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Impenetrable and crits (PvP)

Detector
Detector
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Little argument about сrits and armor trait «Impenetrable».

As I increased crits to 70%?

- pressure Points (NB passive) + 2 active ability from Assassination
- twin Blade and Blunt (dual passive) + 2 daggers
- weapon trait «precise» (х2) (legendary weapons)
- mundus stone «The Thief»
- armor trait «Divines» х7 (full legendary armor)
- set «Hunding’s Rage» (5 parts)
- set «Night Mother’s Gaze» (4 parts)

How to avoid all my crits?

-armor trait «Impenetrable» х7 (full legendary armor)

This unequal efforts! Nerf Impenetrable or crits only for PvE?
Edited by Detector on 24 September 2014 09:38
  • Kego
    Kego
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    7 Impenetrable might be common for Stamina DPS but I would laugh out for any Magicka Caster that is not Using a 5 Part Crafted Set and 5 Part dropped Warlock Set for Ressource Regen.

    Makes for Light Armor Caster "only" x5 Impenetrable and leaves you with 20% crit Chance, assuming you are not using a Crit Potion which would rise it a lot.
  • Detector
    Detector
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    But they, too, can use different gain crits. And I have nothing to avoid them. Because? See my first post.
  • ZB21K
    ZB21K
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    I agree. I think impen should have a soft cap somewhere around 50%
  • Jacques Berge
    Jacques Berge
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    I feel they need to revamp all of the armor traits, not just impen... Impen should probably reduce crit damage, not crit chance... Or maybe both but at a much smaller rate.

    Here are some thoughs on the other armed traits that are garbage.

    Exploration- change it to increased movement speed

    Well fitted- reduces dodge cost

    Sturdy - reduced cc break

    "Shadow hide you"

    Jacques Berge - v14 NB - DC
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