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Werewolf and 2h bugs? Please help.

WhiskyBob
WhiskyBob
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I have a few questions:

1. Forceful is supposed to deal splash damage. When im in my humanoid form it does not. Neither heavy attacks nor light attacks. But when im in werewolf form heavy attacks actually deal splash damage. I dont get it?

2. Advancing Yokeda set not working on light attacks in WW form but works with heavy for some reason. Is that intentional?

3. Even tho I have "battle rush" stamina recovery does not change after killing an enemy neither in normal nor werewolf form.

4. Follow up - didnt change damage. Did few fully charged attacks, all of them dealing steady 442 damage single target. Both in werewolf and humanoid.

5. Weapon enchantment is working only on heavy attacks in WW form

Is it possible that it is THAT broken? Or am I missing something.
I have tested theese issues many times on vet4 zombies.
Tests included relogging and weapon changing.

I must say this is kinda confusing.

Any answers possible @ZOS_JessicaFolsom ?
Edited by WhiskyBob on 9 December 2014 10:14
  • danno8
    danno8
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    While I can't confirm if they are broken while being a werewolf I can at least say that they all work for me when I did some quick tests on my non-werewolf stamina build.

    I was strongly considering going WW, but after seeing this it is giving me pause.

    edit: except for teh Youkuda set which I can not test.
    Edited by danno8 on 9 December 2014 19:50
  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    Weapon passives do not work when you turn into a werewolf. I strongly suspect it might be related to the fact the transformation changes the user condition check when using abilities. So technicaly you are not using Two-Handed weapons as a condition anymore but rather the Werewolf condition. So every passive and abilities related to the previous weapon condition are not applied anymore.

    Look at it like a 3rd weaponset with its own abilities and passives when you switch bar.
    Edited by Brasseurfb16_ESO on 10 December 2014 22:26
  • WhiskyBob
    WhiskyBob
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    Weapon passives do not work when you turn into a werewolf. I strongly suspect it might be related to the fact the transformation changes the user condition check when using abilities. So technicaly you are not using Two-Handed weapons as a condition anymore but rather the Werewolf condition. So every passive and abilities related to the previous weapon condition are not applied anymore.

    Look at it like a 3rd weaponset with its own abilities and passives when you switch bar.

    If they don't work why i get splash damage on heavy attacks?

  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    WhiskyBob wrote: »
    Weapon passives do not work when you turn into a werewolf. I strongly suspect it might be related to the fact the transformation changes the user condition check when using abilities. So technicaly you are not using Two-Handed weapons as a condition anymore but rather the Werewolf condition. So every passive and abilities related to the previous weapon condition are not applied anymore.

    Look at it like a 3rd weaponset with its own abilities and passives when you switch bar.

    If they don't work why i get splash damage on heavy attacks?

    Because WWs heavy attacks now deal damage in a cone rather than a single target no matter if you carry a Two-Handed weapon or not.
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    WhiskyBob wrote: »
    I have a few questions:

    1. Forceful is supposed to deal splash damage. When im in my humanoid form it does not. Neither heavy attacks nor light attacks. But when im in werewolf form heavy attacks actually deal splash damage. I dont get it?

    2. Advancing Yokeda set not working on light attacks in WW form but works with heavy for some reason. Is that intentional?

    3. Even tho I have "battle rush" stamina recovery does not change after killing an enemy neither in normal nor werewolf form.

    4. Follow up - didnt change damage. Did few fully charged attacks, all of them dealing steady 442 damage single target. Both in werewolf and humanoid.

    5. Weapon enchantment is working only on heavy attacks in WW form

    Is it possible that it is THAT broken? Or am I missing something.
    I have tested theese issues many times on vet4 zombies.
    Tests included relogging and weapon changing.

    I must say this is kinda confusing.

    Any answers possible @ZOS_JessicaFolsom ?

    90% of that is because all non WW abilitys and passives are disabled while in WW form. that includes Forceful, Followup, and Battle Rush.. you have none of those passives while in WW form.

    I dont know why Forceful was acting like that, but Follow Up was working for me last time i checked.
    Edited by Hypertionb14_ESO on 13 December 2014 17:31
    I play every class in every situation. I love them all.
  • WhiskyBob
    WhiskyBob
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    What about weapon enchantments and Yokeda bonus working only on heavy attacks. Also if passives are turned off why wielding double daggers buffs my crit rating even in WW form?
    Edited by WhiskyBob on 13 December 2014 21:31
  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    WhiskyBob wrote: »
    I have a few questions:

    1. Forceful is supposed to deal splash damage. When im in my humanoid form it does not. Neither heavy attacks nor light attacks. But when im in werewolf form heavy attacks actually deal splash damage. I dont get it?

    2. Advancing Yokeda set not working on light attacks in WW form but works with heavy for some reason. Is that intentional?

    3. Even tho I have "battle rush" stamina recovery does not change after killing an enemy neither in normal nor werewolf form.

    4. Follow up - didnt change damage. Did few fully charged attacks, all of them dealing steady 442 damage single target. Both in werewolf and humanoid.

    5. Weapon enchantment is working only on heavy attacks in WW form

    Is it possible that it is THAT broken? Or am I missing something.
    I have tested theese issues many times on vet4 zombies.
    Tests included relogging and weapon changing.

    I must say this is kinda confusing.

    Any answers possible @ZOS_JessicaFolsom ?

    90% of that is because all non WW abilitys and passives are disabled while in WW form. that includes Forceful, Followup, and Battle Rush.. you have none of those passives while in WW form.

    I dont know why Forceful was acting like that, but Follow Up was working for me last time i checked.

    There is some kind of bug that disable your weapon passives when you turn from WW back into humanoid form. Switching weapons or changing instance enable your passives again.
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