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SORCERERS OVERPOWERED!

cosmoplayer
Is it my impression or the sorcerer skills are overpowered compared to the other classes?

i mean skill like CRISTAL FRAGMENT AND MAGE FURIES, will be better avaible later on game. insted i got those two abilities just few step out of the prison, and at 30 level, i still destroy every thing in front of me.
reading around, people say thet summoning is not good, instead i will be able to kill ALONE any single boss: 2 summons plus an atronach is a quite good destructive power; the other classes must to all the job alone. also the passives are great. with NB and DK i always found dead (alone), and with templar i will be able to survive running away.
Newbie on eso i've started with DK, becouse of suggestions, but i will say if you are a beginner, keep a sorcer and put all 3 skill point in the classes early in the prison.
with this 3 skill you could kill almost every thing!
then morph:
- Dark Magic: Crystal Shard > Crystal Fragments
- Daedric Summoning: Unstable Familiar > Unstable Clannfear
- Mages' Fury > Endless Fury
whith 6 skill point you almost kill every single opponent you find.

at the single class rank 12 you keep the ultimate:
-1. Summon Storm Atronach > Greater Storm Atronach
- 2. Overload > Energy Overload
- 3. Negate Magic > Absorption Field

you don't need any weapons skill line, becouse you have the most powerfull range destructive skills of the game.
you almost have the most destructive power using the Energy Overload instead of any weapon, but if i will suggest one, go for 1h and shield (very powerfull resource optimization).

- one hand and shield: Low Slash > Deep Slash

-total 10 skill point.

staff are almost fine in some situation, but you don't reaaly need to kill opponents: if you choose staff, than the restoration skill line open a new window. the destruction staff is a waste of skill poinnts in the beginning, and probabily at the veteran rank too (this for sorcerer only)
what i discover is that i put all the next skill points into weapon classes, just to levelling for future. armor 4 light , 2 medium. 1 heavy, for levelling properly.
may be at veteran rank i could play a battle mage 5 heavy 2 light

if you waste your time to read this papyrus, than yoy'll knoe that the other classes are really underpowered compared to the sorcer one.

i will say DK and templar are almost a good alternative, but for beginner, the mage is the best (the daedric summoning skill line also offer a really good healt option).

my hope is that in the future the dragonknight class, that i love (very powerfull), will have the same bonus like the sorcerer one.


  • BugCollector
    BugCollector
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    Not sure if serious or...

    Sorcerers are, together with Templars, the weakest class in the game.
    May knowledge guide you to enlightenment
  • TheLaw
    TheLaw
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    Are you joking? Judging by your poor grammar and sentence structure, you are. Just in case you're not...I have a V14 DK, NB and Sorc. I love my sorc and play her the most, but she is easily the weakest class of the three I play.
    Edited by TheLaw on 15 November 2014 20:47
    -= Shahrzad the Great |Sorc| =-
  • Pyatra
    Pyatra
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    He is talking about non-Vet, the right 3-4 skills out of any class can turn non-vet into cake.
    Edited by Pyatra on 15 November 2014 21:32
  • MikeMoss
    MikeMoss
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    I've played a sorcerer all the way up, and found very little that I couldn't do alone.

    In some cases where the boss is very hard to kill, the healing staff lets me survive long enough to wear them down.

    In other cases destruction is the way to go, it depends on the foe, but there's no question that stacking healing with attack skills that also heal you can keep you alive for a long time.

    Add to that going into defense mode and I can usually regain health even when directly under attack from multiple bad guys.

    I switch back and forth between light and heavy armor, depending on the situation as well, light armor gives me fast magic recovery and more healing.

    Heavy armor cuts the amount of damage I take so I can last longer using only attacks that heal me.

    I alway use all light or all heavy armor, I don't mix them, I want to take advantage of all the armor buffs by having a matching set.

    With heavy armor I only train up those skills that benefit non melee skills.
    With light armor I train everything.

    .
  • AlexDougherty
    AlexDougherty
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    Is it my impression or the sorcerer skills are overpowered compared to the other classes?

