Maintenance for the week of November 25:
• [COMPLETE] Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

2 hands are stupid OP you wont kill anyone using them

  • cschwingeb14_ESO
    cschwingeb14_ESO
    ✭✭✭✭
    Immovable was heavily nerfed. 5s duration on the cc resist, possibly up to 6s with enough heavy armor. Armor/spell resistance duration up to 14s. Also, the stam cost is up.

    Hopefully the OPness of stam means that DKs won't have enough magicka to spam GDB and reflect so much.
  • Panda244
    Panda244
    ✭✭✭✭✭
    Immovable was heavily nerfed. 5s duration on the cc resist, possibly up to 6s with enough heavy armor. Armor/spell resistance duration up to 14s. Also, the stam cost is up.

    Hopefully the OPness of stam means that DKs won't have enough magicka to spam GDB and reflect so much.

    The cost of GDB and Reflect hasn't been nerfed... If anything they'll be able to spam it more with the champion system
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • madangrypally
    madangrypally
    ✭✭✭✭

    I understand the reason behind the change for making them uninterruptable and I think its a good change.

    There are counters Uppercut and in PvP it does a ton of damage but easy to avoid by decent players.

    1: Simply move away. If out of melee range it wont connect but still cost the attackers stamina.
    2: Dodge roll away.
    3: Block. IMO these hard hitting attacks are the ones that should be blocked. Blocking everything is just poor stamina management.
    4: Use a damage shield when you see it incoming or have a heal ready.


    Many are touting Uppercut to be great in PvP but while it deals decent damage actually connecting that damage is much much harder. There will be skilled players who become great at it but the average player wont be able to connect it half the time at best.

    Dont get me wrong uppercut is still a very nice ability, its just not as great as people are touting it to be. Think of how easy it is to avoid crystal shard but easier even if it's in melee range.
  • Panda244
    Panda244
    ✭✭✭✭✭
    I understand the reason behind the change for making them uninterruptable and I think its a good change.

    There are counters Uppercut and in PvP it does a ton of damage but easy to avoid by decent players.

    1: Simply move away. If out of melee range it wont connect but still cost the attackers stamina.
    2: Dodge roll away.
    3: Block. IMO these hard hitting attacks are the ones that should be blocked. Blocking everything is just poor stamina management.
    4: Use a damage shield when you see it incoming or have a heal ready.


    Many are touting Uppercut to be great in PvP but while it deals decent damage actually connecting that damage is much much harder. There will be skilled players who become great at it but the average player wont be able to connect it half the time at best.

    Dont get me wrong uppercut is still a very nice ability, its just not as great as people are touting it to be. Think of how easy it is to avoid crystal shard but easier even if it's in melee range.
    As far as blocking everything goes, if you're 1vXing... Block it all! And only drop block when you have the stamina to CC break for the free immunity and an opening to heal, only time I drop block in PvP is when my target isn't high on damage or I can safely drop it for 1-2 seconds without getting shrekt by the absurd amount of damage.
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • TheBull
    TheBull
    ✭✭✭✭✭
    l2dodge/roll OP. Block even works... How about circle the guy while he's winding up?

    That being said Wrecking Blow is a little too strong considering the cast time is now .8. It could stand a 15-20% toning down and still be awesome. This is coming from a 2h main weapon player for the last 8 months.
    Edited by TheBull on 23 February 2015 02:32
  • TheBull
    TheBull
    ✭✭✭✭✭
    Sleevez340 wrote: »
    Panda244 wrote: »
    Panda244 wrote: »
    Panda244 wrote: »
    This screen shot is when i was chasing him when he was running the scroll
    Oh well... I can tank most of the guards with Talons and Reflect on live, and just run around in circles... But systematically killing them one by one quickly enough so that they don't respawn when you take the scroll is kind of ridiculous, are you absolutely sure he didn't have someone aggro everything else then he took it? Cause I do that with my friend all the time at the last keep capture, we wait by the gate, run like hell to the scroll, I aggro every single guard, he yanks the scroll and runs like hell, and I follow.

