They need to just not be immune to bleed effects. Its a pointless hampering on most melee based dps. 2h and DW both get hammered due to bleed immunity and axe's have their whole bleed damage passive nullified. Dual wield moreso because losing the bleed on twin slashes is a lot of damage potential down the drain.
There are no enemies immune to magical dots, like that of searing strike and burning breath even if they are fire based enemies, so theres no reason to have bleed immune enemies either. Bow's poison damage doesn't get hit with dps lost from dot immunity either by any creature in ESO.
This is one step needed for magicka - stamina balance.
Edited by demonlkojipub19_ESO on 2 November 2014 12:06