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Impuls being overpowered? Think about this.

philip.ploegerb16_ESO
Impuls: 300 dmg with very good equipment and Flawless Dawnbreaker. Dmg to 6 Targets = 300 * 6 = 1800 Dmg.

Puncturing Sweep (Templar AoE) : 85 Dmg, 4 hits, closest target taking + 100% = 680 Dmg, hitting 6 Targets = 2550 Dmg. That's about 30% more than Impuls, and the skill also heals for 40% of the dmg, which would be again about 1k of heal, but at least, the skill is not instant and only a Cone-AoE.

Talons: Instant 260 Dmg + 200 over 4s = 2760 Dmg in total, anyhow, the area that is covered from 6m-radius Talons is almost 50% smaller than the area of 8m-radius-Impuls (look up "circle-math" if you don't understand why 6m-radius has only half of the area than 8m-radius, it's too difficult to explain for me in english) .

Healing Springs: Instant, 135 Heal, 4 ticks *6 targets = 3240 Heal.

Fragmented Shield, absorbing 300 Dmg, twice of that amount to the player casting it, dealing 220 Dmg when exploding, making: 2100 Dmg absorbed, 1320 Dmg dealt!
Summing up these values, Fragmented Shield has a value of 3320, it's instant so can be casted while blocking.


So what this tells, is that Impuls is actually a low-dmg large-area high-sustainability AoE, because it costs only little and even gives Mana back when killing someone. Ofc, Impuls in reality is a little stronger because of it's 2 Morphs, but I actually wanted to make this thread because I wanted to show that fragmented shield is completely OP. Math however shows, that it's still quite in line with the other skills.

Hoping that you'd find this post informative.
Edited by philip.ploegerb16_ESO on 4 September 2014 21:06
Noricum

Thx to Giny, Sarana, Thaili, Derra, Cherahim, Gloy, Raweelz and Drimacus, you make the game worth playing even with AoE-caps, no usefull progression past Assault / Support Rank 10, and with PvP being not even close to balanced.

Chars: Sera - VR12 Templar (Heal / DPS) ||| Seraliah - VR12 Dragonknight (DPS / Tank)
  • manny254
    manny254
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    I don't really think of puncturing sweeps as an aoe, and I would like to see someone hit 6 targets with it.
    - Mojican
  • Pmarsico9
    Pmarsico9
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    Impulse can't be blocked and both morphs significantly increase the damage of the spell, with Pulsar being arguably completely ridiculous and needing to be deleted entirely.

    Comparing it to Puncturing Strikes and not understanding that Puncturing strikes is not instant, not 360 degrees, and can be blocked is........well.........unwise.
    Edited by Pmarsico9 on 5 September 2014 00:30
  • philip.ploegerb16_ESO
    All real AoEs cannot be blocked (so i. e. also Talons) and I actually wrote that Puncturing Strikes is a Cone-AE and not instant.

    Maybe next time read -> think -> write instead of write -> read -> think.

    Also, Pulsar being completely ridiculous and needing to be deleted is your personal opinion, I personally find a 13% Hitpoint-reduction maybe like a 20% dmg-increase. With that, Pulsar would still deal less dmg than Talons i. e., that's not enough for me to even consider using a Destro-Staff instead of 1H + Shield which is just a completely different type of play with i. e. 16% less dmg from projectiles, the reduced block-costs and the higher block mitigation.
    Edited by philip.ploegerb16_ESO on 5 September 2014 00:54
    Noricum

    Thx to Giny, Sarana, Thaili, Derra, Cherahim, Gloy, Raweelz and Drimacus, you make the game worth playing even with AoE-caps, no usefull progression past Assault / Support Rank 10, and with PvP being not even close to balanced.

