guybrushtb16_ESO wrote: »Actually, it's exactly like any other mmo game in history, where some things are stronger than others.
yes, all of them. I think it's extremely balanced...Hello enchanters and Bonedancers in DAoC...monks in EQ. I mean really?
There are 4 classes. Each has some darn good abilities that make them very effective. L2P
yes, all of them. I think it's extremely balanced...Hello enchanters and Bonedancers in DAoC...monks in EQ. I mean really?
There are 4 classes. Each has some darn good abilities that make them very effective. L2P
Daoc:right. maybe you should make a NB and try to fight a DK with it:D unless that DK is just bad, you will get destroyed.
Daoc:right. maybe you should make a NB and try to fight a DK with it:D unless that DK is just bad, you will get destroyed.
Try to kill a Bonedancer with any Warrior -> you die
Try to kill a Enchatress with any Warrior -> you die
Assassins will crush any caster if he gets first hit
Bowmen will crush any caster if he gets first hit
Every DD will crush any healer.
WoW:
Try to kill a Blood Death Knight as Melee -> you die
Try ti kill a Frost Mage as Melee -> you die
What do we learn? MMOs are no E-Sports, therefor it don`t need and will never have a balance between all classes and combinations.
khele23eb17_ESO wrote: »MMOs not having balance does not mean they shouldnt strive to achieve it. If we went by your logic car manufacturers wouldnt be working on increasing survival chances of drivers and passengers of their vehicles in accidents because 'well, its never been safe so it dont need to'.
khele23eb17_ESO wrote: »MMOs not having balance does not mean they shouldnt strive to achieve it. If we went by your logic car manufacturers wouldnt be working on increasing survival chances of drivers and passengers of their vehicles in accidents because 'well, its never been safe so it dont need to'.
So you are telling me a car manufacturere is working on increasing survival cahances cause of one or two victims or only if their are a lot of?
Can anyone think of any game worse then this? I have been playing MMO since EQ....
nikolaj.lemcheb16_ESO wrote: »
So you wouldn't have a problem if they changed block so that your abilities stop doing ANY damage while you block? After all everyone can block right?
nikolaj.lemcheb16_ESO wrote: »
So you wouldn't have a problem if they changed block so that your abilities stop doing ANY damage while you block? After all everyone can block right?
Edit: Added people who can correct me. (Nox, check my post for fact errors will ye?)Can anyone think of any game worse then this? I have been playing MMO since EQ....
Don't make strictly PvP abilities or strictly PvE abilities. Make abilities that can be used for everything
The Limited Action Bar and Abilities system will be able to solve the PvP vs PvE imbalance.
Class balance isn't the issue at carbine. Its player skill balancing. You can't balance a game for people who suck at it. Look how many people rage quit because they couldn't be the 20 man raid. So many people left wildstar not that its "broken" but the fact being its too hard/hardcore for them.
Reason certain classes aren't on top is because people are bad.
Carbine developers needs to look at GW2 and DaoC to learn what real PvP is!
Unfortunately Carbine continues to make 1 bad decision after another. Not punishing exploiters, buffing healing and defense while nerfing damage, deciding to release one big monster patch months in the future, rather than weekly fixes and updates
Can anyone think of any game worse then this? I have been playing MMO since EQ....