    Yes i am 100% sure he was alone the entire time. No one else was helping him.
    Dunno what to tell you then, if you can't bash him, then the only counter would be to keep him at range and roll dodge when he critical charges to you. I can solo Scroll Temples if I'm Emperor, and I can solo outposts and resources when I'm not Emperor, solo'd the front flag of Farragut once, then someone found me. But not being Emperor and soloing all the Scroll Temple guards is hard work, especially since he can't keep Corrosive Armor up 100% of the time like on live. A lot of people are just saying that 3,600 CP is plain OP, it won't be like that in 1.6, at least not right away, so it's not really an issue. :confused:

    yeah but i have 3600 CP also that basically brings me to the same level as this guy who also has 3600 Cp.

    Dragon Knights are just O P.
    We've been nerfed the last three patches... Can we get a break please?

    This is frustrating to read. Because its not about how much you've been nerfed. Its about wheter or not your class is on par with other classes. When it comes to pvp Dragonknights have NEVER been on par with other classes. The only way to beat a dk 1v1, or hell 3-5 v 1 in my past experiences is to have someone with heated blades, or blinding flashes. Lucky for you next patch those are removed and changed. Templars get a nice new ability that is SUPER powerful for you to reflect back and kill them even faster.

    The only thing dks are losing is spammable ultimates. You will still destroy everyone in most situations. Even as a noob.

    Ive played a Templar since release, the only thing that matters in pvp is survivability. They just keep taking our survivability and replacing it with heals, and dmg. (Heals are just a transfer of resources, If i heal your dmg ill run out, and youll still be at full life when im out of magicka)
    It's not dks anymore on pts imo. The don't have 45k worth of mines they can drop at will around them and a spamable shield....
  • madangrypally
    madangrypally
    ✭✭✭✭
    Sleevez340 wrote: »
    This is frustrating to read. Because its not about how much you've been nerfed. Its about wheter or not your class is on par with other classes. When it comes to pvp Dragonknights have NEVER been on par with other classes. The only way to beat a dk 1v1, or hell 3-5 v 1 in my past experiences is to have someone with heated blades, or blinding flashes. Lucky for you next patch those are removed and changed. Templars get a nice new ability that is SUPER powerful for you to reflect back and kill them even faster.

    The only thing dks are losing is spammable ultimates. You will still destroy everyone in most situations. Even as a noob.

    Ive played a Templar since release, the only thing that matters in pvp is survivability. They just keep taking our survivability and replacing it with heals, and dmg. (Heals are just a transfer of resources, If i heal your dmg ill run out, and youll still be at full life when im out of magicka)

    I have played both a sorcerer and templar since alpha and while DKs can be tough they are not as great as you take them for. (I pvp alot). Most who are complaining about the DKs will be complaining about whatever new favored class is after Update 6 which will likely be Templars. The nerfs will soon be calling for that class.

    When fighting DKs 1v1 I will win the majority of the time and rarely loose on my Templar. I have issue with them sometimes on my Sorcerer if the DK is skilled (which most are not) but I still have a fighting chance. Just have to learn how to counter their skills which is not as hard as people make it out to be.

    Most pvp players do not use half the abilities that they should which if they did will greatly help counter the DKs or whatever new OP class will be in Update 6.

    DKs do not need nerfed anymore.

    1: Ultimate's were a big factor into DKs seemingly OPness. This has been severely impacted with Update 6 new ultimate gain mechanics.
    2: Talons which everyone touts as OP will be impacted as a good portion of DKs will be switching to Stamina builds. This means Talons will likely not get much if any cost reduction and its damage will be stupidly low. Thus stamina DKs wont likely use talons that often.


