AsweetRoll wrote: »I think stamina builds are considered "weaker" mainly for this reason, the fact some stamina sets are weaker than magika ones, and stamina can be harder to sustain than magika since you use stamina to block/dodge/CC break and so on. So I ask should they be blockable?
AsweetRoll wrote: »I think stamina builds are considered "weaker" mainly for this reason, the fact some stamina sets are weaker than magika ones, and stamina can be harder to sustain than magika since you use stamina to block/dodge/CC break and so on. So I ask should they be blockable?
LOLOL
Yeah.. you're swinging your sword in an arc, and I raise my shield to block and it still hits me? If that were the case, it would be very very very very very very stupid.
If you're blocking, and someone swings a sword at you, you should block it, regardless of AoE or no.
AsweetRoll wrote: »I think stamina builds are considered "weaker" mainly for this reason, the fact some stamina sets are weaker than magika ones, and stamina can be harder to sustain than magika since you use stamina to block/dodge/CC break and so on. So I ask should they be blockable?
LOLOL
Yeah.. you're swinging your sword in an arc, and I raise my shield to block and it still hits me? If that were the case, it would be very very very very very very stupid.
If you're blocking, and someone swings a sword at you, you should block it, regardless of AoE or no.
If you haven't noticed this is a game set in a fictional world, realism is not exactly what it is aiming for considering that there are elvs and magic. It's balance, stamina AoE should be at least comparable to magika AoE.AsweetRoll wrote: »I think stamina builds are considered "weaker" mainly for this reason, the fact some stamina sets are weaker than magika ones, and stamina can be harder to sustain than magika since you use stamina to block/dodge/CC break and so on. So I ask should they be blockable?
LOLOL
Yeah.. you're swinging your sword in an arc, and I raise my shield to block and it still hits me? If that were the case, it would be very very very very very very stupid.
If you're blocking, and someone swings a sword at you, you should block it, regardless of AoE or no.
We need over 4k of views/10 pages of comments(--> according to this "event" http://forums.elderscrollsonline.com/discussion/141706/reflective-scales-needs-nerf#latest) for this issue to be in ZOS eye..
so all dw/2h unite., our voice needs to be louder
AsweetRoll wrote: »I think stamina builds are considered "weaker" mainly for this reason, the fact some stamina sets are weaker than magika ones, and stamina can be harder to sustain than magika since you use stamina to block/dodge/CC break and so on. So I ask should they be blockable?
LOLOL
Yeah.. you're swinging your sword in an arc, and I raise my shield to block and it still hits me? If that were the case, it would be very very very very very very stupid.
If you're blocking, and someone swings a sword at you, you should block it, regardless of AoE or no.
OrphanHelgen wrote: »
Yolokin_Swagonborn wrote: »Another issue that is similar is the range/melee disparity of heavy attacks. I can heavy attack with a staff as much as I like while someone is blocking and drain their stamina. But if I heavy attack with a melee weapon I get stunned?
eventide03b14a_ESO wrote: »Maybe blocking stamina based attacks should cost stamina and blocking magicka attacks should cost magicka.
Well what if by default you couldn't block magicka attacks but had to take a passive in the mage's guild tree that granted you the ability to blocks spells but cost magicka?Rune_Relic wrote: »eventide03b14a_ESO wrote: »Maybe blocking stamina based attacks should cost stamina and blocking magicka attacks should cost magicka.
And what about applying that to magical shields too then ?
eventide03b14a_ESO wrote: »Well what if by default you couldn't block magicka attacks but had to take a passive in the mage's guild tree that granted you the ability to blocks spells but cost magicka?Rune_Relic wrote: »eventide03b14a_ESO wrote: »Maybe blocking stamina based attacks should cost stamina and blocking magicka attacks should cost magicka.
And what about applying that to magical shields too then ?
I'm pretty sure you couldn't block magic attacks in any other TES game unless you used a ward spell or had Spellbreaker.
It's funny that the fighter's guild tree has all these great passives that work all the time but mage's guild passives kind of suck unless you are actually casting offensive mage's guild spells.
This is tackling the problem from the wrong end.
The problem is not that magicka is better than stamina because playing in a world where everyone blocks at all times, unblockable attacks rule.
The problem is that we are playing in a world everyone blocks at all times in the firstplace. Get rid of that instead.
danno816_ESO wrote: »1. Stamina builds can barely use their "class" skills
2. Stamina builds share a resource with block, sprint and break free
3. Stamina builds AoE are blockable
danno816_ESO wrote: »1. Stamina builds can barely use their "class" skills
2. Stamina builds share a resource with block, sprint and break free
3. Stamina builds AoE are blockable
1 is not that bad, you just have to stick to class skills which are supporting in nature, not DPS-ing. If you limit your class skills to things like long-lasting buffs(razor armor, cinder storm), effects you do not need to use often(ambush), or those that are very cheap(unstable flame) then you can function even as a stamina build.
2 is not that bad either but you need to spec around it. My NB has overcapped both stamina pool and regen, wears arena medium armor, and uses stamina cost reduction enchants. On top of that, redguard. Typically i only run out of stamina when i am spamming caltrops on an enemy zerg over and over (and even then it quickly refills thanks to adrenaline rush)
3 is a problem, but as i said, i believe the problem is less in stam builds being blockable and more in everyone blocking at all times.