I am sure people will want to know this so here goes... First up THE MAGE....
Mage - The Apprentice - Increase Magicka and Empowers your spells
Level Buffs
Arcane Well (120) = Gives you a 20% chance when you kill an enemy of opening an arcane well which restores 1643 Magicka to you and any allies within 2.5 metres of the enemy
Foresight (75) = Reduces the Magicka cost of your next spell by 80% after you drink a potion
Spell Precision (30) = Increases your spell critical rating by 12%
Vengeance (10) = Guarantees your next spell will be a critical hit after block three spells
Buff Choices (add more points to increase strength of buff)
Blessed = Increase the effectiveness of any healing you initiate by 1%
Elfborn = Increase your spell critical damage and healing by 1%
Spell Erosion = Increase the amount of spell resistance your spells ignore by 1%
Elemental Expert = Increases your flame, frost and shock damage by 1%
Mage - The Atronach - boost magicka and train your skills at arms
Level Buffs
Butcher (120) = Light and Heavy weapon attacks deal 5% extra damage to targets below 25%
Tactician (75) = Sets enemies off balance when you successfully roll dodge to avoid their attack.
Riposte (30) = Returns 20 damage to the attacker when you block a melee attack
Retaliation (10) = Increase the damage of your next physical attack by 30% after blocking a heavy attack
Buff Choices (add more points to increase strength of buff)
Staff Expert = Increase the damage of your light and heavy attacks with destruction and restoration staves by 1%
Blade Expert = Increase the damage of your light and heavy attacks with daggers, swords and two handed swords by 1%
Bow Experts = Increase the damage of your light and heavy attacks with bows by 1%
Heavy Weapons Experts = Increase the damage of your light and heavy attacks with maces and axes by 1%
Mage - The Ritual - grants magicka and makes attacks more precise
Level Buffs
Last Stand (120) = Grants Major heroism when you fall below 20% health, increasing your ultimate gain by 3 every 1.6 seconds. Can only occur once every 30 seconds.
Exploiter (75) = Increases you damage against off balance enemies by 10%
Perfect Strike (30) = Increase your weapon critical rating by 12%
Opportunistic (10) = Increase the damage of your next physical attack by 50% after you interrupt a target
Buff Choices (add more points to increase strength of buff)
Mighty = Increases your physical damage by 1%
Piercing = Increases the amount of armour your physical attacks ignore by 1%
Precise Strikes = Increases the critical damage of your physical attacks by 1%
Thaumaturge = Increase your damage with poison, disease and magic by 1%
Edited by jdroebuckb16_ESO on 27 January 2015 23:41 "Home is where the heart is but the stars are made of platinum"