gendarkb16_ESO wrote: »well my bad... i read the topic saying that there is a video proving tanks can't tank so I thought the one in the video was the tank
Anyways how much stamina had the tank? he had champion points in block or stamina regen ¿? they said that if you wanted to be a tank in 1,6 you had to build for it, also i am pretty sure that now some pulls aren't just meant for just tankblocking.
You again and your isolated encounter with a supposed player who could block you and your mates forever in PvP... if that is really what happened (as you mentioned in the other post) it can only be a bug, so I suggest you report it instead of posting incoherences when a fully geared tank runs out of stamina in 4 seconds by blocking 2 or 3 mobs.sabresandiego_ESO wrote: »If anything blocking should cost even more. There are people in 1.6 that can hold block forever and never run out of stamina.
gendarkb16_ESO wrote: »Anyways how much stamina had the tank? he had champion points in block or stamina regen ¿? they said that if you wanted to be a tank in 1,6 you had to build for it, also i am pretty sure that now some pulls aren't just meant for just tankblocking.
I lol'd. Ran EH yesterday - got 1st 2 bosses down before I had to log, but OMG! The trash and mini boss after dark root? WHAM. They hit hard. I have never ever died to that, since or before Vet scaling, and I am using my own gear! (I was healing) I cannot imagine how much more we would have died if I was using a gimplate.
Yeah.. it's pretty nasty! Of course Light Armor is super squishy now, but some of these things can smack a tank down fast as well..
These are the numbers we've been looking for. I had already figured that the minimum Health for DPS/Healers would be 20-22K (which would work for Vet Dungeons it seems) but it's looking more like 24-25K for trials is gonna be the low end. That's going to be difficult for DPS/Healers to achieve and also get a respectable Stamina/Magicka pool in which to do their jobs with. My DPS/Healing specs have ~21K Health and ~24K Magicka, both reasonable and my DPS is on par with what others are reporting. However, if I have to drop 3K Magicka just to get enough Health not to be 1-shot by a standard mechanic in Trials that will change things. I should note I have ~2750 Health on Live with both DPS/Healing gear (without Cyro buff) so I'm already in the range of acceptable Health for Trials.DeathDealer19 wrote: »The atronach boss in AA for example is hitting people for 22-23k. Bogdan in vet EH, hits for 18k when he does his jump stomp to clear fire. As a healer im okay throwing all attributes into health and glyphing for magicka but tanks are having a hard time right now having the health they need to tank and having a stamina pool that isn't gone after a single taunt.