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[BUG] Armor Focus Perks in the new Champion System

Lonesniper
Lonesniper
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Hi,

i found out, that the "Heavy / Medium / Light Armor Focus" perks do not work as intended in the new champion system.

If you put points into the said perks your UI will show the new increased Armor value yet if you compare the damage done to you by some mob you will find out that this extra armor does not mitigate any damage.

Steps to reproduce:

- Equip at least 5 pieces of the same armor type.
- Find a monster which hits for physical damage.
- Document the damage he does to you.
- Put points into respective Armor Focus perk.
- Let you hit by the same monster again and document the damage.
- Find out that the damage has not changed although your armor value did.

I attached a screenshot where i did some tests. The first table shows damage and mitigation values tested on a V3 Mudcrab, the second table shows damage and mitigation values tested on a V10 Sabre cat.

Feel free to comment and add your thoughts to it, maybe I'm doing something wrong.

Also, it seems like the Armor to Mitigation ratio seems to scale linearly. I was not yet able to find a spot where some kind of cap is reached. It's probably still somewhere at 50% though.

47ca7662ab3b186f09389cf2c90870.png

ZoS please fix this ^^

Greetings,

Viktor
  • sabresandiego_ESO
    sabresandiego_ESO
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    Huge bug and great find. Are you sure the enemies aren't doing non-physical damage though?
    Ali Dreadsabre -Necromancer
    Ali Sabre -Nightblade
  • Lonesniper
    Lonesniper
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    Huge bug and great find. Are you sure the enemies aren't doing non-physical damage though?

    Yep, just checked it. Incoming damage gets lower as armor (and armor only) rises. (Tested with Bound Armor on / off)
  • XEVENEX
    XEVENEX
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    How the hell did you get 40 points in armor focus so fast when we only start with 23 or 24 to spend in each constellation?

    Something is fishy here. Do you have a damage shield up? Did you apply the point changes? This is a massive derp from ZOS if true.
    Edited by XEVENEX on 5 February 2015 21:57
  • Lonesniper
    Lonesniper
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    No damage shield and yes, I did apply the changes. I'd be happy though if someone could confirm this.

    As for the 40 points - grinding my friend :smiley:

    Nah, joke - I'm not quite sure but I guess its because I first created a template and then logged in into my copied account so I first got 70 CP for the template and then another 56 for my char.
    Which might by a bug by itself
  • XEVENEX
    XEVENEX
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    I will confirm your testing when I get home. Thanks for posting!
  • aco5712
    aco5712
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    The light armour and medium armour focus requires more then 5 pieces. If you read the wording, it says while wearing a full set of light/med whereas heavy it says when you have 5 or more. This is why its not working for the light/med. Maybe you can retest though and see if its just the heavy thats bugged? Maybe heavy is bugged in the same way that it needs to be a full set yet it says 5 pieces or more?
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
    #FreeLeo

    Main: Vir Cor | Dragonknight
    Alt: Leo Cor | Nightblade
    Alt: Leonidas Cor | Templar

    Guild: K-Hole
    Youtube: CorESO
    DK PvP Tank/DPS Hybrid Build (2.1+): Cor Leonis
  • Lonesniper
    Lonesniper
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    Heavy also seems bugged for 7 pieces, you can see that in the first table. I'll look into it later and report.

    Edit:
    The description text for Light and Medium Armor Focus says "5 or more pieces".

    But for the sake of consistensy I'll test with 7 pieces light / medium later on.
    Edited by Lonesniper on 6 February 2015 00:09
  • XEVENEX
    XEVENEX
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    Edited for more testing...
    Edited by XEVENEX on 6 February 2015 01:24
  • aco5712
    aco5712
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    Lonesniper wrote: »
    Heavy also seems bugged for 7 pieces, you can see that in the first table. I'll look into it later and report.

    Edit:
    The description text for Light and Medium Armor Focus says "5 or more pieces".

