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Nightblade skill choice

Mricci1988
Mricci1988
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Hello everyone!!

New nightblade here only level 30 in the AD side of things.

Finding I am loving the class so far but need some help :)

Level 1-30 so far I have leveled exclusively only Dual Wield and the 3 class tree's.

No secondary weapon.

So I am wondering which combo I should use:

Dual wield / Bow
Dual wield / destro staff
Dual weild / S & B


right now I am 4 medium and 3 heavy

should I be using 2 heavy 5 medium or 2 heavy and 5 light?

I would like to know which is better over all for VR content.

I have been leveling all guilds non stop and so far unlocked most skills for fighters and makes guild.

All attributes into Health
all gear enchanted with stamina
I can crafting my own gear and weapons too.

Any advice on build weapons?

THANKS YOU IN ADVANCE!
  • Cody
    Cody
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    depends.

    if you plan to be a stealth/ganker, then go with the bow.

    if you plan to fight head on from range, get a destro staff

    if you plan to charge people up front, get the shield

    oh.... just now saw you ask about for VR content(sometimes I don't read the whole post first)

    for me, all medium armor with a bow worked out pretty well all the way to the horrible place known as reapers march(:D) anything will work for VR zones VR1-VR10, as VR content was nerfed a few months back.

    for craglorn...... idk. I never played that grindzone for more than 2 hours,

  • Mricci1988
    Mricci1988
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    So what are your thoughts then on dual wield?

    Maybe destro is good...but my armor is medium....not light so won't I have magician problems with spells?

    Or would bow be better?

    Do I need to stealth sneak?
  • Stannum
    Stannum
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    1. Weapon
    Bow\1h damage scales on stamina. So use resto only if you are planing to do tanky build (i don't think it's good chois for NB). If you are playing stealth stamina build bow is best choise (snipe from stealth + camo hunter is very effective in PvP).
    2. Armour. There are two varinats first - 7 medium: that maximazes medium armour bonuses on crit and stamina regen, second - heavy torso+light belt + 5 medium: that preserveves main medium armor bonus for weapon dmg buff and grants better armor, spell resist and magika regen (but you need to open heavy and light passives that may takes time).
    Edited by Stannum on 20 October 2014 07:07
  • Kego
    Kego
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    If you want the easy Mode for PvE go Destruction Staff / Restoration Staff.

    Destruction Staff:
    1. Crushing Shock
    2. Crippling Grasp
    3. Impale
    4. Fear
    5. Shadow Image
    6. Flawless Dawnbreaker

    Restoration Staff:
    1. Quick Siphon
    2. Funnel Health
    3. Rapid Regen
    4. Healing Ward
    5. Sap Essence
    6. Veil of Blades

    Now you can Solo 99% of all Content that you need in VR Zones.
    Destruction Staff for Singletarget DPS, Restoration Staff for AOE. (You can easily kill 6-9 Mobs)
    Edited by Kego on 20 October 2014 08:12
  • Still_Mind
    Still_Mind
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    If you're Stam-heavy, go bow - it's good not only for PvP ganks, but also for soloing tough melee world\public dungeon bosses and CC-immune melee monsters, because of enhanced mobility - dodge roll speed buff is great. When he's about to touch you, roll through him and kite him in the opposite direction.

    Staffs are also good, but you'd probably want to roll with light armour if you're serious about staves (e.g. plan on using them beyond just switch bar, activate utility\cc, switch back).

    You can, ofc, go full melee (1h\s, dw or 2h), but you'd be robbing yourself of tactical options, I think.
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • Mricci1988
    Mricci1988
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    Kego wrote: »
    If you want the easy Mode for PvE go Destruction Staff / Restoration Staff.

    Destruction Staff:
    1. Crushing Shock
    2. Crippling Grasp
    3. Impale
    4. Fear
    5. Shadow Image
    6. Flawless Dawnbreaker

    Restoration Staff:
    1. Quick Siphon
    2. Funnel Health
    3. Rapid Regen
    4. Healing Ward
    5. Sap Essence
    6. Veil of Blades

    Now you can Solo 99% of all Content that you need in VR Zones.
    Destruction Staff for Singletarget DPS, Restoration Staff for AOE. (You can easily kill 6-9 Mobs)

    Wait....how is resto staff for are? It feels more single target.