    What???

    You have to be Joking, Sorcerors have to be the weakest DPSers in the game, they have familiars to keep them alive, but they are not strong.

    I enjoy all the classes, but Sorcs are not the strongest.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • xChewtoyx
    xChewtoyx
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    Sorceror is a joke of a DPS. VR14 and I have one sorceror skill on my main bar.
    Edited by xChewtoyx on 16 November 2014 14:17
  • cosmoplayer
    Veteran is aggressive in battle, not need to do in the forum too.
    english is not my language, but for sure is better than your italian :)

    say that if you read the post, i'm talking about impression, early in the game,
    where with 4 skill point you have a range combo cristal shard + mages fury that destroy every thing in your way.

    with my DK i always have hard time soloing around against bosses.
    but as i say i'm still newbie in eso (2 month), probabily at veteran rank i will change my mind. will see.

    thanks for reply
  • TheLaw
    TheLaw
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    Veteran is aggressive in battle, not need to do in the forum too.
    english is not my language, but for sure is better than your italian :)

    say that if you read the post, i'm talking about impression, early in the game,
    where with 4 skill point you have a range combo cristal shard + mages fury that destroy every thing in your way.

    with my DK i always have hard time soloing around against bosses.
    but as i say i'm still newbie in eso (2 month), probabily at veteran rank i will change my mind. will see.

    thanks for reply

    Just wait until you get into veteran PvP and PVE. It changes everything. Every class is OP vs PVE in non-vet levels.

    -= Shahrzad the Great |Sorc| =-
  • Cody
    Cody
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    ever since the infinite shield stacking was stopped, sorcerers have become possibly the weakest class in the game. All they have going for them is crystal frags and bolt escape, along with their finisher.

    NBs, templars, and DKs are a bit more powerful now. Templars have better heals, NBs do more damage, and DKs have all of that combined.\\if any class needs nerfing, i think it should be the DK, but the sorcerer is not the OP class anymore. That was during the first month or two of release.

    Edited by Cody on 17 November 2014 01:38
  • cosmoplayer
    2 month ago, when i start to play eso, i choose DK and play for long time with it.
    then, boring of dieing, i start another play game, with a mage.
    it could be possible that i have a bug on my character that make him almost unkillable.
    i study the sorc class a bit, and with the skill that i've choose, i got on my nord mage 35 level:
    - free magika regen on kill over an alredy overpowered regen class + light armor
    - 30+20 health regen (on combat) and a personal healer (summon matriarch) and an unbelievable free health regen on critical strike (critical surge)
    - a lot of stamina regen and low cost abilities (medium armor and 1H & shield)
    - channeling stamina for healt and magika (this is craziness)
    - 2 summons plus the atronach, that i use to kill alone every bosses, a personal group that work all the time.
    - free or very low cost of ultimate.
    - Negate magic plus shattering prison and a lot od mage furies and cfrag.

    you talk about DPS, that i don't really know much about, but my mage have a magika pool that can kill and survive very easily on pve. i really think i have a bug.

    instead of lol me, please post me your build of dk, nb and templar, so i can have an idea why with the sorc i still kill every form of tamriel life, but with my dk is not so easy. with my nb (that i left at level 10) i ive up, becouse i died in every single bosss or easy dolmen .

    you can still laf of me, but the reality is that the sorc is the only class let me survive and kill every thing really easily.