    BTW I do have a Vet dragonknight but I never play it. Out of the four classes Dragonknight is my least favorite to play and rarely do as I do not like their play-style.
    Edited by madangrypally on 23 February 2015 02:47
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    lowf wrote: »
    *snip* ... 100% immunity to ranged attacks with Reflective Scales, Instant health heal with dragons blood and magma armor cap all damage to 3% and increases health regen ... *snip*

    Wrong - ever heard of crushing shock? Lightning staff? Healing staff?

    Wrong - get a meat bag on them, or an snipe, or a flare..

    and Wrong - if he is using his ultimate on magma armor then he is not using a standard or bats, wait it out and kill him after.

    Common dude! You can't expect to just win because you want to, try and think about what the other person is doing that you think is "OP" and think about how you might counter that. Is he wrecking you up close? Streak away, leaving him stunned and range him down! Is he using reflective scales? Use lightning staff and crushing shock! Is he dragon blooding everywhere? Either nerf his health regen or just wait it out (or both!), dragon blood and reflective scales aren't free, if he is using his magic on that he's not using it on killing you. Talons? Assess the situation, if you are in a heavy damage area roll out and streak, if he's not doing much maybe stay in the talons and keep fighting! Are you always out of stam from roll dodging? Consider running 2 or 3 stam regen glyphs and getting your stam pool up to about 2k - it matters a lot!

    :flushed:

    May I ask what class do you play... ?
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • trimsic_ESO
    trimsic_ESO
    ✭✭✭✭✭
    NB can chain surprize attack and deal much more damage than with wrecking blow... And surprize attack is an instant ability.

    Furthermore, I've noticed on the PTS that when someone is immune to CC, WB is not dealing any damage at all. Can someone confirm this is a bug ?
  • sarttsarttsarttub17_ESO
    lowf wrote: »
    *snip* ... 100% immunity to ranged attacks with Reflective Scales, Instant health heal with dragons blood and magma armor cap all damage to 3% and increases health regen ... *snip*

    Wrong - ever heard of crushing shock? Lightning staff? Healing staff?

    Wrong - get a meat bag on them, or an snipe, or a flare..

    and Wrong - if he is using his ultimate on magma armor then he is not using a standard or bats, wait it out and kill him after.

    Common dude! You can't expect to just win because you want to, try and think about what the other person is doing that you think is "OP" and think about how you might counter that. Is he wrecking you up close? Streak away, leaving him stunned and range him down! Is he using reflective scales? Use lightning staff and crushing shock! Is he dragon blooding everywhere? Either nerf his health regen or just wait it out (or both!), dragon blood and reflective scales aren't free, if he is using his magic on that he's not using it on killing you. Talons? Assess the situation, if you are in a heavy damage area roll out and streak, if he's not doing much maybe stay in the talons and keep fighting! Are you always out of stam from roll dodging? Consider running 2 or 3 stam regen glyphs and getting your stam pool up to about 2k - it matters a lot!





    People like you amuse me. You think Crushing Shock is going to hit a DK when they have Reflective scales? LS/ HS are channeled Heavy attacks that leave you WIDE OPEN FOR A INVASION.

    " GIT @ M33TB@G 0N H3m " Because im sure the DK is going to be nice stand still, let me set up a meatbag catapult and give me the time i need to shoot him amirite?


    Get a snipe on him? REFLECT. a Flare? SORCS DONT HAVE FLARE.

    You are a troll, and its obvious you have been fighting against terribad DK's. EVERYONE IN CYRODIIL that takes pvp Seriously will have Health Magicka , Stamina, all in one and have atleast 200 of them

    Streak? Really after 1.6 Streak will no longer be viable since they changed it to a stun. Its borderline worthless now CC break will make them immune to the stun, and they will just invasion after i streak and knock me down, after 7 streaks im out of magicka

    I HAVE LITERALLY DONE STREAK and the dks HAVE SPAMMED INVASION the moment i streak.
  • sarttsarttsarttub17_ESO
    I understand the reason behind the change for making them uninterruptable and I think its a good change.

    There are counters Uppercut and in PvP it does a ton of damage but easy to avoid by decent players.

