wOOOOt_of_SD wrote: »Still, staff has an advantage over bow here, and no matter how good you get at spotting when its ready,
you will always Loose a little bit of dps since its impossible to hit it right 100% of the time.
Staff hits heavy attack 100% all the time - and bow are at an disadvantage in comparison.
wOOOOt_of_SD wrote: »Still, staff has an advantage over bow here, and no matter how good you get at spotting when its ready,
you will always Loose a little bit of dps since its impossible to hit it right 100% of the time.
Staff hits heavy attack 100% all the time - and bow are at an disadvantage in comparison.
driosketch wrote: »Players wouldn't like the bow heavy attack going off automatically like the staff. I know this because that's how bows used to work back in the early early beta. And that's why it was changed, due to feedback.
Bows just lend themselves better to a stealth attack mindset. Those types of players like charge and position before releasing the attack.
stewart.leslie76b16_ESO wrote: »To me, the bow is a sniping weapon,, I would rather hold my pull so my arrow hits the target when I want it to. When there is a group of mobs, some wandering and one stationary, I will target the stationary and pull my bow and wait for the perfect time to release. If the release was automatic I would have to time the release with the timings of the wandering mobs.
At a time of chaos and turmoil, children from all across tamriel have been taken by an evil Argonian Thieves guild. They were raised in captivity, forced to learn their captors evil ways and endured the harsh environment of Black Marsh. The intentions of the evil guild is still unknown till this day.
Amisdt the events surrounding the formation of the Ebonheart Pact, a brave few has escaped their captors and ran off as far away as they can, eventually landing on the shores of khenarthi's roost.
Armed with the skills and the scars they have endured during their captivity, these brothers and sisters in chains has vowed revenge on their Argonian captors and their allies.
They kept the names branded to them by the evil reptiles as a reminder of all the pain and torment they have suffered, and have joined the Aldmeri Dominion as a means to an end... Paint Tamriel with Argonian blood.
wOOOOt_of_SD wrote: »Still, staff has an advantage over bow here, and no matter how good you get at spotting when its ready,
you will always Loose a little bit of dps since its impossible to hit it right 100% of the time.
Staff hits heavy attack 100% all the time - and bow are at an disadvantage in comparison.
Oh i fought this is a kind of bug Oo
Mainly because every other weapon work correctly
wOOOOt_of_SD wrote: »Still, staff has an advantage over bow here, and no matter how good you get at spotting when its ready,
you will always Loose a little bit of dps since its impossible to hit it right 100% of the time.
Staff hits heavy attack 100% all the time - and bow are at an disadvantage in comparison.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"