Animation Canceling is allowed by ZOS and they encourage it....
As for blockcasting, everyone does it. If you don't, and you die, then you should start.
rogue_gamer32b14_ESO wrote: »
Pancake-Tragedy wrote: »Animation canceling has been acknowledged by ZoS. Eric Wrobel addressed it a few times and seems to like it being in game.
That is why most of the things in game that "increased attacked speed" got changed. All that is left is the weapon trait.
Pancake-Tragedy wrote: »Animation canceling has been acknowledged by ZoS. Eric Wrobel addressed it a few times and seems to like it being in game.
That is why most of the things in game that "increased attacked speed" got changed. All that is left is the weapon trait.
I honestly have no idea why people dislike animation canceling, to me at least, it's because they simply can't do it. Which is understandable... But it's not hard to go find a v5 mob and slap it in the face a few times to practice.
rogue_gamer32b14_ESO wrote: »Pancake-Tragedy wrote: »Animation canceling has been acknowledged by ZoS. Eric Wrobel addressed it a few times and seems to like it being in game.
That is why most of the things in game that "increased attacked speed" got changed. All that is left is the weapon trait.
Funny no one is able to provide any proof....hhmmmm exploit
shadesofkinb14_ESO wrote: »I honestly have no idea why people dislike animation canceling, to me at least, it's because they simply can't do it. Which is understandable... But it's not hard to go find a v5 mob and slap it in the face a few times to practice.
That's how I've learned. I'm not as good at it as some of the guys I roll with, but yeah, I practiced it enough to get the gist and honestly I think it adds to combat, showing a certain skill level.
I honestly have no idea why people dislike animation canceling, to me at least, it's because they simply can't do it. Which is understandable... But it's not hard to go find a v5 mob and slap it in the face a few times to practice.
I honestly have no idea why people dislike animation canceling, to me at least, it's because they simply can't do it. Which is understandable... But it's not hard to go find a v5 mob and slap it in the face a few times to practice.
Honestly though, How are you not doing it?
You click your mouse button and use abilities and it just happens...
You'd have to go out of your way to avoid doing it.
Simply answer these questions:
1) When the Devs scale hard dungeons, do you think they take into account animation cancelling? You bet! Otherwise, it would be too easy.
2) Both my wife and myself are approaching retirement and this is her first MMO. She is just physically unable to do AC. We can't do the top dungeons because we (and our older friends) don't AC. As a result, we lose 30% DPS. Why should an exploit be left in the game when it clearly discriminates against some players? Oh, I know. I should just tell my wife "N00b, l2p".
3) If you think it is not an exploit, how do you explain that there is no documentation of the effect anywhere in the official game? Shouldn't there be a tutorial on how to animation cancel or block cast? If somebody didn't know to research it, how would they know to do it? Is this just for insiders?
The reality is this: the people who go ape-s**t when the idea gets floated to remove these effects are only concerned with losing their advantage over people who don't use them. End. Of. Story
Rescorla_ESO wrote: »I use animation canceling for DPS all the time. Since ZOS has stated its part of the official design of the game you are only shooting yourself in the foot if you don't do it.
I do however think block casting is lame. If you are holding the right mouse button down to perma block then I would be fine with that disabling ability use.
Rescorla_ESO wrote: »I use animation canceling for DPS all the time. Since ZOS has stated its part of the official design of the game you are only shooting yourself in the foot if you don't do it.
I do however think block casting is lame. If you are holding the right mouse button down to perma block then I would be fine with that disabling ability use.
So a tank has to drop block to use a heal?
*Tank drops block for split second to use Green's Dragon Blood, gets one shotted by Mantikora*