i agree with you friend, stealth is broken for us nightblades.the fact that stealth itself is so broken has made the ability almost useless. I only keep it on my bar because I am stubborn. You can be miles(not exaggerating) away from enemies, be it NPC or players, STEALTHED, yet it wont let you re-stealth. one time, I attacked someone, re-entered stealth, behind cover. it would not let me re-stealth, yet it let that player restealth before my very eyes.... as soon as he CC broke the sneak hit... and he DID NOT have cover of his own...
stealth was not always this bad. I don't know what ZOS did to screw it up, but they MUST fix it ASAP.
Stop adding in pointless PvE grindzones, and fix the game!!! please ZOS!!!! I beg of you!
Where is the ZOS comment? this is supposed to have been fixed! I know you must be sick of this issue but you must acknowledge that you realize it is still useless/broken
Hlaren_shortsheath wrote: »yes i agree, and also, it should not have to force me into a sneak position.
in addition it should last a minimum of 30 seconds.
i should be able to cast this spell of invisibility and then be completely invisible while in pvp and also pve, this skill should be a new skill slot for me to be able to travel since we can now only creep along at a very low low speed while in sneak so this would give me the ability to run while invisible.
we needed that speed we had so obviously since you removed the speed we had then atleast allow us what im asking for.
please,
and thank you
the fact that stealth itself is so broken has made the ability almost useless. I only keep it on my bar because I am stubborn. You can be miles(not exaggerating) away from enemies, be it NPC or players, STEALTHED, yet it wont let you re-stealth. one time, I attacked someone, re-entered stealth, behind cover. it would not let me re-stealth, yet it let that player restealth before my very eyes.... as soon as he CC broke the sneak hit... and he DID NOT have cover of his own...
stealth was not always this bad. I don't know what ZOS did to screw it up, but they MUST fix it ASAP.
Stop adding in pointless PvE grindzones, and fix the game!!! please ZOS!!!! I beg of you!
If you don't deal damage or if you do but get out of the area quickly you can restealth immediately. The game has always allowed you to do that.
This is complete bs - Yesterday I got detected, whilst cloaked by the mage guard on the wall at chalman. I had to run all the way to bleakers before i could re-stealth the whole time i was cloaking trying to return to stealth and nothing.
As a NB, i find this entire thing hilarious.
Dark Cloak Is Not A Bloody Escape Skill.
Seriously, it's not. Every NB I see complaining about this is using this skill as some kind of getaway or disengage. Which is funny, because Dark Cloak is pretty much our best offensive and defensive skill.
When activated, it allows you to reposition without taking large amounts of damage. It cleanses dots. It gives you a huge armor/spell resistance boost. It allows you to effectively be damage free while you set your position and get your next combo ready. I have great success using it this way, as a combat skill, for combat purposes. To me, it's the best and most effective skill a NB has, our only gamebreaker.
The only people I see who have trouble with it are those who try to use it to disengage, and it's just a bad idea. 1, because a detection pot is going to *** it up anyways. I kill a ridiculous amount of fellow NBs because they simply run away spamming dark cloak, and I pop a detection pot and follow them along with shield charge. Detection pots are good, and you're not going to get away from one. 2, because you're wasting one of your best class skills to disengage instead of using it to win your battle.
Beyond that, I don't really know what to say. If you were looking for a skill that allows you to get away from combat whenever you like, well... yeah, I guess that part of the skill is *broken*. But, like BE, if it worked it would be broken in an entirely different way. My advice to all of you struggling with it is to learn to use it as an offensive tool. It functions perfectly that way, and will give you much better killing power. NBs always have asked for their gamebreaker skill, and this is the closest thing we have to it. Let's use it, and stop complaining that we can't use it to get away.
As a NB, i find this entire thing hilarious.
Dark Cloak Is Not A Bloody Escape Skill.
Seriously, it's not. Every NB I see complaining about this is using this skill as some kind of getaway or disengage. Which is funny, because Dark Cloak is pretty much our best offensive and defensive skill.
When activated, it allows you to reposition without taking large amounts of damage. It cleanses dots. It gives you a huge armor/spell resistance boost. It allows you to effectively be damage free while you set your position and get your next combo ready. I have great success using it this way, as a combat skill, for combat purposes. To me, it's the best and most effective skill a NB has, our only gamebreaker.