    35 level nord mage: eso become a joke.
  • Tonturri
    Tonturri
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    - 2 summons plus the atronach, that i use to kill alone every bosses, a personal group that work all the time.
    One of those is an ultimate. The other two, you will probably stop using very soon (I dropped all pets around 40ish). While leveling, my DK is going at about the same rate through mobs as my sorc did (low level anyway). Also, you've now given up 4 skill slots for two abilities.
    - 30+20 health regen (on combat) and a personal healer (summon matriarch) and an unbelievable free health regen on critical strike (critical surge)
    Last I checked (and it may have changed by now, I don't know), but the Twilight Matriarch heal is extremely unreliable. Also, using that pet, you've now lost two ability slots instead of one.
    - free or very low cost of ultimate.
    200something for negate and Storm Atronach, 94-ish for the storm calling ultimate. My templar has a 75 cost ultimate that I'd trade Overpower(?) for in a heartbeat.
    - channeling stamina for healt and magika (this is craziness)
    It sucks away stamina for that. Plus, it's channeled - can be interrupted, you can't move while casting it (unless you morph it). Meanwhile, my DK spams Burning Embers then walks away? Why? Because It heals, does damage and doesn't keep me from moving. It even can slow the target (passive ability).
    - free magika regen on kill over an alredy overpowered regen class + light armor
    Take a look at the destro staff final passive, the NB I think it was assassination passive? Look at them! Sorc isn't alone in that passive. Also, DK's Inferno ability - it can be morphed to give back magicka when you kill something.
    a lot of stamina regen and low cost abilities (medium armor and 1H & shield)
    That is correct, wearing stamina armor decreases the cost of stamina abilities. There is also a passive in the 1H/shield line that decreases the cost of 1h/shield abilities. I don't see how this relates at all to sorcerer specifically...are other classes unable to wear medium armor and use shields?
    Negate magic plus shattering prison and a lot od mage furies and cfrag.
    I don't even know what you're trying to say here, but I'll try.

    Crystal fragments - cast time, morphed for aoe damage or 35% chance to be instant cast. Even instant, the animation is so damn slow...Ugh. It's sorta useful though. Non morphed, I never used it. As for Negate magic - that's an ultimate. What's wrong with it? It's basically an AoE stun that does no damage. Shattering prison - cost a crapton of magicka. I never used this while leveling. I'm not seeing the problem - we have slows that can deal damage?

    I think you're just playing DK wrong. Once I got Searing Strike - > Burning Embers, everything was a joke. My DK is a s/shield bosmer.
    you can still laf of me, but the reality is that the sorc is the only class let me survive and kill every thing really easily.
    Maybe because you can just play a sorcerer better than a DK?

    Feel free to tell me if I didn't address something, on my laptop and the post got somewhat scraggly in organization :)
    Edited by Tonturri on 17 November 2014 16:35
  • AlexDougherty
    AlexDougherty
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    2 month ago, when i start to play eso, i choose DK and play for long time with it.
    then, boring of dieing, i start another play game, with a mage.
    it could be possible that i have a bug on my character that make him almost unkillable.
    i study the sorc class a bit, and with the skill that i've choose, i got on my nord mage 35 level:
    - free magika regen on kill over an alredy overpowered regen class + light armor
    - 30+20 health regen (on combat) and a personal healer (summon matriarch) and an unbelievable free health regen on critical strike (critical surge)
    - a lot of stamina regen and low cost abilities (medium armor and 1H & shield)
    - channeling stamina for healt and magika (this is craziness)
    - 2 summons plus the atronach, that i use to kill alone every bosses, a personal group that work all the time.
    - free or very low cost of ultimate.
    - Negate magic plus shattering prison and a lot od mage furies and cfrag.

    you talk about DPS, that i don't really know much about, but my mage have a magika pool that can kill and survive very easily on pve. i really think i have a bug.

    instead of lol me, please post me your build of dk, nb and templar, so i can have an idea why with the sorc i still kill every form of tamriel life, but with my dk is not so easy. with my nb (that i left at level 10) i ive up, becouse i died in every single bosss or easy dolmen .

    you can still laf of me, but the reality is that the sorc is the only class let me survive and kill every thing really easily.

    35 level nord mage: eso become a joke.

    Two words; Molag Bal. This one is ridiculously hard for Sorcs (not gone against him with Nightblade yet, so might be worse to come for me), your spells do virtually no damage, staffs do less still, and if you have no points in other weapons then they are useless too.

    The Summons get less useful in Coldharbour, although they aren't too bad for VR1, and Storm Attronach is an Ultimate, so can only be compared to other ultimates.