    I thought destro was aoe? ?
  • Mricci1988
    Mricci1988
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    Still_Mind wrote: »
    If you're Stam-heavy, go bow - it's good not only for PvP ganks, but also for soloing tough melee world\public dungeon bosses and CC-immune melee monsters, because of enhanced mobility - dodge roll speed buff is great. When he's about to touch you, roll through him and kite him in the opposite direction.

    Staffs are also good, but you'd probably want to roll with light armour if you're serious about staves (e.g. plan on using them beyond just switch bar, activate utility\cc, switch back).

    You can, ofc, go full melee (1h\s, dw or 2h), but you'd be robbing yourself of tactical options, I think.

    I want to go goal weild and destro staff but I am worried that my magicka will be messed up....

    Maybe it is better to do sneak + heavy attack from behind with bow for now use bow aoe once I think that's venom or scatter shot?....Then shadows disguise and swap to dual wield and nuke the rest down.
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    There is one aspect of the NB which is very important. All their class abilities that have melee range use weapon crit, not spell crit. This mean that a nb has a better synergy between stamina abilities and their class abilities than other classes and thus they get greater benefit from medium armors.

    Almost all the class morphs are split between a PVE oriented morph and a PVP. Now that morph respec is in the game and cost practically nothing I strongly recomend getting the PVE morphs while leveling and switch to the pvp at v14 since some of the pve ones are useless in pvp.

    If you go for a crit build then go dw and bow and 100% medium armor and make sure you select the melee range morphs on your class abilities if possible.

    It is not completely easy to know what is what; the ambush ability has 20 m range but still count as melee because it teleports you to the target and then you perform a melee attack while the lotus morph use spell crit.
  • Mricci1988
    Mricci1988
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    Also here is another question....

    When I train bow passives will they also affect when I swap weapons to dual wield?

    For example the weapon critical passive from bow...is that only while using a bow based attack? Or for my character over all even when I swap to another weapon?
  • Kego
    Kego
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    Mricci1988 wrote: »
    Wait....how is resto staff for are? It feels more single target.

    I thought destro was aoe? ?

    Rapid Regen + Funnel Health for Healing and SAP Essence with Veil of Blades of the AOE DMG.

    If you want less downtime switch Fear and Quick Siphon for Siphoning Attacks to gain more Magicka back.
  • BeNashty
    BeNashty
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    No, your bow passives would only affect you while you are using your bow. Easy way to check that is to look at your crit chance after swapping weapons.
  • Cody
    Cody
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    Mricci1988 wrote: »
    So what are your thoughts then on dual wield?

    Maybe destro is good...but my armor is medium....not light so won't I have magician problems with spells?

    Or would bow be better?

    Do I need to stealth sneak?

    DW is ok..... but I tried it in lagblade on my VR12.... my DPS went down the toilet. and I doubt it was solely because of me, as that DW build I tried worked fantastically in Blackwater blade against all the people I faced, new and experienced.

    if you are in all medium(or majority, whichever) then Bow would be a fantastic choice. its great for stealth hits.

  • guybrushtb16_ESO
    guybrushtb16_ESO
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    Kego wrote: »
    If you want the easy Mode for PvE go Destruction Staff / Restoration Staff.

