch to Medium or Heavy armor.
    3. REALLY learn your abilities. Figure out how to sestain yourself and wait for the right moment to land large combos for high burst damage.
    4. Try to make a few same lvl friends on different factions. Duel said friends. Get your ass kicked over and over again repeat 2-300 times until you cease to get ass kicked because you've learned how to REALLY play your build.

  • Joy_Division
    Joy_Division
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    1. Everyone dies a lot in Cyrodiil.

    2. No amount of gear, skills, or stats will make up for experience. If you PvP often enough, you develop a sixth sense of what to do in X situation and survive longer. Don't be discourage. Run with groups, ideally one with Teampseak. Ask questions. There are a number of PvP guilds actively recruiting new and enthusiastic players. If PvP is something you enjoy and want to improve at, I'd highly recommend one.

    3. At Vr2, you are going to be at a noticeable disadvantage in gear/passives/stuff against much of the player base who is at Vr14. Unfortunate but true.

    4. I am of the opinion that specializing > jack-of-all-trades, sustain > firepower, and survivability > damage.
    • Most of the successful players build their characters to excel at one particular theme or aspect of the game. It's really hard to wear heavy armor for protection, shoot a bow for high damage, and have a large mana pool for spells.
    • In general is it more cost efficient to mitgate / heal damage than to cause it. Easier to heal yourself from 40% health to 100% than burn an opponent from 40% to 0%. PvP is all about resource management and even light armor build can be quite "tanky" ... so as long as they have good mana recovery
    • As a templar, you have access to many spells for survivability besides Sun Shield. On my Templar, I run Purifying Ritual (removes multiple negative effects on me, Heals, enhances my heal spell), Breathe of Life, and Blazing Shield (I think this is by far the best PvP morph) at a minimum. Depending on my mood, I'll run Eclipse (prevents damage), Harness Magicka, Rune Focus (look how cheap this skill is now...and it works even when leaving), Radiant Magelight (nice preventive measure against sneak attacks), Repentance, Immovable, or Rapid Regeneration. Half my skills are devoted to keeping me alive

    5. If you are got hit for 24K by Radiant Oppression, no amount of changes to your character would have saved you from that specific situation. That damage happens only if: 1) you have low health to begin with and 2) you did nothing to either lessen the damage being dealt to you (block, cast damage shield, heal, etc) or interrupt the vulnerable templar "Jesus Beaming" you (crushing shock, toppling charge, etc). Maybe you were stunned, out of resources, locked down by another opponent, or just too inexperienced to know what to do. I would not sweet over these very likely inevitable death scenarios that we all face and have it compromise the rest of your build by trying to cover every single weakness.

    6. As much as players complain about certain skills and playstyles being out of balance, I have found that many different types of builds work well enough to be competitive. This was not true in earlier iterations of the game when stamina builds were lacking and DKs were very strong at everything. And there are some things that still need adjustment. But all that being said, if you *want* to play a light armor templar caster, you can do just fine and compete against even the best players doing so without having to put away your light armor and staff for some heavy and a sword and shield due to the fear of having little protection. It will, of course, take experience and you will have to slot more protection/healing spells, but the same could be said for any build as they all require practice and recognition of their weaknesses.

    7. With respect to #6, you are getting some conflicting advice because you asked for general 'help." People here can maybe give you more specific advice if you let us know what type of build you'd rather run. If you are pretty open, that's cool too, just know that the advice I'd give on running a light armor Templar might be counter-productive once we move away from general PvP principles.
  • k2blader
    k2blader
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    Darlgon wrote: »
    Basic problem.. you are VR2, in VR2 LIGHT armor. You get battle leveled up, but you dont have the passives to survive in light. My VR14 plays 5 light/2 med healer, and melts if he gets into the front lines. However, if he is wearing his 5 HEAVY and 2 Med, he can survive forever.

    Battle leveling affects your armor, but, I bet you are not as good as a full VR14. Sorry dude... you are two levels too high for where you should have started Cyrodiil, to get the AP for your Alliance War passives, in the Blackboot, under-VR campaign. Now.. just hope you have some friends in a AVA guild who can suck you into thier club so you can soak some Alliance war levels.

    Battle level only works if you're not a vet. If he's VR2 he's not getting battle leveled. Also I don't know what you mean about alliance war passives (different class issue maybe? ). But you're right the primary reason is sub-VR14s are just so easily clobbered by the experienced, geared folks.

