DeathDealer19 wrote: »just off first glimpse, ill point out a few things wrong with what you guys are doing.
1 tank/healer with 3 dps.... I see that you have nowhere near enough stamina for tanking with your setup. I get what youre doing and on live server that might fly but not in 1.6. Stamina costs have vastly changed and youre spreading yourself WAY too thin. I wouldn't recommend tanking anything under 20k stamina right now. I ran AA on the pts with a tank running about 16k stamina and he couldn't tank more than 2 axes on the mage boss.
A tank should not be tanking and healing just to make dps quicker. I am a healer myself and what you should do is bring a healer who can also dps which is pretty standard nowadays.
The real issue with 1.6 right now is the stamina cost of blocking. Things are hitting pretty hard and with the stat scaling, it doesn't seem stamina is quite balanced right now. But youre putting yourself at even more of a disadvantage trying to tank and heal at the same time. You need to focus on having the stamina and health pool to TANK and keep things hitting you. Just bring a healer with a decent dps off bar. On the live server, almost everything is just aoe able with no skill needed at all. Now you have to play the game like it was supposed to be played. AA is a prime example. So many people cant even get by the storm atro because they don't understand anything but stack and burn lol
We've had this before. Before patch 1.5, there were people soloing vet dungeons and people playing COH with 4x dps and no tank/healer. When 1.5 came out we had a ton of complaint threads on this forum about increased difficulty.Ye we are aware, we just took the same setups we had on live to go there and test. We will adapt. However, for people who are not on PTS will get crushed hard once the patch goes live like this.
Yeah it is not about not having yet made adjustments - it is about those same people who can barely get through a vr dungeon now - how lulsy that will be when this goes live.
Many of us in end game guilds can figure it out and have help to hand - but my goodness.
I cannot wait to see how people fare with Praxin's trash now - as ZOS new weapon pots will tell you: LOLOL.
onlinegamer1 wrote: »Yeah it is not about not having yet made adjustments - it is about those same people who can barely get through a vr dungeon now - how lulsy that will be when this goes live.
Many of us in end game guilds can figure it out and have help to hand - but my goodness.
I cannot wait to see how people fare with Praxin's trash now - as ZOS new weapon pots will tell you: LOLOL.
I am one of those people that cannot complete most VR Dungeons. Can not. Period. Its simply impossible for me.
onlinegamer1 wrote: »Yeah it is not about not having yet made adjustments - it is about those same people who can barely get through a vr dungeon now - how lulsy that will be when this goes live.
Many of us in end game guilds can figure it out and have help to hand - but my goodness.
I cannot wait to see how people fare with Praxin's trash now - as ZOS new weapon pots will tell you: LOLOL.
I am one of those people that cannot complete most VR Dungeons. Can not. Period. Its simply impossible for me.
onlinegamer1 wrote: »Yeah it is not about not having yet made adjustments - it is about those same people who can barely get through a vr dungeon now - how lulsy that will be when this goes live.
Many of us in end game guilds can figure it out and have help to hand - but my goodness.
I cannot wait to see how people fare with Praxin's trash now - as ZOS new weapon pots will tell you: LOLOL.
I am one of those people that cannot complete most VR Dungeons. Can not. Period. Its simply impossible for me.
Well I am afraid you need a good healer and tank and FAST aoe dmg.
Pretty much anyone from Deviance, 8 Divines and Lost Relic (my NA end game guilds) can clear those - even if they don't run SO and DSA a lot.
onlinegamer1 wrote: »Yeah it is not about not having yet made adjustments - it is about those same people who can barely get through a vr dungeon now - how lulsy that will be when this goes live.
Many of us in end game guilds can figure it out and have help to hand - but my goodness.
I cannot wait to see how people fare with Praxin's trash now - as ZOS new weapon pots will tell you: LOLOL.
I am one of those people that cannot complete most VR Dungeons. Can not. Period. Its simply impossible for me.
Oh but hit me up @Islyn in game (NA AD - my EU DC endgame guild Sigma Draconis can too - but my own char is 6 days old and lvl 34 so no help from me there!) and we can see if we can get you through it.
onlinegamer1 wrote: »onlinegamer1 wrote: »Yeah it is not about not having yet made adjustments - it is about those same people who can barely get through a vr dungeon now - how lulsy that will be when this goes live.
Many of us in end game guilds can figure it out and have help to hand - but my goodness.
I cannot wait to see how people fare with Praxin's trash now - as ZOS new weapon pots will tell you: LOLOL.
I am one of those people that cannot complete most VR Dungeons. Can not. Period. Its simply impossible for me.
Well I am afraid you need a good healer and tank and FAST aoe dmg.
Pretty much anyone from Deviance, 8 Divines and Lost Relic (my NA end game guilds) can clear those - even if they don't run SO and DSA a lot.onlinegamer1 wrote: »Yeah it is not about not having yet made adjustments - it is about those same people who can barely get through a vr dungeon now - how lulsy that will be when this goes live.
Many of us in end game guilds can figure it out and have help to hand - but my goodness.
I cannot wait to see how people fare with Praxin's trash now - as ZOS new weapon pots will tell you: LOLOL.
I am one of those people that cannot complete most VR Dungeons. Can not. Period. Its simply impossible for me.
Oh but hit me up @Islyn in game (NA AD - my EU DC endgame guild Sigma Draconis can too - but my own char is 6 days old and lvl 34 so no help from me there!) and we can see if we can get you through it.
While I appreciate both offers, my point is that its too hard ALREADY (on live) to complete most VR Dungeons, even on VR1 (i.e. 1 VR1 as leader, 3 VR14s, running it at VR1) for most players.
If 1.6 makes it ever harder, then 1.6 is wrong/fail.