    1: Simply move away. If out of melee range it wont connect but still cost the attackers stamina.
    2: Dodge roll away.
    3: Block. IMO these hard hitting attacks are the ones that should be blocked. Blocking everything is just poor stamina management.
    4: Use a damage shield when you see it incoming or have a heal ready.


    Many are touting Uppercut to be great in PvP but while it deals decent damage actually connecting that damage is much much harder. There will be skilled players who become great at it but the average player wont be able to connect it half the time at best.

    Dont get me wrong uppercut is still a very nice ability, its just not as great as people are touting it to be. Think of how easy it is to avoid crystal shard but easier even if it's in melee range.
    Let me put this in bold for you since you seemed to only read my first post.

    he killed everyone he was hitting me while dodging and through cloak i killed him the first time he came for scroll but that was with guards and a sorc helping me kill him, and even then he still killed 3 players and half the guards

    I WAS DODGING.
  • sarttsarttsarttub17_ESO
    ToRelax wrote: »
    lowf wrote: »
    *snip* ... 100% immunity to ranged attacks with Reflective Scales, Instant health heal with dragons blood and magma armor cap all damage to 3% and increases health regen ... *snip*

    Wrong - ever heard of crushing shock? Lightning staff? Healing staff?

    Wrong - get a meat bag on them, or an snipe, or a flare..

    and Wrong - if he is using his ultimate on magma armor then he is not using a standard or bats, wait it out and kill him after.

    Common dude! You can't expect to just win because you want to, try and think about what the other person is doing that you think is "OP" and think about how you might counter that. Is he wrecking you up close? Streak away, leaving him stunned and range him down! Is he using reflective scales? Use lightning staff and crushing shock! Is he dragon blooding everywhere? Either nerf his health regen or just wait it out (or both!), dragon blood and reflective scales aren't free, if he is using his magic on that he's not using it on killing you. Talons? Assess the situation, if you are in a heavy damage area roll out and streak, if he's not doing much maybe stay in the talons and keep fighting! Are you always out of stam from roll dodging? Consider running 2 or 3 stam regen glyphs and getting your stam pool up to about 2k - it matters a lot!

    :flushed:

    May I ask what class do you play... ?
    He plays a class none of us has access to it, because to him its seems His moves dont get reflected by reflective scales.
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Actually if you running out of Magicka cause spamming streak you're the terrible player.

    Hitting with crushing shock? Use S&B reflect. No heal if you do? There are other ways in 1.6, but look in your pet tree and see yourself ;)

    What if I told you that breaking a disorient on 1.5 gains you immunity too? 1.6 is not different in that way.
    Heavy attack leaves you open for invasion? Block in the right moment, it cancels heavy attack.

    Edited by Soulac on 23 February 2015 08:47
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Francescolg
    Francescolg
    ✭✭✭✭
    And the nerfs they gave to DKs did nothing. High Reward/ Low skill needed class 1h&Shield hold block spam whip invasion etc and people die. 100% immunity to ranged attacks with Reflective Scales, Instant health heal with dragons blood and magma armor cap all damage to 3% and increases health regen, not to mention Talons is still spammable and the best CC in the game.

    That is what I always thought: The new reflective scales still works 4 times: Just hit the button twice and you still have the "old reflective" scales. Btw, you seldomly will have more than 4 ranged (bolts) on you..
    So.. NO NURF AT ALL.. A JOKE OF A NURF... aaand DKs knew it since they read it, as well as every other experienced PvP gamer. 1.6. won't change NOTHING in terms of Talons- and Reflective Scales-spam!

    Ty for clearly summing up what happens with DK in 1.6 :(
    Edited by Francescolg on 23 February 2015 08:46
  • Digiman
    Digiman
    ✭✭✭✭✭
    Panda244 wrote: »
    Panda244 wrote: »
    This screen shot is when i was chasing him when he was running the scroll
    Oh well... I can tank most of the guards with Talons and Reflect on live, and just run around in circles... But systematically killing them one by one quickly enough so that they don't respawn when you take the scroll is kind of ridiculous, are you absolutely sure he didn't have someone aggro everything else then he took it? Cause I do that with my friend all the time at the last keep capture, we wait by the gate, run like hell to the scroll, I aggro every single guard, he yanks the scroll and runs like hell, and I follow.