The only people I see who have trouble with it are those who try to use it to disengage, and it's just a bad idea. 1, because a detection pot is going to *** it up anyways. I kill a ridiculous amount of fellow NBs because they simply run away spamming dark cloak, and I pop a detection pot and follow them along with shield charge. Detection pots are good, and you're not going to get away from one. 2, because you're wasting one of your best class skills to disengage instead of using it to win your battle.
Beyond that, I don't really know what to say. If you were looking for a skill that allows you to get away from combat whenever you like, well... yeah, I guess that part of the skill is *broken*. But, like BE, if it worked it would be broken in an entirely different way. My advice to all of you struggling with it is to learn to use it as an offensive tool. It functions perfectly that way, and will give you much better killing power. NBs always have asked for their gamebreaker skill, and this is the closest thing we have to it. Let's use it, and stop complaining that we can't use it to get away.
NO it doesn't let you "reposition" without taking large amounts of damage. (when it works right it does but that's the point of the thread.) You are not supposed to be targeted in cloak (except with Mark) and attacks already loosed are supposed to miss. Currently tab target still tracks you while your "cloaked." Ranged attacks and charges still hit you and knock you from cloak. How exactly is this letting people reposition?
If it actually worked how it was bloody intended to we would be having this conversation. ZoS already indicated what their intent for the skill is and they have not met that mark. In fact in some ways it's worse than a couple patches ago. IT's BROKEN. It's been broken and as long as it is broken people are going to effing ***** about it.
It's your best offensive and defensive skill....laughable. That is works "sometimes" is and therefor is OK and at the moment is gamebreaking (LOL) isn't a viable argument against those NB up in arms right now over this broken skill. You have no legs to stand on here. ZoS already confirmed it's effing broken m8. The ability doesn't even allow for positional advantage atm which is what it's supposed to do. And it doesn't break combat like it's supposed to do as a damage mitigation for a class not exactly wonderful in the self heal department. That's why(when it's working right) you get crit bonus when striking from cloak and amor bonus after coming out of it.
It's not an escape? Of course it is, but it's both offensive and defensive. That's the whole point of trying to engage on your terms.
*edited for clarity.
As a NB, i find this entire thing hilarious.
Dark Cloak Is Not A Bloody Escape Skill.
Seriously, it's not. Every NB I see complaining about this is using this skill as some kind of getaway or disengage. Which is funny, because Dark Cloak is pretty much our best offensive and defensive skill.
When activated, it allows you to reposition without taking large amounts of damage. It cleanses dots. It gives you a huge armor/spell resistance boost. It allows you to effectively be damage free while you set your position and get your next combo ready. I have great success using it this way, as a combat skill, for combat purposes. To me, it's the best and most effective skill a NB has, our only gamebreaker.
The only people I see who have trouble with it are those who try to use it to disengage, and it's just a bad idea. 1, because a detection pot is going to *** it up anyways. I kill a ridiculous amount of fellow NBs because they simply run away spamming dark cloak, and I pop a detection pot and follow them along with shield charge. Detection pots are good, and you're not going to get away from one. 2, because you're wasting one of your best class skills to disengage instead of using it to win your battle.
Beyond that, I don't really know what to say. If you were looking for a skill that allows you to get away from combat whenever you like, well... yeah, I guess that part of the skill is *broken*. But, like BE, if it worked it would be broken in an entirely different way. My advice to all of you struggling with it is to learn to use it as an offensive tool. It functions perfectly that way, and will give you much better killing power. NBs always have asked for their gamebreaker skill, and this is the closest thing we have to it. Let's use it, and stop complaining that we can't use it to get away.
NO it doesn't let you "reposition" without taking large amounts of damage. (when it works right it does but that's the point of the thread.) You are not supposed to be targeted in cloak (except with Mark) and attacks already loosed are supposed to miss. Currently tab target still tracks you while your "cloaked." Ranged attacks and charges still hit you and knock you from cloak. How exactly is this letting people reposition?
If it actually worked how it was bloody intended to we would be having this conversation. ZoS already indicated what their intent for the skill is and they have not met that mark. In fact in some ways it's worse than a couple patches ago. IT's BROKEN. It's been broken and as long as it is broken people are going to effing ***** about it.
