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Templar build for PvP

Nightfall33
What's the best templar build for PvP?
I though about a healer build..

I you have any good build please post them here :)
Edited by Nightfall33 on 10 October 2014 19:04
  • Tankqull
    Tankqull
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    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Nightfall33
    Tankqull wrote: »

    What kind of armor and health/Magica/Stamina bonuses?
  • Tankqull
    Tankqull
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    any kind of group : warlock + seducer all light and as i´m a healer thief mundus for mor heal crits and faster ulti generation.

    solo: warlock + 4xtwilight +3x torug all light aswell + tower mundus
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Zsymon
    Zsymon
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    In pvp I'd have most fun with just healing.
    - Rapid Regeneration
    - Ritual of Rebirth
    - Purtifying Ritual
    - Breath of Life
    - Inner Light

    My other bar is for solo pve. I'd use 5x warlock and 5x seducer, the standard. Though when I find them I plan on using Soulshine set bonus. My jewels are three spellpowers. I also have Unstoppable on my pve bar, which I use for healing in pvp as well.
    Edited by Zsymon on 11 October 2014 11:01
  • Nidwin
    Nidwin
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    The best build is the one you enjoy playing and that fits your playing style.

    Heal/support Templar here

    5 Heavy + 2 Light armor
    Imp all traits, of course

    Till I can finally craft my Oblivion's Foe set (8 traits, arghhh)
    5 Seducer + 3 Magnus
    Magicka reduction cost on all jewelry (got 2 pact loups rings VR10)

    Food 1 hour Magicka + Health boost (that blue receipt one)

    Pots
    Magikca + Health restore (Burgloss + Columbine + Lady Schmock)

    49 points in Health

    Skills (double resto staff)

    1. Breath of Life
    2. Blinding Javelin
    3. Inner Light
    4. Reflective Light
    5. Puncturing Sweep
    Ult Practiced Incarnation

    1. Breath of Life
    2. Siege Weapon Shield
    3. Inner Light
    4. Efficient Purge
    5. Retreating Maneuver
    Ult Practiced Incarnation
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
  • OtarTheMad
    OtarTheMad
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    Just try out different builds honestly. I am sort of new to the Templar class but I found a unique (and probably unpopular) build where I wear 5 pcs. of medium armor, 2 light and 1 heavy and usually do dual wield/restro staff but now I am debating whether to start using a bow instead of a restro staff. Just mess around with it honestly... see what fits and what you have the most fun with.
  • Nightfall33
    OtarTheMad wrote: »
    Just try out different builds honestly. I am sort of new to the Templar class but I found a unique (and probably unpopular) build where I wear 5 pcs. of medium armor, 2 light and 1 heavy and usually do dual wield/restro staff but now I am debating whether to start using a bow instead of a restro staff. Just mess around with it honestly... see what fits and what you have the most fun with.
    lol duel wild and resto staff :P That's weird 0.o
    Nidwin wrote: »
    The best build is the one you enjoy playing and that fits your playing style.

    Heal/support Templar here

    5 Heavy + 2 Light armor
    Imp all traits, of course

    Till I can finally craft my Oblivion's Foe set (8 traits, arghhh)
    5 Seducer + 3 Magnus
    Magicka reduction cost on all jewelry (got 2 pact loups rings VR10)

    Food 1 hour Magicka + Health boost (that blue receipt one)

    Pots
    Magikca + Health restore (Burgloss + Columbine + Lady Schmock)

    49 points in Health

    Skills (double resto staff)

    1. Breath of Life
    2. Blinding Javelin
    3. Inner Light
    4. Reflective Light
    5. Puncturing Sweep
    Ult Practiced Incarnation

    1. Breath of Life
    2. Siege Weapon Shield
    3. Inner Light
    4. Efficient Purge
    5. Retreating Maneuver
    Ult Practiced Incarnation
    Thanks :D ,
    But you don't use the staff spells at all :P