    @ the original poster, stay with the group (join pugs if need be), prioritize survival methods (dodge roll, shields, blocking, defensive skills), and get your shots in as opportunities arise. You have to play more cunningly; it'll come with time. :-)
    Disabling the grass may improve performance.
  • Atirez
    Atirez
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    Joy_Division thank you for you long, thoughtful and helpful post. It's very enlightening.

    Some of my issues have been down to me pushing to far forward in large groups and being hit by mulitple people. Pushing a little further back last night and focusing more on healing (which I was kind of specced for in PvE). Gave me loads of AP and I stayed alive which is always a bonus.

    I am actually beginning to like the sword and board, with the 5 light, as it feels like it is protecting me quite well and has helped me survive in PvE v world bosses and in PvP!

    Joined Thornblade last night which seems hectic. If anyone out there has an active PvP guild I would love to be a part of it. In game name is same as my forum name.
  • Atirez
    Atirez
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    @k2blader yeah I noticed that. Interesting that the game forces me to a disadvantage thats so noticeable. I wont be so keen to throw my body on the line in a big zerg fest in the future :)
  • Joy_Division
    Joy_Division
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    You are EP? I am not up to date with EP's guild policies. I know the better and more experienced ones but the names of those who actively recruit newer players escape me atm. I see calls in zone chat occasionally.

    We all push too far forward and get overly aggressive. I think it is an unwritten rule that when your target moves out of range, you have to chase them down :smile: Sword & shield is a popular secondary weapon for protection.
  • Fruitdog
    Fruitdog
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    You are EP? I am not up to date with EP's guild policies. I know the better and more experienced ones but the names of those who actively recruit newer players escape me atm. I see calls in zone chat occasionally.

    We all push too far forward and get overly aggressive. I think it is an unwritten rule that when your target moves out of range, you have to chase them down :smile: Sword & shield is a popular secondary weapon for protection.

    You're probably thinking of Spectres of the Phoenix or SOTP. They will pick up people from zone chat and bless them for doing it too.
  • Skafsgaard
    Skafsgaard
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    Atirez wrote: »
    Joy_Division thank you for you long, thoughtful and helpful post. It's very enlightening.

    Some of my issues have been down to me pushing to far forward in large groups and being hit by mulitple people. Pushing a little further back last night and focusing more on healing (which I was kind of specced for in PvE). Gave me loads of AP and I stayed alive which is always a bonus.

    I am actually beginning to like the sword and board, with the 5 light, as it feels like it is protecting me quite well and has helped me survive in PvE v world bosses and in PvP!

    Joined Thornblade last night which seems hectic. If anyone out there has an active PvP guild I would love to be a part of it. In game name is same as my forum name.


    Im in 5 LA / 2 HA -where heavy is chest and legs (big pieces for max armour/spell resist). Templar also has passive spell resist. And im using the sword&shield on my 1st defense bar. The trick is, that you put defensive stance there, which can reflect stuff - but it gives passives for blocking by being slotted. On that bar you also at least one Aedric Spear ability (I use blazing on that bar). Having an Aedric Ability slotted also opens up for some templar passives to go into effect, especially useful is Spear Wall (temp passive) as it adds to damage mitigated by melee (melee is ur main problem). You can even put a point in the CP passive for an extra 1% into blocking. Of course you also have all the S&S passives here - so on your defensive bar, you actually have a pretty good block - compared to other light armour users. Just dont hold block, but block stuff that CCs you or blocking is still too expensive and will get u killed as u run out of stamina. Blocking should mainly be used in controlled fights / situations, others blazing shield + immovable and RUN - that's ur escape.

    Anyway, good luck and be creative - but yea, its hard to find a good setup with a magicka templar, I agree.

    edit: would be awesome with a magicka speed buff, Blazing Speed :p
    Edited by Skafsgaard on 17 March 2015 16:10
    The Elder Scrolls Online: Tamriel Unlimited supports hundreds of players on screen at once in an open world fight for control of Cyrodiil. Get ready for the most intense online PvP experience ever created, with The Elder Scrolls Online: Tamriel Unlimited.

    Yes, I am ready...


    Source:
    http://www.elderscrollsonline.com/en-us/game-guide/the-alliance-war
  • Atirez
    Atirez
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    @Joy_Division yeah EP. Spammed zone chat in Cyrodil today to no avail :(
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