It's your best offensive and defensive skill....laughable. That is works "sometimes" is and therefor is OK and at the moment is gamebreaking (LOL) isn't a viable argument against those NB up in arms right now over this broken skill. You have no legs to stand on here. ZoS already confirmed it's effing broken m8. The ability doesn't even allow for positional advantage atm which is what it's supposed to do. And it doesn't break combat like it's supposed to do as a damage mitigation for a class not exactly wonderful in the self heal department. That's why(when it's working right) you get crit bonus when striking from cloak and amor bonus after coming out of it.
It's not an escape? Of course it is, but it's both offensive and defensive. That's the whole point of trying to engage on your terms.
*edited for clarity.
If you want to go on believing it's broken, by all means feel free to do so. My leg to stand on is using it every day, successfully, and seeing it used by other NBs good at what they do. During that whole "it's absolutely broken and unusable!" fiasco, I didn't notice a difference. Aside, of course, from it being easier to kill other Nightblades who tried to use it as a get out of jail free card.
If there currently are bugs with it, they're either not large enough for me to notice, or not large enough to offset the significant advantages of the skill. If the skill is actually supposed to do more than it currently does, I think it would border on the overpowered.
Whatever problems you have with it (or whatever skills you want a Nightblade to have), it's currently the best skill a Nightblade has. By a *** longshot. You seem to disagree, but the damage mitigation is massive. The armor and SR is fantastic, the cleanse is a lifesaver.
Be sure to spec that, by the way. Dark Cloak > Shadowy Disguise. Otherwise your cloak is broken by any random dot ticking on you from any random thing.If you're using shadowy disguise that may be a big part of your problem there.
the fact that stealth itself is so broken has made the ability almost useless. I only keep it on my bar because I am stubborn. You can be miles(not exaggerating) away from enemies, be it NPC or players, STEALTHED, yet it wont let you re-stealth. one time, I attacked someone, re-entered stealth, behind cover. it would not let me re-stealth, yet it let that player restealth before my very eyes.... as soon as he CC broke the sneak hit... and he DID NOT have cover of his own...
stealth was not always this bad. I don't know what ZOS did to screw it up, but they MUST fix it ASAP.
Stop adding in pointless PvE grindzones, and fix the game!!! please ZOS!!!! I beg of you!
If you don't deal damage or if you do but get out of the area quickly you can restealth immediately. The game has always allowed you to do that.
Jacques Berge wrote: »I've been running the same NB build since beta, I'm aware of the past and present issues. I'm not satisfied with the current status of the skill, but it is moving forward. Yes, it should have worked out of the box.
I'm not saying the skill isn't bugged, it is... But it is far more functional and effective than it was before. Not in its final stage, but still progressing. And ZoS' constantly saying they're working on it is refreshing.
I'm all for saying "Hey, it's still bugged" but it's these rage posts where people want raze the earth because move doesn't work perfectly that have me torn. Players need to be flexible, you shouldn't rely solely on cloak to win fights or escape... Adapt and overcome
Dude, what's with all the rage? I'm sure cloak is terribly messed up when using it in large scale AvA. I dislike the Zerg combat and haven't participated for quite some time. I have had 2 very challenging 1v1 fights where Melee hits that missed broke my cloak, I still won those fights though (I can post videos of you think I'm lying). But it doesn't get broken by Magelight anymore and that makes me happy.Greatfellow wrote: »1) It's working worse than it did before the patch. Confirmed by loads of us who are neither liars or fools, so your lack of confirmation means nothing.
2) "Adapt and overcome" is what we are doing. What you're really saying is "Accept and submit." Pfft. You accept and submit. I adapt but i sure as heck ain't submissive, and everyone else here pushing ZOS to fix stuff is not submitting either.
RGJACKETUKb16_ESO wrote: »As a NB, i find this entire thing hilarious.
Dark Cloak Is Not A Bloody Escape Skill.
Seriously, it's not. Every NB I see complaining about this is using this skill as some kind of getaway or disengage. Which is funny, because Dark Cloak is pretty much our best offensive and defensive skill.
When activated, it allows you to reposition without taking large amounts of damage. It cleanses dots. It gives you a huge armor/spell resistance boost. It allows you to effectively be damage free while you set your position and get your next combo ready. I have great success using it this way, as a combat skill, for combat purposes. To me, it's the best and most effective skill a NB has, our only gamebreaker.
