So, has anyone else noticed Funnel Health? Let's take a second to worship this divine ability.
In my craptastic gear, this ability does 2446 damage. This number would look more like 1828 except for the fact that I decided to pump my magicka sky high with attribute points, which can be made up for by gear later anyway, so it doesn't matter.
This ability costs me 892 magicka.
wat.
Dear lord. I have a magicka regen of 674 without even trying. I don't think it's even possible for me to run out of magicka, and this is our highest damaging ability with the lowest cost, and it has a healing factor based on damage done, for crying out loud.
What about Shadow Image? It's a teeny tiny DPS boost with a free one-time teleport to get the NB out of bad situations. And you're mistaken that we get perma Major Ward and Spell Resistance. Even in 7/7 Heavy it's only 11 sec (shorter than Unstoppable in the Heavy Armor tree) and the NB has to use a Shadow ability to gain the buff. I'm not saying it can't BE perma, but it isn't perma just because you put 2/2 points into Shadow Barrier. Also sorry to burst your happy-happy bubble but Major Ward only accounts for ~7.9% Resistance/Armor. that every single other Class can have too since pretty much everyone uses Unstoppable in PvP.How about that Shadow Image and perma Major Armor and Spell Res?
So you say don't even get me started on Entropy but then qualify that ALL Classes have access to it, lols. Grim Focus is a decent DPS boost in PvE, not as cool as you think in PvP, even with the recent 1.6.2 change to how it handles Shields.Don't even get me started on Entropy when combined with this. Oh, and Grim Focus. And all the little crit tricks we can do. Good thing other classes at least have access to Entropy.
Converted my VR4 character over to the PTS. He's a vampire wearing 5 heavy/2 light, has a mages guild ability on the bar, and one skill from every nightblade tree on that same bar.
So, has anyone else noticed Funnel Health? Let's take a second to worship this divine ability.
In my craptastic gear, this ability does 2446 damage. This number would look more like 1828 except for the fact that I decided to pump my magicka sky high with attribute points, which can be made up for by gear later anyway, so it doesn't matter.
This ability costs me 892 magicka.
wat.
Dear lord. I have a magicka regen of 674 without even trying. I don't think it's even possible for me to run out of magicka, and this is our highest damaging ability with the lowest cost, and it has a healing factor based on damage done, for crying out loud.
Don't even get me started on Entropy when combined with this. Oh, and Grim Focus. And all the little crit tricks we can do. Good thing other classes at least have access to Entropy.
How about that Shadow Image and perma Major Armor and Spell Res? Figure it out for yourselves, guys.
I've tried making templates on the PTS of every other class, and, man, I don't think I can even stand to play them. As much as I'm actually bored of the flavor of nightblades, if Swallow Soul doesn't get nerfed, I don't think I have any other choice in what to play. Does anyone else feel this way? Obviously I haven't tested it out in PvP or extensive PvE content, but... I think the numbers speak for themselves. I don't see why Swallow Soul isn't more in line with Vampire's Bane for Templars, to name one example.
Edit: This should probably be moved to PTS feedback. Whoops.
Generally 1H/Shield + Resto staff -or- Destro + Resto, both using Light Armor with cost reduction Glyphs. You want good Magicka and decent Health/Stamina. I'm not gonna cover it all but instead point you to THIS thread. @Araxleon and @Sypher are 2 of the better 1vX NB's out there.What is the current NB meta in pvp, barring strictly bow stamina builds?
It's the sustain that bothers me. Sure, those abilities deal massive damage, but good luck spamming them. With damage buffs, of which there are plenty, there's much more damage to be dealt, and certainly not by a VR4 with no champion points.
kokoandshinb14a_ESO wrote: »It's the sustain that bothers me. Sure, those abilities deal massive damage, but good luck spamming them. With damage buffs, of which there are plenty, there's much more damage to be dealt, and certainly not by a VR4 with no champion points.
why would you, or anyone who plays a class in question, come here hours before release to state my X skill is OP? When many others here have spent weeks on the PTS and not one of them has posted or come the the conclusion that the NB is in anyway overpowered?
kokoandshinb14a_ESO wrote: »It's the sustain that bothers me. Sure, those abilities deal massive damage, but good luck spamming them. With damage buffs, of which there are plenty, there's much more damage to be dealt, and certainly not by a VR4 with no champion points.
why would you, or anyone who plays a class in question, come here hours before release to state my X skill is OP? When many others here have spent weeks on the PTS and not one of them has posted or come the the conclusion that the NB is in anyway overpowered?
the NB is not OP. the class still lacks a good class based self heal and a class based damage shield; putting its survivalbility at a bare minimum unless one uses a resto staff.
kokoandshinb14a_ESO wrote: »It's the sustain that bothers me. Sure, those abilities deal massive damage, but good luck spamming them. With damage buffs, of which there are plenty, there's much more damage to be dealt, and certainly not by a VR4 with no champion points.
why would you, or anyone who plays a class in question, come here hours before release to state my X skill is OP? When many others here have spent weeks on the PTS and not one of them has posted or come the the conclusion that the NB is in anyway overpowered?
the NB is not OP. the class still lacks a good class based self heal and a class based damage shield; putting its survivalbility at a bare minimum unless one uses a resto staff.
LOL! Better heals than sorcerer.
deepseamk20b14_ESO wrote: »NB is OP in 1v1 if you know what you are doing. I love NB and honestly am pretty excited about 1.6. Probably gonna go swallow soul instead of funnel health this time around. I still need to read up more on ultimate generation in 1.6. Swallow soul/funnel health is a nice skill but I certainly would not call it OP.
Combined with rapid regeneration it at least gives us some heals considering our class has no self burst heals.
The passive that gives us a lot of armor and spell resistance is nice. I know others can use immovable but considering the amount I use concealed weapon I will technically always have the buff not to mention I'm attacking while getting the defensive buff which unlike immovable is purely defensive. I would give a bit more credit to this passive for those who think otherwise.
Shadow image is great and it helps me a lot not only in 1v1 but in group PvP. 1v1 its a great debuff on the enemy and I love to use it to get out of melee range quickly and give myself a second to either reposition or cast another ability before the enemy can get back to me. It's nice in groups because I can choose a target of opportunity, cast shadow image, teleport strike in, do my thing and kill the person, and shadow image teleport back to shade and be good to go again.
Grim focus looks nice on paper but I am not sure how good it will be in PvP. I would rather have sap essence or power extraction on my bar and use the skill to get my 20% extra damage instead of the 8% from grim focus morph. Sounds good for PvE though.
I had to change my build slightly considering the majority of my skills are now stamina based in 1.6. However, my new magicka build seems pretty B.A. none the less with great utility as well and has been tested. Now If I could only decide out of the 4 skills I am looking at for the last available skill slot lol. Gonna theory craft a new tanky PvP build as well and see how that works out (have not tested).