    What do you mean by Imp and traits?
    Edited by Nightfall33 on 13 October 2014 15:49
  • OtarTheMad
    OtarTheMad
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    ✭✭
    OtarTheMad wrote: »
    Just try out different builds honestly. I am sort of new to the Templar class but I found a unique (and probably unpopular) build where I wear 5 pcs. of medium armor, 2 light and 1 heavy and usually do dual wield/restro staff but now I am debating whether to start using a bow instead of a restro staff. Just mess around with it honestly... see what fits and what you have the most fun with.
    lol duel wild and resto staff :P That's weird 0.o


    Yeah, it's weird... lol... wanted try something different.



    Edited by OtarTheMad on 13 October 2014 17:32
  • Francescolg
    Francescolg
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    If you go for a dedicated healer: I strongly suggest you to wear 7/7 light armor. Despite many players telling you otherwise, with 7/7 light armor you get a significant bonus for all class skills (magicka) cost! Combine that with WL set + one you like!

    Attention: all other cost-reduction mechanisms are not as effective as 7/7 light armor. If you go for heavy-armor/medium you may consider exactly which skill you like to use and which ones cost stamina!

    I prefer +spell dmg on rings, cause it really strenghtens your templar heals (attention: not your resto-staff heals)! So if you plan on casting many heals (templar skill line) than definetely go for light armor, nothing else! I'll not do the math for you, just don't trust healers that tell you that you may heal as effictively in heavy armor cause you won't :) (I'm talking about healing all the time in a random setup raid)
  • Nightfall33
    What's the idea of using heavy armor?
    Why it doesn't help with magica...or anything to do with healing :P
  • Karamis_Vimardon
    Karamis_Vimardon
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    This is my pure support PvP skillset, I swap out Retreating for Razor Caltrops when defending.

    I run all light armour with infused (ZOMG not Impen!) magicka enchants, 5 piece warlock + seducer using The Ritual mundus. First resto has return magicka enchant, second has lightening (Havn't gotten round to magicka return yet). Use tri-stat to max magicka and add health/stam and keep tri-stat potions handy (At least 100!).

    You will never be able to kill unless the player is not good with resource management/having a bad day, but 1v1 I have yet to be taken down*. Many a time someone has come at me all sorts of ways while I've popped Immovable and Blazing jumping around the place and using heavy attacks to get my magicka back. In the end they either run off or I start walking to friendlies/resource/keep. Once a second enemy comes along, it starts getting difficult.

    *Surprise attacks from stealth are the exception, 50/50 with them
    PC NA

    Karamis Vimardon, DC Templar (Magplar)
    Netara, DC Nightblade (Stamblade)
    Karamis, DC Sorc (Magicka)
    Hãderus, EP Templar (Healbot)
    Mr Twinkle-Toes, DC DK (Tank)

    game
    noun: game;
    plural noun: games
    1. a form of competitive activity or sport played according to rules.
    2. an activity that one engages in for amusement.
  • Nidwin
    Nidwin
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    OtarTheMad wrote: »
    Just try out different builds honestly. I am sort of new to the Templar class but I found a unique (and probably unpopular) build where I wear 5 pcs. of medium armor, 2 light and 1 heavy and usually do dual wield/restro staff but now I am debating whether to start using a bow instead of a restro staff. Just mess around with it honestly... see what fits and what you have the most fun with.
    lol duel wild and resto staff :P That's weird 0.o
    Nidwin wrote: »
    The best build is the one you enjoy playing and that fits your playing style.

    Heal/support Templar here

    5 Heavy + 2 Light armor
    Imp all traits, of course

    Till I can finally craft my Oblivion's Foe set (8 traits, arghhh)
    5 Seducer + 3 Magnus
    Magicka reduction cost on all jewelry (got 2 pact loups rings VR10)

    Food 1 hour Magicka + Health boost (that blue receipt one)

    Pots
    Magikca + Health restore (Burgloss + Columbine + Lady Schmock)

    49 points in Health

    Skills (double resto staff)

    1. Breath of Life
    2. Blinding Javelin
    3. Inner Light
    4. Reflective Light
    5. Puncturing Sweep
    Ult Practiced Incarnation

    1. Breath of Life
    2. Siege Weapon Shield
    3. Inner Light
    4. Efficient Purge
    5. Retreating Maneuver
    Ult Practiced Incarnation
    Thanks :D ,
    But you don't use the staff spells at all :P

    What do you mean by Imp and traits?

