I am in 7 heavy in pvp
dk ebon set + blood guise.
40k health, 58% reduction in block, 88% dmg mitigation, ultimate ever ~10 seconds (take flight) its really fun.
Bar 1 is s+s
pierce armor, shield charge, GDB, talons or caltrops, absorb magic
bar 2 resto
spiked armor, igenious shield, combat prayer, ward ally, immovable brute
Also give 1k health to everyone in my party just for being near me
jdroebuckb16_ESO wrote: »It's not nirnhoned. It is the formula for Spell Penetration which means you need relatively little of it to offset most peoples spell resistance. The more you have though the better chance you don't get it all penetrated.
Plus - they will tone that down by adjusting the formula I would imagine.
The extra AR is also very useful for the popular 2H sneak attack that you get jumped with.
xsorusb14_ESO wrote: »jdroebuckb16_ESO wrote: »It's not nirnhoned. It is the formula for Spell Penetration which means you need relatively little of it to offset most peoples spell resistance. The more you have though the better chance you don't get it all penetrated.
Plus - they will tone that down by adjusting the formula I would imagine.
The extra AR is also very useful for the popular 2H sneak attack that you get jumped with.
Its Nirnhoned..It ignores 100% spell resist.
This has been tested and posted about
jdroebuckb16_ESO wrote: »xsorusb14_ESO wrote: »jdroebuckb16_ESO wrote: »It's not nirnhoned. It is the formula for Spell Penetration which means you need relatively little of it to offset most peoples spell resistance. The more you have though the better chance you don't get it all penetrated.
Plus - they will tone that down by adjusting the formula I would imagine.
The extra AR is also very useful for the popular 2H sneak attack that you get jumped with.
Its Nirnhoned..It ignores 100% spell resist.
This has been tested and posted about
/sigh
You can say this but you are wrong. I have read all the threads about it. It isn't nirnhoned, it is the formula for spell penetration.
jdroebuckb16_ESO wrote: »xsorusb14_ESO wrote: »jdroebuckb16_ESO wrote: »It's not nirnhoned. It is the formula for Spell Penetration which means you need relatively little of it to offset most peoples spell resistance. The more you have though the better chance you don't get it all penetrated.
Plus - they will tone that down by adjusting the formula I would imagine.
The extra AR is also very useful for the popular 2H sneak attack that you get jumped with.
Its Nirnhoned..It ignores 100% spell resist.
This has been tested and posted about
/sigh
You can say this but you are wrong. I have read all the threads about it. It isn't nirnhoned, it is the formula for spell penetration.
The_Death_Princess wrote: »Dont try to enlighten JD. These forums are full of speculations that are unfounded because one know it all posts some info that is not founded and gets the ball rolling.
I still crack up when I hear 'Oh you have to run at least 4 impen to survive in PvP' . No folks the ratio for impen was never what was suggested, it worked like spell resistance then. I never wore ONE piece of impen and I survive just fine.
Truth is most of the time they look at something to find out why they feel something is wrong, and they dont use scientific method to prove a case. They just say "Oh look here I have a screenshot, it supports what I think, so I declare this as fact"