We did make a few changes that make the "werewolf play style" more viable.
- “Negative” effects will no longer affect you while Transforming. No more wasted Ultimate because a Disorient hits you halfway through the Transformation!
- We've reduced the cooldown of Devour and made it so it is no longer Interrupted by taking damage. Additionally, it will be usable on a few more creature types.
- Being a Werewolf increases your Stamina, in either form.
- Using your Heavy Attack will restore Stamina, the same as Weapon Skill line Heavy Attacks.
- To go with that, we changed the Pursuit Passive so it increases the amount of Stamina restored with Heavy Attacks.
- The Pack Leader Morph will add to the "Werewolf" counter for the Werewolf and any Werewolf allies nearby instead of adding Ultimate.
We look forward to these changes hitting PTS and getting your Feedback soon