I have complied a list of some of my previous threads including bugs that have yet to be resolved.....
Invisibility potions:
So let me get this straight........a person can drink an invisibility potion and not only have it last longer than 2.9 secs (well over 20 if you've specced for it) but they CAN hide you so you can steal with impunity? (unlike NB who instantly appear if they try to steal now) Guess the logic escapes me where a potion is VASTLY superior to a classes innate ability.
I am really getting tired of NB abilities getting nerfed or not fixed but yet everyone can have invisibility only BETTER. So when are we getting pots that duplicate reflective scales or blazing shield or BE? Seems only fair at this point to allow NBs to have other classes special abilities.
So either nerf potions so they also break you out of stealth when you steal and make them 3-5 secs long MAX OR give our cloak's hide on steal back and allow the cloak to last as long as a freakin' potion. The way it currently is, is COMPLETE *** and a blatant double standard.
Please stop nerfing or otherwise marginalizing NB abilities!
Argonian racial and NB Catalyst:
You removed the one -O N E- decent Argonian racial with a *** ability. I don't know who decided that 6% to stats was a "good" idea but this is nowhere NEAR the advantage that potion efficiency was. Argonian racials are already the bottom compared with other races and now they are WORSE??? 6% to healing received? How in THE HELL does that equate to say +10% to magicka, Decrease Stealth Radius: 3 meters, Increase damage done while stealthed by 10% or +6% to crit?! IT'S NOT EVEN CLOSE.
You then do the same thing with the NB ability, replacing it with a paltry ultimate gain if you drink a potion? What joke is this? You need to rethink how bad this passive is now and an unfair nerf to a class that NEEDED a buff.
Here are my suggestions on how to retool Argonian racials to be in LINE with other racials:
Guerrilla Warfare Expertise (3 ranks) – Increases movement speed while stealthed by (7/14/21)% and increases non magicka based attacks while stealthed by (3/6/9)%
Amphibian Physiology (3 ranks) – Increases swimming speed by 50% and health regen (7/14/21)%
Argonian Hardiness (3 ranks) – Increases maximum Health by (3/6/9)% and Increases Poison/Disease resistance by 1440. Disease resistance should apply directly to disease abilities, lessening their effect by a flat amount (including meatbag catapults)
Nightblade changes:
- The New Skill Grim Focus.....there some reason why I would either need 8 light or heavy hits? Heavy hits take about 3x longer to execute and you really telegraph the blow. The light number should be reduced to 6 and heavy should be 3 in 20 secs.
Better yet, please just give us our Haste back, it was actually a useful skill.
- With the removal of the soft caps and the new way damage is calculated, Siphoning Attacks 22% damage reduction is WAY too costly for the return now. It should be more like 8-10%. You already punish us for having to take up a slot, why the excessive hit to damage?
(addendum while this skill debuff WAS reduced by 5% in the most recent patch, it needs at further 5-7% more reduction)
- Shadowy cloak and Dark Cloak STILL do not work in combat! Mobs of all types completely ignore the fact I have turned invisible. How am I supposed to attack from stealth or get away???! Really defeats my Master Assassin passive. In general fix NB Cloak! It has not worked correctly for months and months.
Why does Zenimax have so many problems dealing with invisibility and why can they not seem to fix this skill???!
- Assassination passive, Master Assassin; stun +100% longer is not working. With this passive and attacking from stealth with ambush, I should be stunning for 3 secs. Doesn't work, never has.
- Also the Ult Incapacitating Strike "should" stun for 7 secs because of this passive but again never works (partially because the cloak fails to WORK in combat) An Ult SHOULD work on bosses. There are too few Mobs that are even effected by this making it near worthless on anything but trash mobs, the one mob I do NOT need to use an Ultimate ability on. Its crap you make an Ult and then make all but the WEAKEST mobs immune to it. Thanks?
- Consecutive casts of cloak breaks the transparent effect of the spell.
- Why does Shadow Barrier scale with HEAVY armor? I thought the NB class was centered around taking advantage of medium armor? It makes no sense. This ability should work with either medium armor OR just simply scale with rank up.
General suggestions:
- When we select an ability to morph it would be nice to know if we have already morphed one ability or both and by how much. I have trained and re-trained so many times I have lost track of what I have leveled up. This should not be a guessing game! Please include either a mouse over or include where the current morphs are in the morph window.
- When we search for something from vendor to vendor, please allow us to carry over the same search parameters. Do you know how tedious it is to have to select the same list of things over and over and over?
- I'm sorry but drinks are STILL pretty worthless and have not been "brought in line" with food, as you claim. the values would need to be 2-3 times higher for people to even consider them. (currently the V10 version is, by live conversion +14 instead of 8)
Please allow us to stack both food and drink as you originally said you would do.
- Allow us to change the order of our character roster! Would be nice if my most active character was at the top.
- You turn my rare pepper old and provide me with no other rare equivalent like Tomatoes or Oats? That is just plain wrong. If anything it should be turned into Frost Mirriam
- The CP award of 70 for V14s (which really means 33-34 pts per area) is still WAY below what we need even come close to what you took away and locked behind a CP point wall. This number needs to be closer to 70 PER area for a total of 210. I'm not even sure that would do it considering diminishing returns but it would be a start
- Put those unique trophy items we all got from quests into the collection section. I would like to use them occasionally but they take up so much space I have had to put them elsewhere.
- PLEASE FIX ANIMATION CANCELING. It's a deplorable practice that even I am guilty of but should be removed.
Edited by PlagueMonk on 20 February 2015 08:48