    Once you hit VR level it gets harder against mobs, and I fear my summons will soon be useless. Magicka will go away faster without Clanfear to keep mobs away, and you will need to consider a few pieces of Heavy Armour (might not do it, but you will need to think about it).
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • cosmoplayer
    for armor i'm wearing (for levelling) 4 light, 2 medium, 1 heavy:
    warlock: shoulder (infused), robe(infused), neck, 2 ring (full set: low at 20, but improved purple both ench magika and clothing)
    seducer: waist (exploring) & hand (exploring) light, foot (exploring) medium , legs heavy (training) + all weapon that i use flamed (full set seducer)
    mage's gift: head (exploring) medium, shield (exploring) medium.
    i'm waiting rank to use willows set.

    in hard situation i use negate magic + shattering prison or rune prison, so i block almost all spawn, then i finish with cfrag and mage fury, that regen my magika constantly. this way i control easily the fight, but most of the time the matriarch + cfrag + mage fury is in half, with few deep slash on the leg too.

    you probabily right, i wrong to use my dk, and i really want to start another one, becouse the one i've play was the first char, and i make lot of mistake learning the game foundation. dk will be my play style, the way i like, not the nightblade (i don't like hiding). may be also a templar i will like to play more later on.

    thank you for reply, most appreciates.
  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    Two words; Molag Bal. This one is ridiculously hard for Sorcs (not gone against him with Nightblade yet, so might be worse to come for me), your spells do virtually no damage, staffs do less still, and if you have no points in other weapons then they are useless too.

    The Summons get less useful in Coldharbour, although they aren't too bad for VR1, and Storm Attronach is an Ultimate, so can only be compared to other ultimates.

    Once you hit VR level it gets harder against mobs, and I fear my summons will soon be useless. Magicka will go away faster without Clanfear to keep mobs away, and you will need to consider a few pieces of Heavy Armour (might not do it, but you will need to think about it).

    Nah, if you have any decent critical chance + critical surge you should be fine for Molag Bal's fight.

    Also if you realy like the summons you might want to switch the Clanfear for the Volatile Familiar. It is a bit less tanky but you can use it like a bomb when you send it back to Oblivion and it does shock damage, so it will sometimes reduces the damage output from ennemies by a bit.

    If you like using both Familiars, using Conjured Ward helps a lot at keeping the Twilight Matriarch alive but it also means you have to invest at least 3 Deadric summoning skills on a single bar, leaving no room for utility if you slot your remaining Dps skills.

    Finaly, there are 2 very interesting sets you can equip as a summoner :
    - Necropotence can be easely found in VR10 areas and the magicka you get from that set alone is insane and is clearly best used to support your Volatile Familiar.
    - Seducer is also a nice set, because the cost reduction will further reduce the huge cost of your summons and it allows comparatively to recover more magicka with Rebate + Light Armour passive when summoning new pets.
  • TheBull
    TheBull
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    I was going to agree with the nerf overpowered Sorc talk, but then you said buff DK on the second to last line...
  • Gorthax
    Gorthax
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    Two words; Molag Bal. This one is ridiculously hard for Sorcs (not gone against him with Nightblade yet, so might be worse to come for me), your spells do virtually no damage, staffs do less still, and if you have no points in other weapons then they are useless too.

    The Summons get less useful in Coldharbour, although they aren't too bad for VR1, and Storm Attronach is an Ultimate, so can only be compared to other ultimates.

    Once you hit VR level it gets harder against mobs, and I fear my summons will soon be useless. Magicka will go away faster without Clanfear to keep mobs away, and you will need to consider a few pieces of Heavy Armour (might not do it, but you will need to think about it).

    Nah, if you have any decent critical chance + critical surge you should be fine for Molag Bal's fight.

    Also if you realy like the summons you might want to switch the Clanfear for the Volatile Familiar. It is a bit less tanky but you can use it like a bomb when you send it back to Oblivion and it does shock damage, so it will sometimes reduces the damage output from ennemies by a bit.

