Must fix this bug before 1.6 goes live. The armor stars (light/medium/heavy) show massive increases in armor if you add 100 points (i.e., your armor rating goes up), but melee mobs do NOT read the passive -- they hit you for exactly the same amount as before putting 100 points in. Fix this before live or people will unknowingly dump points in these armor passives and not know they don't work.