    Yes i am 100% sure he was alone the entire time. No one else was helping him.
    Dunno what to tell you then, if you can't bash him, then the only counter would be to keep him at range and roll dodge when he critical charges to you. I can solo Scroll Temples if I'm Emperor, and I can solo outposts and resources when I'm not Emperor, solo'd the front flag of Farragut once, then someone found me. But not being Emperor and soloing all the Scroll Temple guards is hard work, especially since he can't keep Corrosive Armor up 100% of the time like on live. A lot of people are just saying that 3,600 CP is plain OP, it won't be like that in 1.6, at least not right away, so it's not really an issue. :confused:

    Yeah I have to agree with you, right now the 3,600 CP is diluting much of the testing. It's why its so hard to guage how OP or UP a class will be come live or whether they will be balanced.
  • Kypho
    Kypho
    ✭✭✭✭
    DK was always OP. i gues zos want it that way, since they never fix that class. GDB is silly too....
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    Flurry could be interrupted?

    What else have i missed??
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    TheBull wrote: »
    l2dodge/roll OP. Block even works... How about circle the guy while he's winding up?

    That being said Wrecking Blow is a little too strong considering the cast time is now .8. It could stand a 15-20% toning down and still be awesome. This is coming from a 2h main weapon player for the last 8 months.

    the LOS check is on the key press of the ability not its execution :( the only thing that helps is being out of range wich with 7m is not exitable by one roll => once he started the ability you are hit if you are not a sorc blinking away, or charging someone else in that moment.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Panda244 wrote: »
    ToRelax wrote: »
    I know a DK who can solo a scroll temple on Live (without emp).
    Also *everyone* should be able to solo a keep or temple with 3.6k imo...
    Pics or it didn't happen, also name. I need a name.
    Also, by solo do you mean get the scroll and get out, or kill every single guard to aggro him single-handed and then get the scroll, because I can get the scroll on my NB if I play it very carefully, and I can get it on my DK if I aggro everything and someone else grabs it.

    I've solo'ed a scroll temple as a sorc on live without being emp. You hit it from the back side and there are far less NPCs. You just have to kill the healers first and use your negate at the right time. Only the NPCs in the center actually defend if you do it right and you can pulled several of them outside singly.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭


    Corrosive armor needs to be removed or fighting Dragon Knights using 2hs will be completely pointless. This guy solo'd all of the guards in the Scroll Temple and killed everyone.

    Corrosive armor is a 9 second buff, 200 cost ultimate and does nothing for magicka builds. It's the only duration ultimate we have that travels with us. This is not the problem. The skill barely even works in PvP as I have more often than not received full damage from every attack while it's up. The nerf DK posts are really digging deep now.

    NPCs, especially the fixed position ones are easily exploitable. It does not surprise me that he can solo it. (I don't mean exploitable as in an illegal action)

    Is it just me or does the block on wrecking blow seem to not work half the time? I seem to still get knocked down even though I blocked on the wind up.
    Edited by Armitas on 23 February 2015 16:08
    Retired.
    Nord mDK
  • Yuke
    Yuke
    ✭✭✭✭✭
    Armitas wrote: »

    Is it just me or does the block on wrecking blow seem to not work half the time? I seem to still get knocked down even though I blocked on the wind up.

    No, same thing happens with crystal fragments and reverberating bash. I had a duel against a sorc where i got knockdowned 6 times in a row although i had reflec or block up.

    Teso is totaly broken, atleast on PTS.
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • ArconSeptim
    ArconSeptim
    ✭✭✭✭
    Screenshot_20150222_063825_zps2aq4zilg.png


    Corrosive armor needs to be removed or fighting Dragon Knights using 2hs will be completely pointless. This guy solo'd all of the guards in the Scroll Temple and killed everyone.