    If you like using both Familiars, using Conjured Ward helps a lot at keeping the Twilight Matriarch alive but it also means you have to invest at least 3 Deadric summoning skills on a single bar, leaving no room for utility if you slot your remaining Dps skills.

    Finaly, there are 2 very interesting sets you can equip as a summoner :
    - Necropotence can be easely found in VR10 areas and the magicka you get from that set alone is insane and is clearly best used to support your Volatile Familiar.
    - Seducer is also a nice set, because the cost reduction will further reduce the huge cost of your summons and it allows comparatively to recover more magicka with Rebate + Light Armour passive when summoning new pets.

    again, since 1.5 the explosion does ZERO damage.....just check my discussion here http://forums.elderscrollsonline.com/discussion/139762/volatile-familiar-broken#latest and see. People who are using it must be doing damage from a different source as multiple people have been having the same issue with the pet NOT doing damage or stunning when it explodes. The saddest part is, is that @ZOS_ refuses to acknowledge any post unless it is talking about some of the stupidest [snip] ever. I.e. "I had toast for breakfast" or "my dog is so cute" or "this game rocks" or some other stupid a55 thread.....

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on 21 November 2014 19:49
  • tylerdavidsonb14_ESO
    So I decided to make a two handed, medium armor sorc in the hopes that it will rule as my DK, two handed medium armor dude rules. What are the chances that I will be happy and my group mates will be happy in Vet levels and trials? Has anyone seen one that high a level to know if it is decent or not?
  • cosmoplayer
    So I decided to make a two handed, medium armor sorc in the hopes that it will rule as my DK, two handed medium armor dude rules. What are the chances that I will be happy and my group mates will be happy in Vet levels and trials? Has anyone seen one that high a level to know if it is decent or not?

    exept for the uppercut, 2H really sucks (this is my opinion coming from my dk). 1h and shield give you the best for mage and you enjoy one more item enchanted. put a 2h on a mage is like to kill a puppy (i will got 1000 lol to say that :) ). the time for cast an uppercut you almost do better damage with a couple of cfrag and mage fury. put on top of that your summons.

    i'm still newbie, but i understand that when gamers talk about dps, is for a maximum damage that you can apply.

    i play in different way, becouse my magika never suck, and i finish all the opponents that i meet. is like when you use the resto staff, thake a while, but the amount of damage that do is very powerfull.

    with my dk i have the better defence of the game, but i don't have a good range class abilities. with the sorc i can start the fight from distance and thake over 2 or 3 opponets in 2 seconds.

    i use this combo most of the time, and if you could do the mat, make a lot of damage:
    (1) summoned matriarch (always, is my personal healer, and work if you thake care of it)
    (2) Shattering Prison (if possible) and (3) multiple cfrag + (4) mage fury
    (5) when the combat get close i also use bashing and 1h and shield deep slash

    this is my abilities bar, pretty simple but very effective: i have fine range and defence abilities.
    i start this post becouse with my dk i never be able to soloing bosses, dolmen and hard mobs. when i turn on sorc, i find out how this class make the game a joke.

    later on, reading those comments, i couldn't believe.
    anyway, note that my mage is a nord and have all healing passive bonus.
    i found out the nord is a good choiche for a mage, with all points to healt and a proper armor, can do the job, probabily the best one.

    i died really few time with this character, and i looking foward the veteran rank to see how will be.
  • rotaugen454
    rotaugen454
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    My Vet 14 sorc feels OP in PvE, but very weak in PvP. He's squishy against human opponents, and everyone is running around in armor set to hold off crit hits.
    "Get off my lawn!"
  • Gorthax
    Gorthax
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    My Vet 14 sorc feels OP in PvE, but very weak in PvP. He's squishy against human opponents, and everyone is running around in armor set to hold off crit hits.