    Destruction Staff:
    1. Crushing Shock
    2. Crippling Grasp
    3. Impale
    4. Fear
    5. Shadow Image
    6. Flawless Dawnbreaker

    Restoration Staff:
    1. Quick Siphon
    2. Funnel Health
    3. Rapid Regen
    4. Healing Ward
    5. Sap Essence
    6. Veil of Blades

    Now you can Solo 99% of all Content that you need in VR Zones.
    Destruction Staff for Singletarget DPS, Restoration Staff for AOE. (You can easily kill 6-9 Mobs)

    Destro/Resto Staff still is the "right build" for solo pve, but there are some things I'd change:

    1. No elemental ring?
    2. Elemental drain is straight better than quick siphon for this
    3. Fear is just bad in pve. If you want cc, take volcanic rune
  • Still_Mind
    Still_Mind
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    Mricci1988 wrote: »
    Still_Mind wrote: »
    If you're Stam-heavy, go bow - it's good not only for PvP ganks, but also for soloing tough melee world\public dungeon bosses and CC-immune melee monsters, because of enhanced mobility - dodge roll speed buff is great. When he's about to touch you, roll through him and kite him in the opposite direction.

    Staffs are also good, but you'd probably want to roll with light armour if you're serious about staves (e.g. plan on using them beyond just switch bar, activate utility\cc, switch back).

    You can, ofc, go full melee (1h\s, dw or 2h), but you'd be robbing yourself of tactical options, I think.

    I want to go goal weild and destro staff but I am worried that my magicka will be messed up....

    Maybe it is better to do sneak + heavy attack from behind with bow for now use bow aoe once I think that's venom or scatter shot?....Then shadows disguise and swap to dual wield and nuke the rest down.
    I'd advise against dw+destro staff. DW has good AoE (steel tornado) and single target (flying blade, passives), destro staff is pretty much the same (impulse+force shock). They kind of overlap, and, if you want a stam+mana hybrid, you'd pretty much gimp both dw and destro.

    DW+bow on a full-stam build is a time-tested, working combination. If you want some magic, try resto staff, because it has great utility for your secondary bar, like siphon (get a good amount of health for beating on something), mutagen (weak regen+moderate "safety net" healing).
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • guybrushtb16_ESO
    guybrushtb16_ESO
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    Still_Mind wrote: »
    I'd advise against dw+destro staff. DW has good AoE (steel tornado) and single target (flying blade, passives), destro staff is pretty much the same (impulse+force shock). They kind of overlap, and, if you want a stam+mana hybrid, you'd pretty much gimp both dw and destro.

    Sorry, for a moment it looked as if you were saying steel tornado was equal to elemental ring, but that would be ridiculous of course.

    I do agree on the hybrid part though, right now hybrids don't work at all. It's good to use your secondary bar for some utility gimmicks, but never for it's damage skills.
  • GreyRanger
    GreyRanger
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    There is one aspect of the NB which is very important. All their class abilities that have melee range use weapon crit, not spell crit. This mean that a nb has a better synergy between stamina abilities and their class abilities than other classes and thus they get greater benefit from medium armors.

    It is not completely easy to know what is what; the ambush ability has 20 m range but still count as melee because it teleports you to the target and then you perform a melee attack while the lotus morph use spell crit.

    How can you tell which NB powers and morphs use spell crit and which use weapon crit?

    I had been guessing on the melee range = weapon, otherwise = spell, but apparently I guessed wrong on some.

    Thanks.
  • Gilvoth
    Gilvoth
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    GreyRanger wrote: »
    There is one aspect of the NB which is very important. All their class abilities that have melee range use weapon crit, not spell crit. This mean that a nb has a better synergy between stamina abilities and their class abilities than other classes and thus they get greater benefit from medium armors.

    It is not completely easy to know what is what; the ambush ability has 20 m range but still count as melee because it teleports you to the target and then you perform a melee attack while the lotus morph use spell crit.

    How can you tell which NB powers and morphs use spell crit and which use weapon crit?

    I had been guessing on the melee range = weapon, otherwise = spell, but apparently I guessed wrong on some.

    Thanks.

    because it says on the skill what it uses for that skill-

    Example:
    impale: magicka needed- 430 magicka- spell damage

    Example:
    duel wield furry: stamina needed- 430 stamina- weapon damage
    Edited by Gilvoth on 22 October 2014 16:19
  • GreyRanger
    GreyRanger
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    GreyRanger wrote: »
    There is one aspect of the NB which is very important. All their class abilities that have melee range use weapon crit, not spell crit. This mean that a nb has a better synergy between stamina abilities and their class abilities than other classes and thus they get greater benefit from medium armors.

