Most do, all do not. This is like Oblivion all over again.Elder Scrolls game tend to have children in them but i guess in ESO they tried to save memory for things that mattered more. Both for the servers and our own machines.
Personnaly i don't care if there are kids or not though i have to say that it's a bit weird when you see a women cry the loss of the daughter and said daughter looks like she's the exact same age as the mother lol.
Draxuul
Haven't you noticed buckets indoors? Yeah, every room with a bucket in it is also a bathroom.AshySamurai wrote: »Kids and bathrooms for everyone!
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ers101284b14_ESO wrote: »Didn't M'aiq already answer this question
Even easier, NPC in ESO can not be attacked, most don't draw agro or attack enemies either. Shopkeepers and quest NPC would anyway work just as today to prevent griefing, same with kids.Knootewoot wrote: »Yes, it adds more live to the world of Tamriel.
I understand people are afraid with the justice system people will kill children (i would). But just like Skyrim, they can make the children non attackable. If somoene kills an NPC it would be cool the kids would hide in allays, or behind tree or so.
It can be done and it would be cool.
Player housing-adopt a child yeah
Not even most. I think only Daggerfall and Skyrim had kids (never played Arena, so someone correct me if I'm wrong).driosketch wrote: »Most do, all do not. This is like Oblivion all over again.Elder Scrolls game tend to have children in them but i guess in ESO they tried to save memory for things that mattered more. Both for the servers and our own machines.
Personnaly i don't care if there are kids or not though i have to say that it's a bit weird when you see a women cry the loss of the daughter and said daughter looks like she's the exact same age as the mother lol.
Draxuul
No they're not, they just aren't synonymous.Need and want are mutually exclusive, contrary to first world thinking.