The only people I see who have trouble with it are those who try to use it to disengage, and it's just a bad idea. 1, because a detection pot is going to *** it up anyways. I kill a ridiculous amount of fellow NBs because they simply run away spamming dark cloak, and I pop a detection pot and follow them along with shield charge. Detection pots are good, and you're not going to get away from one. 2, because you're wasting one of your best class skills to disengage instead of using it to win your battle.
Beyond that, I don't really know what to say. If you were looking for a skill that allows you to get away from combat whenever you like, well... yeah, I guess that part of the skill is *broken*. But, like BE, if it worked it would be broken in an entirely different way. My advice to all of you struggling with it is to learn to use it as an offensive tool. It functions perfectly that way, and will give you much better killing power. NBs always have asked for their gamebreaker skill, and this is the closest thing we have to it. Let's use it, and stop complaining that we can't use it to get away.
NO it doesn't let you "reposition" without taking large amounts of damage. (when it works right it does but that's the point of the thread.) You are not supposed to be targeted in cloak (except with Mark) and attacks already loosed are supposed to miss. Currently tab target still tracks you while your "cloaked." Ranged attacks and charges still hit you and knock you from cloak. How exactly is this letting people reposition?
If it actually worked how it was bloody intended to we would be having this conversation. ZoS already indicated what their intent for the skill is and they have not met that mark. In fact in some ways it's worse than a couple patches ago. IT's BROKEN. It's been broken and as long as it is broken people are going to effing ***** about it.
It's your best offensive and defensive skill....laughable. That is works "sometimes" is and therefor is OK and at the moment is gamebreaking (LOL) isn't a viable argument against those NB up in arms right now over this broken skill. You have no legs to stand on here. ZoS already confirmed it's effing broken m8. The ability doesn't even allow for positional advantage atm which is what it's supposed to do. And it doesn't break combat like it's supposed to do as a damage mitigation for a class not exactly wonderful in the self heal department. That's why(when it's working right) you get crit bonus when striking from cloak and amor bonus after coming out of it.
It's not an escape? Of course it is, but it's both offensive and defensive. That's the whole point of trying to engage on your terms.
*edited for clarity.
If you want to go on believing it's broken, by all means feel free to do so. My leg to stand on is using it every day, successfully, and seeing it used by other NBs good at what they do. During that whole "it's absolutely broken and unusable!" fiasco, I didn't notice a difference. Aside, of course, from it being easier to kill other Nightblades who tried to use it as a get out of jail free card.
If there currently are bugs with it, they're either not large enough for me to notice, or not large enough to offset the significant advantages of the skill. If the skill is actually supposed to do more than it currently does, I think it would border on the overpowered.
Whatever problems you have with it (or whatever skills you want a Nightblade to have), it's currently the best skill a Nightblade has. By a *** longshot. You seem to disagree, but the damage mitigation is massive. The armor and SR is fantastic, the cleanse is a lifesaver.
Be sure to spec that, by the way. Dark Cloak > Shadowy Disguise. Otherwise your cloak is broken by any random dot ticking on you from any random thing.If you're using shadowy disguise that may be a big part of your problem there.
Do you play more than 10 mins in Cyrodiil??
I have to ask as Ive been on my NB hardcore for the last 2 weeks and Ive lost count how many times Dark Cloak has failed.
For 2.9 seconds no one...I say again no one should be able to target you, but this just aint how its working. You either get knocked out of it as soon as you pop it, or when you pop it other players can still see you.
Now this only happens when there are lots of players in the area, when its like 2v4 it works fine but when you have a large battle going this is when the problems start happening.
At one point tonight I ganked some dude on a siege I cloaked and went into stealth I moved well out of the way and made so much distance I could turn around and have a look and there in front of me was 5 enemy players running for me and firing hvy attacks at me as if all 5 of them had marked me.
The above happens so many times I just want to give up, and Im no noob with stealth classes and how to evade people (swtor OP + GW2 Thief)
Go Stand on enemy caltrops and cloak and tell me its not broken.Cloak has been changed since the "fix" as the "fix" was some form of sticking plaster to fix it and now projectiles still hit us in cloak, ive lost count how many times I've cloaked and been charged and hit by multiple enemies so much so Ive parked the NB until its fixed properly or I get bored of the crap going on in cyrodiil and just unsub.