A lot of animation changes have been done with 1.6 (some for better, others for worse), but one thing I didnt see a change to is magnum shot.
Currently, on live, when you use magnum shot (a bow skill which knocks back your target and knocks you backward from your target at the same time), your character (and the target) are simply 'pushed' backwards. It almost looks like a rubberbanding/lag effect, rather than an actual combat animation.
I'd like to suggest that your target actually be knocked down, and that your character does either a leap or roll backwards instead of simply being pushed back.
PS4 / NA
M'asad - Khajiit Nightblade - Healer
Pakhet - Khajiit Dragonknight - Tank
Raksha - Khajiit Sorcerer - Stamina DPS
Bastet - Khajiit Templar - Healer
Leonin - Khajiit Warden - Tank