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Someone Please Explian this - Spell dmg/Weapon dmg

Alphashado
Alphashado
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This is a NB Template. I never bothered to check this on my normal character while I had it on the PTS. I wish I would have. So I don't know if this is just a bugged Template, or if I am missing something with the live/1.6 conversion. This is with a Bow equipped. (You can't really see the bow in the image, but it's there)

Why is spell damage and weapon damage exactly the same even though I clearly have nothing invested in magicka? You can see that I have 42 pts in the stamina attribute, and all of my Glyphs are stamina. I have zero pts invested in magicka anywhere on this character.
16h9dld.png

I also have 23 points invested into "Mighty" which is supposed to increase Physical damage by 9.3%

As you can see in the tooltip pictured here, stamina is clearly supposed to be increasing weapon damage.
4ui3gj.png

Not sure what I am missing here. Hopefully someone with a little more knowledge about this conversion can explain it. Or maybe it's just a crappy, bugged template.




Edited by Alphashado on 5 February 2015 00:50
  • Gyudan
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    A few reasons:
    - You don't seem to have any weapon equipped.
    - Stamina and Magicka affect ability and light/heavy attack damage, not the values of weapon and spell damage.
    - You probably don't have any armor passives.
    Wololo.
  • Alphashado
    Alphashado
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    I have a bow equipped. I should mention that in the OP. Plus when I switch to DW (2 swords) it jumps up. BOTH spell dmg and weapon dmg jumps up, but weapon damage goes up more so with DW equipped. Plus the tool tip clearly states that stamina effects both weapon damage and weapon ability damage. Yet with a bow equipped and everything invested into stamina, both values are still exactly the same.
    Edited by Alphashado on 5 February 2015 00:51
  • Mos-De-Atmo
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    Your Max Stamina effects the damage of your abilities which use Stamina however it does not directly effect the stat called Weapon Damage or Spell Damage. Same with Magicka, it will effect your abilities which use Magicka but your Spell Damage (the actual number in the Character Screen) won't increase in relation to your Max Magicka.

    Oh and for light and heavy attacks it depends on the weapon that you have equipped. So Max Stamina and Weapon Damage increase light and heavy attacks with 2H, Bow, 1H/S and Dual Wield. Max Magicka and Spell Damage increase the damage of light and heavy attacks with Staffs. This wasn't always the case and isn't yet the case in the live servers and is one of the changes in the PTS in order to streamline all of the abilities and scaling.

    The actual numbers in your Character Screen for Spell and Weapon Damage only change due to your weapon equipped (Weapon Damage), set bonus items, jewelry enchants and passives.

    Having said all of that though it does not explain why your Spell Damage increases when you change weapons unless there is some kind of passive or set item bonus kicking in or there has been a change on the PTS that I do not know about yet.
    Edited by Mos-De-Atmo on 5 February 2015 01:01
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  • ZOS_AlvinM
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    @Alphashado‌, we will be moving this thread to the PTS section of the forums. Thanks!
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  • Samadhi
    Samadhi
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    Alphashado wrote: »
    .... Plus the tool tip clearly states that stamina effects both weapon damage and weapon ability damage. ...

    "Weapon damage" in this case meaning damage done with left-click attacks?
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  • Alphashado
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    Your Max Stamina effects the damage of your abilities which use Stamina however it does not directly effect the stat called Weapon Damage or Spell Damage. Same with Magicka, it will effect your abilities which use Magicka but your Spell Damage (the actual number in the Character Screen) won't increase in relation to your Max Magicka.

    The actual numbers in your Character Screen for Spell and Weapon Damage only change due to your weapon equipped (Weapon Damage), set bonus items, jewelry enchants and passives.

    Having said all of that though it does not explain why your Spell Damage increases when you change weapons unless there is some kind of passive or set item bonus kicking in or there has been a change on the PTS that I do not know about yet.

    Right. Why does it increase when I have two swords equipped and why is it still the same value as spell damage when I have a bow equipped.
  • Mos-De-Atmo
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    Alphashado wrote: »
    Right. Why does it increase when I have two swords equipped and why is it still the same value as spell damage when I have a bow equipped.

    I can't really say. Perhaps they did change something further in the PTS? Is it possible that you had a set item or something on on of the daggers or maybe a different ability on your bar which gives Spell Damage?
    Edited by Mos-De-Atmo on 5 February 2015 01:06
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  • Alphashado
    Alphashado
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    Alphashado wrote: »
    Right. Why does it increase when I have two swords equipped and why is it still the same value as spell damage when I have a bow equipped.

    I can't really say. Perhaps they did change something further in the PTS? Is it possible that you had a set item or something on on of the daggers or maybe a different ability on your bar which gives Spell Damage?