    That is how ZoS wants it to be. Isnt that right @Zenimax whoever wants to answer lol
    Edited by Gorthax on 21 November 2014 19:23
  • Khivas_Carrick
    Khivas_Carrick
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    Wouldn't be surprised. Also people, stop going sword and board for dps lol
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Cody
    Cody
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    quote="Khivas_Carrick;1392075"]Wouldn't be surprised. Also people, stop going sword and board for dps lol[/quote]

    why should they? with the block and cast system, someone with a shield can both tank AND put out huge DPS:(

    Edited by Cody on 23 November 2014 03:47
  • Loneshard
    Loneshard
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    Is it my impression or the sorcerer skills are overpowered compared to the other classes?


    my hope is that in the future the dragonknight class, that i love (very powerfull), will have the same bonus like the sorcerer one.

    jim-carey-shock.gif
  • Kn1ghtTemplar
    Kn1ghtTemplar
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    I have just started with the sorcerer I have light armour as I thought this was the line i thought we had to go down. but reading these posts I can build a socerer with say a healing staff, shield sword and heavy armour?
    what would the benefits of that be.
    also can I ask what do people keep in their bank mine is always full. mainly ingredients and light armour material.
    interested to gain your thoughts.
    Simon
  • cosmoplayer
    ARMOUR LEVELLING

    i'm wearing till 49 level 4 L + 2 M + 1 H
    set of warlock: shoulder L infused, robe L infused, neck, ring, ring (full set, this 2 armor piece must be imbproved at max, becouse you find only L 15-23)
    set of seducer: gloves L exploration, boot M exploration, waste L exploration, leg H training, all weapons training (full set)
    set of mages gift: head L exploring, Shield exploring.

    at level 49 you will have armour skill: 50 light, 39 medium and 31 heavy. dont forget to put skills point in the passive (light all exept prodigy, medium at list wind walker, and constitution for the heavy)

    Mundus stone: asap get the thief boon

    now i'm VR1, and i'm waiting few days for crafting research completation, then my armor will be: 3 heavy, 2 medium, 2 light:

    set of warlock R1: shoulder L infused, robe L infused, neck, ring, ring (full set)
    set of night mother's gaze: gloves M divines, boot H divines, waste M divines, leg H divines or infused, all weapons * (full set)
    set of hunding's rage: head H divines or infused, shield divines or infused.

    * weapons (NMG): all precise, exept for the restoration staff infused enchanted with Magic damage and restore health.

    WEAPON LEVELLING

    My primary weapon is suppose to be: 1H and shield (axe)
    My second weapon is: restoration staff or destruction staff

    but from level 1 i train all weapons skill line: i put asap 1 skill point in each line, and turning the skill in the active bar (my primary goal is to get the 38 rank in each weapon for the full skills avaibility)

    at level 49 i have:
    27 2H
    44 1H and shiels
    33 dual wield
    18 bow
    41 destruction staff
    38 restoration staff (is low, bat it will level quickly in PVP)

    i use only one slot for the weapon active bar, becouse the sorc class give me the best range and imobilizing attack.

    a boring combo that wark all the time (except for very few immune cases) is shattering prison + restoratin staff heavy attack: you can make 2 heavy attack for every shattering prison, 5.4 second once morphed, and you kill mobs from distance.

    ============
    i got lot of lol with this discussion, mannimarco was a joke and i still soloing in coldharbor, levelling dual wild and 2h witout passive, and there is no difficulty of any sort.

    i find out that exploration trait have the conseguences that kick you almost 4-5 level up the zone you will start, from deshaan.


  • Gyudan
    Gyudan
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    i got lot of lol with this discussion, mannimarco was a joke and i still soloing in coldharbor, levelling dual wild and 2h witout passive, and there is no difficulty of any sort.

    i find out that exploration trait have the conseguences that kick you almost 4-5 level up the zone you will start, from deshaan.

    Well, "play how you want" is definitely working for solo content, there's no denying it given how peculiar your item build is.

