Mammoth hit 2336 2203 2135 1612 1425 RESIST 0 3674 5599 19941 25061 Subtraction 0 73.4 111.9 398.8 501.2 BASE Damage 2336 2336 2336 2336 2336 Cal Mit % 1 0.94... 0.91... 0.68... 0.61... Actual M% 1 0.94... 0.91... 0.69... 0.61... Calc Dam 2336 2202 2132 1611 1425
Let's say I pop DK corrosive armor (100% armor pen) and then I use a major fracture ability while hitting with a sword having the legendary 15% penetration and the armor pen enchant...
_ Will I hit for more than the tooltip then with "bonus" damage ? (in your example more than 2336)
_ Is my target getting "vulnerable" or something ?
Someone knows ?
Can you tell me @evedgebah
cschwingeb14_ESO wrote: »There is no hardcap on the amount of spell resist you can get, just the amount of mitigation you can get out of it (50%).
I don't think I've seen anyone test whether going over 32,500 gives you a buffer against spell/armor penetration. Ditto on whether it works against armor/sp reducing effects, although for the latter I imagine it would
cschwingeb14_ESO wrote: »There is no hardcap on the amount of spell resist you can get, just the amount of mitigation you can get out of it (50%).
I don't think I've seen anyone test whether going over 32,500 gives you a buffer against spell/armor penetration. Ditto on whether it works against armor/sp reducing effects, although for the latter I imagine it would
Possible, in my opinion. It requires raw reduction values going past the armor level of the target (not % reduction). It would be consistent with some of my testing.
No. Because all resistance-bonuses are calculated separately - one after another. They don't sum up, therefore they will never give 100% resistance total.ChannelTribes wrote: »So would it be possible to take 0 damage with the champion passives that reduce DoT and elemental/magical/physical damage, blocking, blade cloak, the PvP damage reduction buff, the Heavy armor EP/DC/AD set?