Don't have one ability on both bars - except if you need it to keep that ability 'up'. Like Magelight or Siphoning Attacks. Once you use Momentum, you get the buff whether you're on that bar or not until it runs out.What kind of hotbar setups are you guys running? I use 2h on both weapon slots. First bar is surprise attack, wrecking blow, reverse slice, shadowy disguise, and Reaper's Mark (will be replacing that with momentum when I get it). Second bar is setup for AoE situations, with twisting path, Brawler, reverse slice, Power extraction, and Siphoning strikes (again, to be replaced with momentum).
Unless you plan on taking out your foes in 5 seconds, dont use reapers mark with a melee weapon. It will get you killed a lot faster.
Unless you plan on taking out your foes in 5 seconds, dont use reapers mark with a melee weapon. It will get you killed a lot faster.
I dont typically use reaper's mark until a target is almost dead (when I'm fighting several) so I get the big heal from it. It's my go to healing ability right now, hopefully rally will be able to replace it as such.
I'll replace reverse slash on my first bar with impale, right now I'm keeping it there just so that it levels up more quickly. Most of my 2h skills are pretty low rank because I was using dual wield up until recently.
Any opinions on power extraction vs sap essence? Power extraction gives a much higher damage boost (11% per target with 9 targets max for +99% damage VS 6% per target with 6 targets max for +36% damage), but sap has the heal component. Have they done any changes to the weapon damage cap? If I wont be hitting the cap, I think it'd be better to keep power extraction with momentum for +119% damage in aoe situtations.
Also, what's everyone's preference on which type of 2hander to use? I saw that they changed heavy weapons so 2h mauls give +20% armor penetration now. It seems like that might be better than the +5% damage from 2h swords. I'm in the process of researching traits for mauls so i can keep my set bonuses if I switch, but is the armor pen really worth it?
Another thing, in PvP does anyone use wrecking blow, or do you replace it with another primary attack?
Is cleave a good primary attack to rely on for AoE situations? As a nightblade would the brawler morph's survivability bonus be better than carve's extra ultimate generation (for spamming veil of blades)?
Would dawnbreaker's +10% passive damage bonus be worth slotting it over veil of blades or soul tether?