    Chars: Sera - VR12 Templar (Heal / DPS) ||| Seraliah - VR12 Dragonknight (DPS / Tank)
  • Cody
    Cody
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    impulse is only a problem in giant impulse squads. if you try to take on players with it, when NOT in this squads, you will be slaughtered.
    I myself think it should have a cast time, but the damage output alone is not what people are complaining about. its the fact it can be spammed relentlessly in giant bomb squads that people don't like.
  • forthewinn2
    forthewinn2
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    If you are going to compare impulse to talons you need to compare either umorphed impulse to unmorphed talons or morphed impulse to morphed talons.
    Comparing a morphed skill to an unmorphed skill is like comparing a turkey egg to an adult chicken(you can do it but it's not nearly as accurate as comparing two adults or two eggs).

    It's also pretty tough to compare healing skills to damage shields(as the better of the two depends on the situation).
    If you are at full health healing is pointless, hence a damage shield is infinitely better than using a heal.
    If you are at low health healing is usually better than a damage shield as damage shields do not benefit from armor mitigation or blocking(damage shields take 100% damage).

    Not to mention of course that cost must be taken into account when comparing any skills.
    A general damage/cost works reasonably well for comparing instant damage skills, comparing dots on the other hand is slighty more complicated.
  • Tankqull
    Tankqull
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    Fragmented Shield, absorbing 300 Dmg, twice of that amount to the player casting it, dealing 220 Dmg when exploding, making: 2100 Dmg absorbed, 1320 Dmg dealt!
    Summing up these values, Fragmented Shield has a value of 3320, it's instant so can be casted while blocking.

    your fragmented shield is not correct.
    its actually 7920 dmg+2100dmg absorbed as it is aplied to 6 targets wich each can hit 6 targets = 6x6xdmg with your 220dmg without any crits its 220*36=7920dmg (if you have atleast 6 opponents)

    [edit corrected 79200 to 7920]
    Edited by Tankqull on 6 September 2014 19:20
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • philip.ploegerb16_ESO
    Fragmented Shield, absorbing 300 Dmg, twice of that amount to the player casting it, dealing 220 Dmg when exploding, making: 2100 Dmg absorbed, 1320 Dmg dealt!
    Summing up these values, Fragmented Shield has a value of 3320, it's instant so can be casted while blocking.

    your fragmented shield is not correct.
    actually its actually 79200 dmg+2100dmg absorbed as it is aplied to 6 targets wich each can hit 6 targets = 6x6xdmg with your 220dmg without any crits its 220*36=79200dmg (if you have atleast 6 opponents)

    That sort of explains, why I found Fragmented Shield to be incredibly overpowered *blush* .

    I think you also have an error in your calculations though, my calculator says that 36 * 220 = 8k dmg, which still is overpowered enough to make a thread about it.
    Noricum

    Thx to Giny, Sarana, Thaili, Derra, Cherahim, Gloy, Raweelz and Drimacus, you make the game worth playing even with AoE-caps, no usefull progression past Assault / Support Rank 10, and with PvP being not even close to balanced.

    Chars: Sera - VR12 Templar (Heal / DPS) ||| Seraliah - VR12 Dragonknight (DPS / Tank)
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Fragmented Shield, absorbing 300 Dmg, twice of that amount to the player casting it, dealing 220 Dmg when exploding, making: 2100 Dmg absorbed, 1320 Dmg dealt!
    Summing up these values, Fragmented Shield has a value of 3320, it's instant so can be casted while blocking.

    your fragmented shield is not correct.
    actually its actually 79200 dmg+2100dmg absorbed as it is aplied to 6 targets wich each can hit 6 targets = 6x6xdmg with your 220dmg without any crits its 220*36=79200dmg (if you have atleast 6 opponents)

    That sort of explains, why I found Fragmented Shield to be incredibly overpowered *blush* .

    I think you also have an error in your calculations though, my calculator says that 36 * 220 = 8k dmg, which still is overpowered enough to make a thread about it.

    yes have a 0 too much :D
    and btw send derra greetings from Crave/Cravethenn ;)
    Edited by Tankqull on 6 September 2014 19:25
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


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