I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
It's because when you've learned immovable, you've done so after gaining a deep understanding of heavy armor.
However, combat techniques for one type of armor is not necessarily limited to that armor type. You can use immovable because you can apply your understanding of heavy armor to light armor.
There, simple logical explanation!
It's because when you've learned immovable, you've done so after gaining a deep understanding of heavy armor.
However, combat techniques for one type of armor is not necessarily limited to that armor type. You can use immovable because you can apply your understanding of heavy armor to light armor.
There, simple logical explanation!
It's because when you've learned immovable, you've done so after gaining a deep understanding of heavy armor.
However, combat techniques for one type of armor is not necessarily limited to that armor type. You can use immovable because you can apply your understanding of heavy armor to light armor.
There, simple logical explanation!
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
It's because when you've learned immovable, you've done so after gaining a deep understanding of heavy armor.
However, combat techniques for one type of armor is not necessarily limited to that armor type. You can use immovable because you can apply your understanding of heavy armor to light armor.
There, simple logical explanation!
On the other hand, the game permits 2h sword and 2h mace to share the same skillset, even though these two types of weapons should realistically require vastly different techniques and fighting styles.It's because when you've learned immovable, you've done so after gaining a deep understanding of heavy armor.
However, combat techniques for one type of armor is not necessarily limited to that armor type. You can use immovable because you can apply your understanding of heavy armor to light armor.
There, simple logical explanation!
I understand this explanation, and it works quite well, if not for the fact that these are two entirely different things. If I were to say my skills in Tennis come from years of playing Squash, that might be somewhat valid, but heavy armour and light armour have no physical correlation.
Lol yeah I agree that immovable should require heavy armor to use, regardless of the rationalization.Not particularly fussed if the current situation can be rationalised. I want this change because it will make your armor choice more meaningful.
@Prothwata
Maybe I've misunderstood your post, but it seems to me that you don't know the immovable morphs. One of them gives you exactly what you said, longer duration for more heavy armour pieces worn.
I wear 7/7 heavy, so my immovable actually lasts 10 seconds rather than 8
Are we all pretty much in agreement? I don't think going all the way to 7 pieces is necessary i think the 5 piece rule that is kind of in place already, that allows you to gain the best passive from the armour set is enough.
Please look at this zenimax - its pretty poor combat skill design as it is. A super high damage mage should not be as immovable as a fully armour sword and shield tank. I think anyone with a brain can see that?