    Yes. 2 piece set bonus on the swords increase weapon dmg by 177. But that still doesn't explain why the base is so low with a Bow equipped. That is the root of this investigation - Trying to figure out why the bow has such low weapon damage. For example, when I switch to a 2H sword, weapon damage and spell dmg jumps all the way up to 1640. (the 2H sword has no wpn dmg modifiers) then when I equip the Bow, both spell damage and weapon damage drop all the way down to 1267 again.

    I'm having a hard time finding a good bow build in 1.6 and I can't get away from the fact that the weapon dmg is so low with a bow equipped compared to everything else... unless there was a blanket nerf on base bow damage in relation to weapon dmg.
  • Mos-De-Atmo
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    Wait I remember hearing about a change to weapons somewhere. I think perhaps weapons no longer increase just your Weapon Damage.

    In the PTS when you look at a weapons stats it simply says Damage where it used to say Weapon Damage. When you equip that weapon it is exactly as you say - your Spell Damage goes up by the same amount.

    As for the Dual Wield there is a passive which "increases your off-hand Weapon Damage by 3/6%" and maybe this is why when you equip the daggers both your Spell and Weapon Damage goes up however your Weapon Damage is higher.
    Edited by Mos-De-Atmo on 5 February 2015 01:15
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  • Alphashado
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    Looking at both live and PTS now, and in both cases weapons just say DAMAGE. But in the live version, spell damage does not go up or down regardless which type of weapon you are using. On the PTS, it certainly does. This still doesn't explain why Bow damage is so low compared to everything else, but it's starting to paint a clearer picture. I just checked by removing my food buff and applying it again, and stamina modifiers are indeed reflected in the individual skill's tool tip.

    Thank you for the assistance.
    Edited by Alphashado on 5 February 2015 01:26
  • Mos-De-Atmo
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    No problems. I also wonder why Bow gives low damage compared to the others...
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  • Soulshine
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    have you invested CP points in Mighty and Bow Expert?
  • Alphashado
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    Soulshine wrote: »
    have you invested CP points in Mighty and Bow Expert?

    Mighty is maxed with 23 pts > 9.2% increase in physical damage. Which is not reflected in the base weapon dmg for the Bow. Or any weapon for that matter because I reset all my CPs and watch it as I invested and applied the pts a few at a time. It must also be reflected in individual skill description tool tips.

    Bow Expert only adds dmg to light/heavy attacks so I elected to use Mighty instead in order to increase all physical dmg.

    Edited by Alphashado on 5 February 2015 02:12
  • nicholasmccullinb14_ESO
    It would appear as if the damage value on a weapon increases both spell damage and weapon damage accordingly. Because of the new system, a split build would be severely underwhelming. It makes it easier to gauge increase. In the previous system, you had a base spell damage, and equipping a staff didn't increase your spell damage at all. only enchants and gear. In the new system, its all balanced. Although I do think its silly that a bow gives you spell damage and a staff gives you weapon damage, it is just a simple way for the stats to be even.
  • NordJitsu
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    It could be that the Bow is of lower quality than the 2H-weapon you're using.

    If the 2H-weapon is a V14 Purple and the bow is a V10 Green with a lower damage modifier that would explain the difference.
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  • Alphashado
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    Figured out the issue. The Bow only has the same base damage as a puny 1H sword.
    2emoaia.png

    Compared to:
    311um3o.jpg

    And as mentioned above, they changed spell damage and weapon damage so they both scale to your current weapon which explains alot.




    Edited by Alphashado on 5 February 2015 07:22
  • Gyudan
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    For the same quality/level, 2H sword gives more weapon damage than bow, and dual wield gives more weapon damage than 2H sword. This variation is already visible in 1.5.
    Everything seems normal to me ...
    Wololo.
  • Alphashado
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    Gyudan wrote: »
    For the same quality/level, 2H sword gives more weapon damage than bow, and dual wield gives more weapon damage than 2H sword. This variation is already visible in 1.5.
    Everything seems normal to me ...

    Yeah, What was throwing me off initially was why spell damage was scaling equally with weapon damage. I've gotten it all figured out now though. And didn't know that a 2H had a higher base dmg than the bow.

  • Helluin
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    I think too that everything is normal, also because weapon skills are calculated accordingly.

    You have also to consider:
    1. Mighty like several other Stars doesn't show improvements on tooltips and on panel; I reported this already here
    2. with Template, if you use just Medium Armor, you have simply 2 sets for jewelry + weapon and 1 for the armor, so 2 armor pieces are "wasted" while on live server you can have 1 additional set with 2 bonus (head+shoulders set + Master Bow or 2 armor pieces + weapon or 5 armor pieces + 2 armor pieces & 3 jewelry + Master Bow or several other combinations ); for a stamina dd build get something with weapon damage would be good
    3. it seems that you are missing a Mundus Stone

    As a friendly advice, let me tell you also that imho 15k health seems too low both in Pve and PvP.
    Edited by Helluin on 5 February 2015 08:09
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