Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
Crafting in the long run
I like that we have crating dailies now and the added ninth trait crafted sets is nice to the certain extent but I feel that I not getting rewarded properly for fully leveling my crafting skill to level
To start off with the crafting writs are great for the beginners and the inspiration is nice but for people who already have level 50 in crafting this is kind of a drag. The money is meager, the inspiration is worthless, and the time and effort is kind pointless if your already a master crafter. I believe Zos should at least reward people who have finish maxing crafting to 50 like using less tempers or something else.
Also the researching is even more bland since it takes a month to get any traits if your on the seventh and eighth and now ninth traits in any in crafting fields. I have only one problem about this. If it going to take me this long I would like to be properly rewarded. The eighth trait armor sets lack luster and there is no seventh trait armor sets. I would have love an improvement on the eighth trait sets and some actually seventh armor sets before we got a ninth trait set but alas we did not get them. The added less research time is good but I would at least increase more items for research times.
Crafting in general now feels like a grindfest to nothing because once you reach the top you are not really rewarded. I took my time leveling my crafting skills to 50 but I have nothing to show for it other than making vet level gear that only sustains my rank not improve it.
How do you all feel about crafting in general and how would you want zos to improve it?