If I spam a spell, do I receive 25% mitigation? Or is it just certain spells? I have been unable to figure the exact conditions"While Casting or Channeling a spell, incoming damage is reduced by 25.0%"
Can anyone confirm when the Light of Cyrodiil 5-set bonus works?If I spam a spell, do I receive 25% mitigation? Or is it just certain spells? I have been unable to figure the exact conditions"While Casting or Channeling a spell, incoming damage is reduced by 25.0%"
Can anyone confirm when the Light of Cyrodiil 5-set bonus works?If I spam a spell, do I receive 25% mitigation? Or is it just certain spells? I have been unable to figure the exact conditions"While Casting or Channeling a spell, incoming damage is reduced by 25.0%"
In 1.5 I'm fairly certain it was only spells with a cast time that activated the mitigation, and of course channels. I think it was always kind of buggy though so hopefully someone with 1.6 experience with the 5 set bonus will comment.
Izanagi.Xiiib16_ESO wrote: »Doesn't a heavy attack with staff count towards channeling (for example resto heavy).
Gargragrond wrote: »Izanagi.Xiiib16_ESO wrote: »Doesn't a heavy attack with staff count towards channeling (for example resto heavy).
Yes, it worked with resto heavy the last time I tested it.
Up.
@ZOS_GinaBruno pls can you ask the gear team any precise explaination about the ability that proc this set ?
Up.
@ZOS_GinaBruno pls can you ask the gear team any precise explaination about the ability that proc this set ?
U truly think they know that? ahahahahahah
1year should have teached u better.
twistedmonk wrote: »yeah I was thinking a magic templar in heavy armor channeling radiant destruction could be a turret class.
25% dmg reduction while channeling + 15% reduction if using radial sweep ultimate.
stand in their empowering aura for magic regen + armor/spell resists
+ radiant aura for shield
nice theorycrafting, but the reality would be that they would die in 2 wrecking blows and not just one....as you'd make such an easy target as you are standing in a big glow circle with bright yellow beam that everybody can see.
Francescolg wrote: »[...]
Btw, you don't really need more mitigation in mist form, as the only damage that goes through is Area Damage, so mitigation is not so important. in other situation, Templars use damage absorb shields (or your group applies them to you), making mitigation less important, cause most of the damage will be unmitigated and not-crit but still enough to severely hurt you.
With the actual damage numbers (overall inc damage in 2.0), I don't care so much about 25% less damage, as you will still get hit significantly but these 12-25k incoming "projectiles"
- Any channeled ability that can be interrupted - for example flurry doesnt count, jesus beam and soulstrike countsUp.
@ZOS_GinaBruno pls can you ask the gear team any precise explaination about the ability that proc this set ?
% dmg mitigation is calculated at first, even before dmg shieldsFrancescolg wrote: »If the 25% starts before (similar to financial math) and then the 75% later, the result is different as if both mitigations occur at the same moment. It is also possible that mitigation-bonuses from passives/armor bonus (of permanent nature) start to count before the spell takes effect, making your total mitigation go 100 - 25% = (permanent value) - 75%