    Nope, I don't use the staff spells because they are supbar in healing compared to what I've in my restoration skill tree as a Templar. Mainly BoL and my ult, don't need anything else to heal anyway. Also mending (critt passive) only works for skills from the Templar restoration skill tree so I'm not going to gimp me by using restoration staff skills. It's BoL critts that keeps peeps alive in Cyrodill and our 6s Godmode ultimate.

    Healing Springs is a nice to have and quite situational and better suited and used by NB's/Sorcs/DK's having a Restoration Staff slotted.

    It's for the passives and the magicka regen from heavy attacks, the reason for using a restoration staff.

    Impenetrable ; Increase resistance to Critical hits by: 60 -> 100
    It's a trait on your equipment.
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
  • Nidwin
    Nidwin
    ✭✭✭
    What's the idea of using heavy armor?
    Why it doesn't help with magica...or anything to do with healing :P

    1. Help with Magica
    If me, Nidwin alas thar Nid, can't manage my magicka properly without 7/7 Light Armor + Warlock set I should delete my toon, delete TESO from my hard drive and go back playing my Magus in warhammer online. Woops, can't go back, sad panda.

    I <3 my Magus and I miss her badly.

    I've no issues with magicka management and my heals are more than strong enough to keep what can be kept alive, alive. Can't make miracles although when thar bros and sistas have suicidal tendencies impulses, but sometimes even then I can help them out, once in a while.

    Because I only use Templar Restoration skill line skills for healing + inner light + critt trait on staff my healing critt chances are between 40% -> 57% depending on Mending passive and the amount of health the ones I'm healing. That's more than enough and I'm even thinking changing the trait on my staff.

    Heavy armor passives gives me that boost I lack as a Templar. That little extra survival with

    15% Spell resist and 15% + armor
    20% block reduction cost. A must have as a frontline Healer when it starts to get ugly. Dead healers don't heal and when you're getting perma talonned that little block boost saves often the day.
    More health regen
    .15% health (17+) Magicka and Stamina restore when hit (once every 2s)
    Break free reduction cost
    5 pieces of armor gives you more armor too.

    This may seem just little things but take my word and my experience in the EP frontlines on Bloodhorn back in those days and Thornblade now that it's what keeps Nidwinqq alive and able to heal/purge/ult and dps when needed.

    When the modern version of the Goon Squad, alas DiE skeleton train from 06:30 arrives I die like everyone else. But otherwise I can take some serious beating from 2-3+ while still staying alive and spam BoL to keep myself and my surrounding up. And that Sir and my Ladies, is what will you make win fights.

    Let's add to the so constructive and civilized thread

    Blinding Javelin -> knock back -> priceless when someone get's jumped on or to mark a discovered stealthed pervert. (inner light always up)
    I <3 running around to find those cowards hiding and if needed take personally care of them.

    Reflective Light -> spammable as it costs nearly nothing -> helps to build up Godmode ult when no immediate need to heal or purge or heavy attack to regen magicka -> snares 3 pukes -> bolt follows and will hit you even if you cheat and can run at 5 000 km/hour, it'll hit you.

    Puncturing Sweep -> need something to dps, in case, you know and to get my amount of kills -> doesn't need a target so very useful to hit those little poopy brown clouds. You know those clouds because those perverts from a bit earlier don't want to take it like a one. Yep, them. Followed by a Blinding Javeling of course, to mark them and show them my colors.

    For the Breath of Life haters.
    It's heals through everything and in every direction, three dimensional wise.
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
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