redspecter23 wrote: »To the OP, leave your pvp concerns to the pvp section. Unbalanced in pvp does not mean it needs to be removed from pve. I haven't heard a single report of impulse in pve leading to lost subs.
Surfinginhawaii wrote: »They already cut down its radius, stop the nerfing.
Surfinginhawaii wrote: »They already cut down its radius, stop the nerfing.
Don't forget that they also reduced the number of enemies it hits. Which threw off PvE normal dungeons that rock 10+ trash mobs per trash pull...
Way to go PvP. Crying like a bunch of babies and claiming everyone is doing something EXCEPT your faction? Get over yourself. Every faction does it. I've watched every faction zerg and spam Impulse. You don't like it? Then you should have considered that before you started crying about other elements.
On that note, why don't you just use your spell wards and let them run out of Magicka? Or, and this is crazy, maybe use a healer and heal through it?
Know what I do to AD zergs? Kill them. Cause they suck at zerging, as much as they do it I'm surprised.
Remove it. Mitigate the damage now or watch the game fall.
The pulse spam group of EP is trashing your game while you sit idly by.
Impulse is not an very impressive AoE effect that is unless you are underleveled trash mob. Main benefit is how fast it build ultimate.
Are you trash mob?