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When can we expect a game that lets us switch weapons consistently?
Never ? They seems to be not doing anything what should give an easy and working fix like making Weapon swap number 1 priority, which also should be pretty logical.
But as we all know, logical way is not ZOS way.
Never ? They seems to be not doing anything what should give an easy and working fix like making Weapon swap number 1 priority, which also should be pretty logical.
But as we all know, logical way is not ZOS way.
I read somewhere a developer saying that they are going to make weapon swapping cancel all animations (exactly like blocking already is)
So I am hoping against hope that the answer isn't never but really this is one of the most annoying things about the game (excluding technical issues like crashing and lag), I would trade Imperial City for weapon swapping that worked perfectly in a heartbeat.
I realize that different people work on different things at Zenimax and that's cool, but it is hard to get excited about new content when some of the stuff that we already have is so broken and causes so many daily deaths and wasted time
Weapon swapping works very good atm. You have to think about your weapon swap timing in example: if you a conducting a light or heavy attack during a weaving progress weapon will not change till animation is over. Try it out !
Weapon swapping works very good atm. You have to think about your weapon swap timing in example: if you a conducting a light or heavy attack during a weaving progress weapon will not change till animation is over. Try it out !
I personally am not having any problems with it, it would be nice if weapons swapped canceled animations and stopped an ability but I think that is the only issue I have with it but the timing is more my fault at this point in time as that is just part of the mechanics of the game at current.
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