    You know what needs nerf? The entire Champion system, personally I appreciate all work done for champion system, but I would like more if we stay with live system, just remove the hard and soft caps thing, rebalance and implement justice system thats all. Champion system is the doom bringer to the game really, think about it, the whole gameplay change, combat system is really not good as it was expected from players.The live version is much better, and I'm saying just add the 1.6 content without champion system and that will be better than it is now on PTS.
    Edited by ArconSeptim on 23 February 2015 16:16
  • Varicite
    Varicite
    ✭✭✭✭✭
    lowf wrote: »
    *snip* ... 100% immunity to ranged attacks with Reflective Scales, Instant health heal with dragons blood and magma armor cap all damage to 3% and increases health regen ... *snip*

    Wrong - ever heard of crushing shock?

    Is Crushing Shock suddenly not reflected anymore?

    Didn't they recently change Scales so that Crushing Shock only counts as 1 (out of the 4) reflect charges when reflected?
  • Snit
    Snit
    ✭✭✭✭✭
    TheBull wrote: »
    l2dodge/roll OP. Block even works... How about circle the guy while he's winding up?

    I don't think this works. By the time the windup animation has started, you're generally going to be hit. I suspect the 'hit check' is very early in that process.

    I actually like the fact that Two-Handers are so deadly now. In every ES game since arena, those have been among the scariest foes, so it makes sense. However, if it gets to the point where Critical Charge/ Wrecking Blow consistently two-shots opponents, I suspect the complaint level will go right up to eleven, and rightly so.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
  • Panda244
    Panda244
    ✭✭✭✭✭
    Armitas wrote: »
    This just goes to show 3600 CP = God Mode.
    @Armitas Race you to it? First one to 3600 has to wear Tin Can helmet and nothing else for the next week of PvP?
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    Exstazik wrote: »

    surprised-patrick-seal_zpswzrvjsmf.gif
    Panda244 wrote: »
    Armitas wrote: »
    This just goes to show 3600 CP = God Mode.
    @Armitas Race you to it? First one to 3600 has to wear Tin Can helmet and nothing else for the next week of PvP?

    Oh man by the time we get to 3600 the tin can will be obsolete and we will all be a 200,000 health and hitting light attacks for 9999 damage.
    Retired.
    Nord mDK
  • Panda244
    Panda244
    ✭✭✭✭✭
    Armitas wrote: »
    Exstazik wrote: »

    surprised-patrick-seal_zpswzrvjsmf.gif
    Panda244 wrote: »
    Armitas wrote: »
    This just goes to show 3600 CP = God Mode.
    @Armitas Race you to it? First one to 3600 has to wear Tin Can helmet and nothing else for the next week of PvP?

    Oh man by the time we get to 3600 the tin can will be obsolete and we will all be a 200,000 health and hitting light attacks for 9999 damage.
    But Armitas... The tin can! If not for efficiency, then for ole' times' sake.
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    Armitas wrote: »


    Corrosive armor needs to be removed or fighting Dragon Knights using 2hs will be completely pointless. This guy solo'd all of the guards in the Scroll Temple and killed everyone.

    Corrosive armor is a 9 second buff, 200 cost ultimate and does nothing for magicka builds. It's the only duration ultimate we have that travels with us. This is not the problem. The skill barely even works in PvP as I have more often than not received full damage from every attack while it's up. The nerf DK posts are really digging deep now.

    NPCs, especially the fixed position ones are easily exploitable. It does not surprise me that he can solo it. (I don't mean exploitable as in an illegal action)

    Is it just me or does the block on wrecking blow seem to not work half the time? I seem to still get knocked down even though I blocked on the wind up.

    that has happened to me quite a bit.

    though honestly, im kinda glad it does that:/ this game needs more block breaking skills.

    course wrecking blow obviously is not it, as its cost is far too cheap for it to be fairly balanced for the role.
Sign In or Register to comment.