    But for the sake of consistensy I'll test with 7 pieces light / medium later on.

    oh maybe they changed it because when i looked last it was full set
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
    #FreeLeo

    Main: Vir Cor | Dragonknight
    Alt: Leo Cor | Nightblade
    Alt: Leonidas Cor | Templar

    Guild: K-Hole
    Youtube: CorESO
    DK PvP Tank/DPS Hybrid Build (2.1+): Cor Leonis
  • XEVENEX
    XEVENEX
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    EDIT: The following conclusion is wrong.

    I suspect that this is working as intended, however it means that the Armor Focus Stars are a HUGE investment for a minute gain. The slice of the mitigation pie reserved for the Armor Focus Stars is very small, even more so for Light Armor.

    Light Armor Testing:
    622 armor seems to equal roughly 1% Mitigation
    ==================
    0 Armor: 1362 Damage
    Mitigation: 0%
    ==================
    3677 Armor: 1286 Damage
    Mitigation: 5.9097%
    ==================
    3893 Armor (With 24 Points In Light Armor Focus): 1286 Damage
    Mitigation: 5.9097%
    ==================
    Mitigation should be: 6.258% but we are not seeing that ~0.35% mitigation increase, we are only seeing the armor slightly increase on our character screens. I suspect this number is being rounded out of the equation because it is so small.

    TLDR:
    Don't invest any points into the Armor Focus Stars unless you have nothing else to invest them in.
    Edited by XEVENEX on 6 February 2015 03:39
  • Lonesniper
    Lonesniper
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    I tested now and the damage mitigation value stay unchanged even with 7 pieces of light / medium armor.
  • madangrypally
    madangrypally
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    Did some testing also. Target is same mob. I do not damage it and run away and let it reset between testing stages.

    No Passives, abilities, or champion points: 7/7 heavy armor
    0 Armor: 1776 Damage Taken
    Gear 1: 17482 Armor: 1148 Damage Taken
    Gear 2: 27241 Armor: 908 Damage Taken

    Champion Star Heavy Armor Focus 24 points. 6% armor bonus. (Same gear as above
    Gear 1: 18508 Armor: 1148 Damage Taken
    Gear 2: 28840 Armor: 908 Damage Taken

    This confirms that the ability is completely broken.
    =============================================

    I went ahead and tested armor mitigation in general.

    Removed Champion points. Added Passive Resolve for 2459 extra armor.
    Gear 2: 29700 Armor: 847 Damage Taken

    At this point I loaded up as much Armor as I could. Added Immovable and bound armor.
    Gear 2: 35780: 788 Damage Taken
    (Further testing reveals that 50% mitigation is around 32000 Armor)

    At different value armor:
    31776 Armor: 796 Damage Taken
    33131 Armor: 788 Damage Taken
    32723 Armor: 788 Damage Taken
    ==============================================

    It is not a rounding issue as I was able to add I was able to get 1599 Armor from the Champion Star Heavy Armor Focus 24 points. This should have given me over 2% damage mitigation but it gave me 0 mitigation.





  • Lonesniper
    Lonesniper
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    XEVENEX wrote: »
    I suspect that this is working as intended, however it means that the Armor Focus Stars are a HUGE investment for a minute gain. The slice of the mitigation pie reserved for the Armor Focus Stars is very small, even more so for Light Armor.

    Light Armor Testing:
    622 armor seems to equal roughly 1% Mitigation
    ==================
    0 Armor: 1362 Damage
    Mitigation: 0%
    ==================
    3677 Armor: 1286 Damage
    Mitigation: 5.9097%
    ==================
    3893 Armor (With 24 Points In Light Armor Focus): 1286 Damage
    Mitigation: 5.9097%
    ==================
    Mitigation should be: 6.258% but we are not seeing that ~0.35% mitigation increase, we are only seeing the armor slightly increase on our character screens. I suspect this number is being rounded out of the equation because it is so small.

