lewis_A_whiteb16_ESO wrote: »Congratulations to the Ebonheart Pact for getting Emperor at 10am EST. Currently AD have 0 groups running. DC Also none. We are at 1 bar and DC are at 1 bar.....EP however are at 3 bars with zerg of 50+ players right now.
Its quite shocking that the last 10 times AD has capped Emp it has been 3 locked bars on every campaign. In comparison to EP who generally cap Emp between 7am-5pm EST (The time everyone works) Most of these players are Americans. Some do live elsewhere in different a timezone.
LonePirate wrote: »lewis_A_whiteb16_ESO wrote: »Congratulations to the Ebonheart Pact for getting Emperor at 10am EST. Currently AD have 0 groups running. DC Also none. We are at 1 bar and DC are at 1 bar.....EP however are at 3 bars with zerg of 50+ players right now.
Its quite shocking that the last 10 times AD has capped Emp it has been 3 locked bars on every campaign. In comparison to EP who generally cap Emp between 7am-5pm EST (The time everyone works) Most of these players are Americans. Some do live elsewhere in different a timezone.
AD crowned an emperor at 5 am EST Monday (February 2) on Thornblade NA. AD was at 3 bars, EP was at 2 bars and DC was at 1 bar at the time. Do you have any other false statements to pass off as fact?
EP crowned an emperor yesterday around 4 pm EST. I don't know what the pop bars were as I was not logged in but both factions are usually at 3 bars or locked by that time of day.
AnteCoyote wrote: »
Guys, people live in different time zones, OK? People have different schedules, ALRIGHT? Don't you know that AD did THIS VERY THING *coughnearlyayearagocough*? Chill out, guys. Honestly. Obviously this is just the time of day they play and there is no organization here at all. It's a total fluke.
But in all seriousness, we'll get it all back during prime time. We always do. It's unfortunate that prime time points don't matter when EP has literally the entire map during low population hours.
Honestly, this will be the 3rd campaign ruled by this kind of strategy. Something needs to be done, whether it be dynamic population caps or scaling every faction's potential points based on the population of the campaign.
Minnesinger wrote: »Enemy at the gates. Not going to draw moral lines here when people are playing videogames. This game or any other game isn´t perfect for teaching morality.
It makes common sense to make it fun though. Maybe EP has fun trolling with the Emp at out gates overkilling some lowbies. Someone said in the zone chat that "these i****s need 12 to kill a squishy nb", which is how the things are when most of the AD/DC is not playing. This is coming to the point when it is extremely hard to motivate players during the quieter hours. Seriously, need to fix the imbalance in PvP.
Darnathian wrote: »You think guilds coordinate to daycap now? Lol. Proof? Thought not. Absurd
Hey no shaming can we get a mod up in here!
Kidding! But congrats EP sort of
AnteCoyote wrote: »Honestly, this will be the 3rd campaign ruled by this kind of strategy. Something needs to be done, whether it be dynamic population caps or scaling every faction's potential points based on the population of the campaign.
lewis_A_whiteb16_ESO wrote: »Minnesinger wrote: »Enemy at the gates. Not going to draw moral lines here when people are playing videogames. This game or any other game isn´t perfect for teaching morality.
It makes common sense to make it fun though. Maybe EP has fun trolling with the Emp at out gates overkilling some lowbies. Someone said in the zone chat that "these i****s need 12 to kill a squishy nb", which is how the things are when most of the AD/DC is not playing. This is coming to the point when it is extremely hard to motivate players during the quieter hours. Seriously, need to fix the imbalance in PvP.
Right now its 1pm EST and there is 50 man zerg at Bloodmayne. 10 Ad present. EP have evrery single keep on the map and no one can do anything. I got a 16 man group together I went to get Fare.....Within 2 minutesi Had 30 EP ontop of me.....Impulse, bat swarm, negate, wall of elements and of course healing springs. There factory line build.
LonePirate wrote: »AnteCoyote wrote: »Honestly, this will be the 3rd campaign ruled by this kind of strategy. Something needs to be done, whether it be dynamic population caps or scaling every faction's potential points based on the population of the campaign.
Actually, all three factions have done something similar at one point on Thornblade since it came into existence last summer. DC routinely daycapped the map after AD had nightcapped it. I am not saying EP is justified for daycapping today due to prior precedents, though. Rather, I am an EP player who has seen everyone do it and I would welcome those changes you suggest.
Darnathian wrote: »alewis_A_whiteb16_ESO wrote: »Minnesinger wrote: »Enemy at the gates. Not going to draw moral lines here when people are playing videogames. This game or any other game isn´t perfect for teaching morality.
It makes common sense to make it fun though. Maybe EP has fun trolling with the Emp at out gates overkilling some lowbies. Someone said in the zone chat that "these i****s need 12 to kill a squishy nb", which is how the things are when most of the AD/DC is not playing. This is coming to the point when it is extremely hard to motivate players during the quieter hours. Seriously, need to fix the imbalance in PvP.
Right now its 1pm EST and there is 50 man zerg at Bloodmayne. 10 Ad present. EP have evrery single keep on the map and no one can do anything. I got a 16 man group together I went to get Fare.....Within 2 minutesi Had 30 EP ontop of me.....Impulse, bat swarm, negte, wall of elements and of course healing springs. There factory line build.
Very insightful comment. It's a group build. Lol. People who say this must be in terrible guilds running around light and heavy attacking and drinking pots up the butt to heal. Lol
Many of the EP groups (not all) that run during the morning who do this capping are not on in evenings. These are the same people who were just crying out in zone that they want to make thorn an EP buff server.
AhPook_Is_Here wrote: »lewis_A_whiteb16_ESO wrote: »AhPook_Is_Here wrote: »Maybe they are underemployed? Retired, disabled, trisomy 21? Maybe the whole faction is trisomy 21 and you are losing to a faction of down syndrome kids? Maybe they are keeping america safe bombing the terrorists on the other side of the world from Las Vegas at night?
I guess at night when whatever they do happens you can take it all back, healing springs and all.
There are many players who play this game who are disabled/retired and can all day every day play this game. I am friends with some players like this. But the statistical improbability of EP having 400% more disabled and retired players is ridiculous.
However, the more likely facts are that different factions have different populations on different days at different times. This leads to a map that is not static and gives the other factions things to do later once one is over extended.
Darnathian wrote: »You think guilds coordinate to daycap now? Lol. Proof? Thought not. Absurd
I presented your idea to Gina months ago in a meeting with ZoS. Issue is then people wont be able to play and once factions start logging it could be virtually impossible to actually get into cyrodiil.
At this point it doesn't matter, and faction score is somewhat of a false victory. The real victory is wiping these EP baddies.
lewis_A_whiteb16_ESO wrote: »Many of the EP groups (not all) that run during the morning who do this capping are not on in evenings. These are the same people who were just crying out in zone that they want to make thorn an EP buff server.
OMG YOU KIDDDNG ME??! If I could name players on here right now I could name 30+ EP players who will be online in 12 hours time! Omg this is the most amazingly funny thing I have heard all day.