bosmern_ESO wrote: »
Yes, I'm sure. I went through Ruins of Kardala 4 different times solo and never went OOM on my Sorc, hell didn't even come close.
madangrypally wrote: »Yes, I'm sure. I went through Ruins of Kardala 4 different times solo and never went OOM on my Sorc, hell didn't even come close.
All depends on how the character is built. Heavy Armor will have its uses and is not as bad as people say. IMO Heavy Armor is better for PvE non end game then it is for Trials/PvP but even then it can be made to work.
Once resource management is no longer needed due to champion points then heavy armor gets even better. The passives need some work to make them better IMO though.
madangrypally wrote: »Yes, I'm sure. I went through Ruins of Kardala 4 different times solo and never went OOM on my Sorc, hell didn't even come close.
All depends on how the character is built. Heavy Armor will have its uses and is not as bad as people say. IMO Heavy Armor is better for PvE non end game then it is for Trials/PvP but even then it can be made to work.
Once resource management is no longer needed due to champion points then heavy armor gets even better. The passives need some work to make them better IMO though.
madangrypally wrote: »Yes, I'm sure. I went through Ruins of Kardala 4 different times solo and never went OOM on my Sorc, hell didn't even come close.
All depends on how the character is built. Heavy Armor will have its uses and is not as bad as people say. IMO Heavy Armor is better for PvE non end game then it is for Trials/PvP but even then it can be made to work.
Once resource management is no longer needed due to champion points then heavy armor gets even better. The passives need some work to make them better IMO though.
If you're talking PVE, heavy is ok and obviously now good for it's supposed use : tanking.
If you're talking competitive PVP, well it depends on how "competitive" you are...
For competitive players (the very good ones) it is just the worst of all three armor types, because resource in TESO is THE limitating factor to skill.
CS can help but not at the point where you could be more competitive in another armor + armor/spell resistance buff.
You cannot mathematically consistently outbrain and outplay others when you run dry on resources in just a few moves, however good your skill is. That's why 1vX videos will continue to be seen in light and now medium armor only.
The only "tricks" possible : avoid melee and stamina (you will be even more starved and frustrated), go magicka and ranged and somehow use low cost abilities and/or MANY resource-regen mechanics, abuse potions...), do not go full heavy...
Once again PVE is another matter since it is scripted (and therefore easier than PVP as soon as you/raid leader get it).
The ones who say "it is viable" in PVP simply do not know what competitive gaming is.
ZOS PVP design for heavy armor is just -sadly- inexistant and ignorant of PVP realities in front lines, especially for stamina users : you will need a lot of resources to block, roll dodge, launch abilities and break free (much much more that your peers in the back lines) but you have the armor the least able to do it (weakest resource management system).
Still now with 1.6.X :Active mitigation (resources and abilities) >> Passive mitigation (armor)
Heavy armor PVP design is a fail to me and need to be adressed by a TRUE non casual PVP designer.
Anything you could achieve in heavy PVP could be done better in another armor type (apart from standing still and taking damage doing nothing but block, but that is not what I call "skill").
Right now, heavy armor is not even enjoyable since you can not do much without resource in this game.
Other games are cooldown based and/or increase the available resources the more damage the warrior take (wow "rage" system). Other games also include mechanics very useful for frontline fighters like (wow "second wind" were you gain health back when rooted... blackguard "hatred" mechanic in warhammer, etc.)
Frontline fighters (heavy armor users*) in TESO have none of these apart from the anecdotic "Break Free" reduction cost from Juggernaut.
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*Well I assume that if you choose Heavy, it's that you want to fight in the frontline.
sabresandiego_ESO wrote: »Heavy armor is one of the strongest armors for PVP if you build correctly for it. Basically you need to use drink instead of food, and max out regen and cost reductions through other methods. Once you do this, heavy is actually even with, if not stronger than medium or light armor overall for pvp. Thats all I have to say about that.
sabresandiego_ESO wrote: »Heavy armor is one of the strongest armors for PVP if you build correctly for it. Basically you need to use drink instead of food, and max out regen and cost reductions through other methods. Once you do this, heavy is actually even with, if not stronger than medium or light armor overall for pvp. Thats all I have to say about that.
xsorusb14_ESO wrote: »sabresandiego_ESO wrote: »Heavy armor is one of the strongest armors for PVP if you build correctly for it. Basically you need to use drink instead of food, and max out regen and cost reductions through other methods. Once you do this, heavy is actually even with, if not stronger than medium or light armor overall for pvp. Thats all I have to say about that.
This, you need the Drinks over food, Stamina Regen helps as well but it is hard to get with Heavy sets vs Medium.
If you really wanna be a pain in the ass you can stack Health Regen with Heavy.
I agree with this, If you want to be viable with heavy you need drinks not food and you should use cheap stamina skills. No immovable (which is nerfed to 5sec CC imunity), no circle of protection, not even charge attacks cause they cost a lot, etc. You need all your stamina for block add cc break. DPS will be low based on magicka skills. All this is viable for large scale battles between pugs, not for duels or bomb groups.xsorusb14_ESO wrote: »sabresandiego_ESO wrote: »Heavy armor is one of the strongest armors for PVP if you build correctly for it. Basically you need to use drink instead of food, and max out regen and cost reductions through other methods. Once you do this, heavy is actually even with, if not stronger than medium or light armor overall for pvp. Thats all I have to say about that.
This, you need the Drinks over food, Stamina Regen helps as well but it is hard to get with Heavy sets vs Medium.
If you really wanna be a pain in the ass you can stack Health Regen with Heavy.
I agree with this, If you want to be viable with heavy you need drinks not food and you should use cheap stamina skills. No immovable (which is nerfed to 5sec CC imunity), no circle of protection, not even charge attacks cause they cost a lot, etc. You need all your stamina for block add cc break. DPS will be low based on magicka skills. All this is viable for large scale battles between pugs, not for duels or bomb groups.xsorusb14_ESO wrote: »sabresandiego_ESO wrote: »Heavy armor is one of the strongest armors for PVP if you build correctly for it. Basically you need to use drink instead of food, and max out regen and cost reductions through other methods. Once you do this, heavy is actually even with, if not stronger than medium or light armor overall for pvp. Thats all I have to say about that.
This, you need the Drinks over food, Stamina Regen helps as well but it is hard to get with Heavy sets vs Medium.
If you really wanna be a pain in the ass you can stack Health Regen with Heavy.