    TLDR:
    Don't invest any points into the Armor Focus Stars unless you have nothing else to invest them in.

    I think I have to disagree.

    Look at these values:

    A) Armor (7 pieces of heavy + passives etc): 22406
    Damage: 1333

    B) Armor (7 pieces of heavy + passives and bound armor): 23321
    Damage: 1302

    C) Armor (7 pieces of heavy + 40 points in heavy armor focus): 23867
    Damage: 1333

    As you can see, the increase of armor with the bound armor buff is lower than the increase of armor with the heavy armor focus perk which should result in a lower damage number or at least as low as C) but there is no change.

    So in conclusion I have to say it seems to not work even with noticeable amouts of armor increase which should result in a noticeable decrease of input damage.
  • XEVENEX
    XEVENEX
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    I think you're right, it was a guess with limited testing but your testing shows that the increased armor from armor focus is meaningless. I wanted to put more faith in ZOS.

    This kind of scares me. I know the patch is in beta but this is pretty simple stuff. It makes me wonder how many other things arent working correctly.
    Edited by XEVENEX on 6 February 2015 03:41
  • Lonesniper
    Lonesniper
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    I hope ZOS fixes this before 1.6 goes live. However I have /bug-ed last week in already before the 1.6.1 patch came and nothing changed. I hope they'll look into it.
  • Lonesniper
    Lonesniper
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    As of 1.6.2, this bug still isn't fixed yet.
  • Lonesniper
    Lonesniper
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    Still present in 1.6.3.

    Wonder if this goes live.

    Maybe a dev can drop in here and confirm that the issue is acknowledged at all?
    Edited by Lonesniper on 19 February 2015 15:52
  • Sharkano
    Sharkano
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    This is a critical problem. Most people will be dumping points into these stars, and if they do zilch it's a fundamental error ZOS needs to respond to this thread that they have seen this.
  • Sharkano
    Sharkano
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    FYI, confirmed still not working in 1.6.3. Wearing full set of heavy and adding 100 points max in heavy armor star adds ton to my LISTED armor rating, but does nothing for physical mob damage against me. ZOS cannot let 1.6 go live without testing the stars to see if they really work. If they let people pour their CP points into stats that do zero there is going to be hell to pay here . . . .
  • danno8
    danno8
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    Sharkano wrote: »
    FYI, confirmed still not working in 1.6.3. Wearing full set of heavy and adding 100 points max in heavy armor star adds ton to my LISTED armor rating, but does nothing for physical mob damage against me. ZOS cannot let 1.6 go live without testing the stars to see if they really work. If they let people pour their CP points into stats that do zero there is going to be hell to pay here . . . .

    Well you can just refund them and put them elsewhere, it is not like you are stuck with your choices forever (like class or race...)

    But yes it really needs to be fixed.
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    I just hate to spend point is stuff that does not work. Not everyone can go around testing every time
    they use a CP.
    This should be dev and testers work not players. I know we can help but bugs as notorious as this in a brand new system gets us thinking of what was indeed tested and done from 1.6 and 1.6.3

  • Sharkano
    Sharkano
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    Sorry, this is like a store saying, "We know that 98% of the crap we sell here is broken and does not work, but that's cool: you can always turn it in for a refund." There is not a single constellation star that they should not thoroughly test before sending it to us.
  • Attorneyatlawl
    Attorneyatlawl
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    Sharkano wrote: »
    Sorry, this is like a store saying, "We know that 98% of the crap we sell here is broken and does not work, but that's cool: you can always turn it in for a refund." There is not a single constellation star that they should not thoroughly test before sending it to us.

    I can't believe anyone is advocating that bugs completely breaking an ability are fine, but I have seen it all now :). I'm going to do a little quick testing on 1.6.4 but saw it mentioned as unfixed elsewhere. I also want to verify.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • pharstrider_ESO
    I was just reading a few posts regarding the champion system and came across this one. Can anyone confirm that this issues has been fixed? Thank you
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