    Just a few tips:
    - You get a very good passive for wearing 5 armor pieces of the same weight (light, medium, heavy).
    - Most players tend to specialize in 1 armor since the passives provided by each weight only boost 1 kind of player: light armor for magicka, medium armor for stamina, heavy armor for tanking.
    - You won't be able to fill all roles later with mismatched armor. If you don't want to specialize, keep 2 different gear setups (ex: 1 full light armor, 1 full heavy) to fill 2 possible roles.
    - To level up faster, it's usually easier to rely on better stats to kill enemies and complete quests faster, rather than exploration xp.

    But please, before making a statement like "SORCERERS OVERPOWERED!", try playing a bit further than VR1. Try a Veteran dungeon.
    Edited by Gyudan on 23 November 2014 11:38
    Wololo.
  • cosmoplayer
    But please, before making a statement like "SORCERERS OVERPOWERED!", try playing a bit further than VR1. Try a Veteran dungeon.[/quote]

    you just say me stop posting before what? you can disgree with my question, but you'll never have the right to pretend this.
    further on the forum is to excange knowledge, and if i asked:
    "Is it my impression or the sorcerer skills are overpowered compared to the other classes?", i don't really know where is the matter with you.

    - the "sorcerers overpowered" becouse i feel that compared to my nord dk, till the first level.
    - in a game like eso, with plenty of game style and builds, dont you think could be possible that one could match a proper play style?
    - or even don't you think that i could have a bug somewhere that overpowered my mage?

    i thank you very much for your post, but at the end you missed up.

    p.s: i want my char could be play any weapon and armor on the end game, so the way of levelling all abilities.
  • Tonturri
    Tonturri
    ✭✭✭✭✭
    you just say me stop posting before what? you can disgree with my question, but you'll never have the right to pretend this.
    @Gyudan please correct me if I'm wrong...

    @cosmoplayer - he's trying to tell you that the ease at which you're going through things is nothing new. At all. Any class can solo coldharbour and whatnot. While you can do a comparison between classes based just on how they go through questing content, you're not going to have a good base to stand on because questing content is the easiest thing ever.

    For example - many months ago, I had to stop questing on my medium armor, duel wield/bow nightblade because the questing content was too easy. The VR content was too easy (this was before the nerf). That was when I made my sorcerer alt.

    You should try a Veteran rank dungeon with your sorcerer and -then- talk about how sorcerers are overpowered because those dungeons are actually difficult and require more than 1-2 buttons. Again - saying a class is overpowered based on how they can complete the easiest content you'll ever find...it doesn't really show you how the class really is compared to others. Increased difficulty is needed to show you where strengths, weaknesses etc are for that class.
    or even don't you think that i could have a bug somewhere that overpowered my mage?
    I'll pull this out as an example. I may have interpreted it wrong due to how you type (would really like it if you cleaned the posts up a bit, by the way), but it seems you're thinking that there might be a bug making your sorcerer OP. Disregarding the first part - you're asserting that your sorc is OP. Where is your proof? Concerning your first impression - no one can really argue against your first impression of a class because it's an opinion.
    a boring combo that wark all the time (except for very few immune cases) is shattering prison + restoratin staff heavy attack: you can make 2 heavy attack for every shattering prison, 5.4 second once morphed, and you kill mobs from distance.
    Bow users can kill mobs from a distance, DKs with destro staves can do this, nightblades can do this...killing a mob before it gets to you is nothing special.


    TLDR: I can run around naked on my DK using 1-2 abilities and still kill stuff. I can do that on my sorc, NB or templar. Do a veteran dungeon - maybe a couple times - while watching how other classes perform, then take another look at what you think of the sorcerer class.
    Edited by Tonturri on 23 November 2014 17:30
  • cosmoplayer
    i doesn't start this post for comparision with other class, but only to ceck out if other players have found out a sorcerer overpower, and this becouse with my DK i had always the right difficult and proper dead. with my mage is different, and i suppose ZOS make the game balanced.
    i just finish the main quest and a Molag Bal Fight was an easy couple of minuts fight, that make me think i really have some kind of bug on my char.

    and i'm not a good fighting player, i'm almost good in strategy game and character development, but not in combat.

    the other talking about skills and what ever where just to clarify the condition of the char.

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