    It is not completely easy to know what is what; the ambush ability has 20 m range but still count as melee because it teleports you to the target and then you perform a melee attack while the lotus morph use spell crit.

    How can you tell which NB powers and morphs use spell crit and which use weapon crit?

    I had been guessing on the melee range = weapon, otherwise = spell, but apparently I guessed wrong on some.

    Thanks.

    because it says on the skill what it uses for that skill-

    Example:
    impale: magicka needed- 430 magicka-

    Example:
    duel wield furry: stamina needed- 430 stamina-

    That simply tells you which resource activating it consumes, it doesn't tell you which critical modifier applies to it (weapon or spell).
  • Gilvoth
    Gilvoth
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    well maybe im wrong but i thought anything that used magicka would effect spell damage. or be based on my spell damage.
  • GreyRanger
    GreyRanger
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    magica does = spell damage and stamina does = weapon damage,

    the problem is that spell damage does not = spell CRITICAL and weapon damage does not = weapon CRITICAL

    some magica using class abilities that are more melee in nature use weapon critical, but the logic is not always clear
  • Athas24
    Athas24
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    It sounds like your trying a sneak build so I'd say bow/dw or even just bow/bow and class abilities. Also, your passives will tell you on top if they are "while using xyz weapon" or if they are just constant. I believe all weapon passives state while using the specific type of weapon. This is why you may prefer just one weapon. For example, I just use a Destruction staff on both swaps and class abilities for my Sorcerer. :) Also, I like using a combination of 5 med and 2 light on my NB because class skills use magicka. The 2 light armor items allow me to make better use of the passives IMO but I can see why 7 medium would be nice too especially with the bow/bow combo.
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • Still_Mind
    Still_Mind
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    Still_Mind wrote: »
    I'd advise against dw+destro staff. DW has good AoE (steel tornado) and single target (flying blade, passives), destro staff is pretty much the same (impulse+force shock). They kind of overlap, and, if you want a stam+mana hybrid, you'd pretty much gimp both dw and destro.

    Sorry, for a moment it looked as if you were saying steel tornado was equal to elemental ring, but that would be ridiculous of course.

    I do agree on the hybrid part though, right now hybrids don't work at all. It's good to use your secondary bar for some utility gimmicks, but never for it's damage skills.
    It's good enough, and it is better in execute range. My main point was that dw and destrostaff niches overlapped (not to mention that one's stam and the other is mana), and there's little reason to pick those particular styles together.

    Yeah, secondary bar is either for utility, plus some ultra-specialized in-combat skills\combos.
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • kijima
    kijima
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    Kego wrote: »
    If you want the easy Mode for PvE go Destruction Staff / Restoration Staff.

    Destruction Staff:
    1. Crushing Shock
    2. Crippling Grasp
    3. Impale
    4. Fear
    5. Shadow Image
    6. Flawless Dawnbreaker

    Restoration Staff:
    1. Quick Siphon
    2. Funnel Health
    3. Rapid Regen
    4. Healing Ward
    5. Sap Essence
    6. Veil of Blades

    Now you can Solo 99% of all Content that you need in VR Zones.
    Destruction Staff for Singletarget DPS, Restoration Staff for AOE. (You can easily kill 6-9 Mobs)

    That looks more like a VR14 PvP build to me, I could use that (with the right gear) to take out DK's.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...

    A'marta - AD Sorc Tank
    Kijima - AD DK Derps
    Annure - AD NB Derps
    Boom Crash Opera - AD Sorc DPS

  • GrimMauKin
    GrimMauKin
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    You don't really have to limit yourself to two weapon types/skills bars. There are a shed load of skills points to be had (too many in my view) and you can build up quite an array of skills and weapons.

    Sneak in, look at what you're facing, load up weapons and skills slots accordingly and go for it.
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
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