snipeopsub17_ESO wrote: »Tried this on PTS and still find stamina builds under par. The class skills were fine the way they were. The problem is that block, sprint, roll dodge and stealth are tied in with the stamina bar. The fix is a 3rd bar which scales off of stamina/stamina regen (adrenaline bar) and gives a reason to wear medium armor. The adrenaline bar would solely be for blocking, roll dodge, sprinting and sneaking. This would allow stamina builds to compete with magicka builds. Magicka builds would excel at spells and magicka regen but would be limited in the adrenaline skills in comparison to medium armor/stam builds. This would also address block casting to a certain extent.
I'm doing just fine with Dk with stamina build wearing heavy armor. No way the game is going to let you stack all points in health any more you going to have to divide them with stamina. Lots of champion points in stamina reductions and boost though.
snipeopsub17_ESO wrote: »Tried this on PTS and still find stamina builds under par. The class skills were fine the way they were. The problem is that block, sprint, roll dodge and stealth are tied in with the stamina bar. The fix is a 3rd bar which scales off of stamina/stamina regen (adrenaline bar) and gives a reason to wear medium armor. The adrenaline bar would solely be for blocking, roll dodge, sprinting and sneaking. This would allow stamina builds to compete with magicka builds. Magicka builds would excel at spells and magicka regen but would be limited in the adrenaline skills in comparison to medium armor/stam builds. This would also address block casting to a certain extent.
colinburke85 wrote: »It's an Elder Scrolls game. Correct me if i am wrong, but i don't believe there were dodge/roll Bars. Everything was always tied in to stamina. Quite certain they will not want to change how the resource of the series because of the issue. Which by the way, i believe stamina builds are still lacking in ways in terms of resource management. I believe DKs still don't have a good way to do a stamina build.
Only thing i can think is to reduce the cost of abilities to make up for it.
snipeopsub17_ESO wrote: »Tried this on PTS and still find stamina builds under par. The class skills were fine the way they were. The problem is that block, sprint, roll dodge and stealth are tied in with the stamina bar. The fix is a 3rd bar which scales off of stamina/stamina regen (adrenaline bar) and gives a reason to wear medium armor. The adrenaline bar would solely be for blocking, roll dodge, sprinting and sneaking. This would allow stamina builds to compete with magicka builds. Magicka builds would excel at spells and magicka regen but would be limited in the adrenaline skills in comparison to medium armor/stam builds. This would also address block casting to a certain extent.
Desdemonte wrote: »
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
snipeopsub17_ESO wrote: »Tried this on PTS and still find stamina builds under par. The class skills were fine the way they were. The problem is that block, sprint, roll dodge and stealth are tied in with the stamina bar. The fix is a 3rd bar which scales off of stamina/stamina regen (adrenaline bar) and gives a reason to wear medium armor. The adrenaline bar would solely be for blocking, roll dodge, sprinting and sneaking. This would allow stamina builds to compete with magicka builds. Magicka builds would excel at spells and magicka regen but would be limited in the adrenaline skills in comparison to medium armor/stam builds. This would also address block casting to a certain extent.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Pirhana7_ESO wrote: »You might need to try changing your armor and stats.... or realize everything was changed in general and offense is just less effective for everyone. I ran a stamina build NB and did much better than anything i did on the live server. I never came close to running out of stamina with 25,000 stamin and 1100 regian.
You also have to remember the further you go in the Champion system the stronger you will get with everything. In 2 or 3 months your character will gain ALOT.